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3 changed files with 0 additions and 65 deletions
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@ -1,22 +0,0 @@
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use salsa::Database;
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#[salsa::db]
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#[derive(Clone, Default)]
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pub struct ServerDatabase {
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storage: salsa::Storage<Self>,
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}
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impl ServerDatabase {
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/// Create a new database from storage
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pub fn new(storage: salsa::Storage<Self>) -> Self {
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Self { storage }
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}
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}
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impl std::fmt::Debug for ServerDatabase {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("ServerDatabase").finish_non_exhaustive()
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}
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}
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impl Database for ServerDatabase {}
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@ -1,5 +1,4 @@
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mod client;
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mod db;
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mod logging;
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mod queue;
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mod server;
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@ -1,10 +1,8 @@
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use djls_conf::Settings;
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use djls_project::DjangoProject;
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use salsa::StorageHandle;
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use tower_lsp_server::lsp_types::ClientCapabilities;
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use tower_lsp_server::lsp_types::InitializeParams;
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use crate::db::ServerDatabase;
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use crate::workspace::Store;
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#[derive(Default)]
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@ -15,36 +13,6 @@ pub struct Session {
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#[allow(dead_code)]
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client_capabilities: ClientCapabilities,
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/// A thread-safe Salsa database handle that can be shared between threads.
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///
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/// This implements the insight from [this Salsa Zulip discussion](https://salsa.zulipchat.com/#narrow/channel/145099-Using-Salsa/topic/.E2.9C.94.20Advice.20on.20using.20salsa.20from.20Sync.20.2B.20Send.20context/with/495497515)
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/// where we're using the `StorageHandle` to create a thread-safe handle that can be
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/// shared between threads. When we need to use it, we clone the handle to get a new reference.
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///
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/// This handle allows us to create database instances as needed.
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/// Even though we're using a single-threaded runtime, we still need
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/// this to be thread-safe because of LSP trait requirements.
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///
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/// Usage:
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/// ```rust,ignore
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/// // Use the StorageHandle in Session
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/// let db_handle = StorageHandle::new(None);
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///
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/// // Clone it to pass to different threads
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/// let db_handle_clone = db_handle.clone();
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///
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/// // Use it in an async context
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/// async_fn(move || {
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/// // Get a database from the handle
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/// let storage = db_handle_clone.into_storage();
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/// let db = ServerDatabase::new(storage);
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///
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/// // Use the database
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/// db.some_query(args)
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/// });
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/// ```
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db_handle: StorageHandle<ServerDatabase>,
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}
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impl Session {
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@ -67,7 +35,6 @@ impl Session {
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project,
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documents: Store::default(),
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settings,
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db_handle: StorageHandle::new(None),
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}
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}
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@ -94,13 +61,4 @@ impl Session {
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pub fn set_settings(&mut self, settings: Settings) {
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self.settings = settings;
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}
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/// Get a database instance directly from the session
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///
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/// This creates a usable database from the handle, which can be used
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/// to query and update data in the database.
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pub fn db(&self) -> ServerDatabase {
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let storage = self.db_handle.clone().into_storage();
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ServerDatabase::new(storage)
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}
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}
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