chore: add code generation for @types/deno (#25545)

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David Sherret 2024-09-23 15:18:52 -04:00 committed by GitHub
parent e1c8d2755e
commit 33f169beb9
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19 changed files with 485 additions and 356 deletions

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@ -6,12 +6,12 @@
/// <reference lib="esnext" />
/** @category GPU */
declare interface GPUObjectBase {
interface GPUObjectBase {
label: string;
}
/** @category GPU */
declare interface GPUObjectDescriptorBase {
interface GPUObjectDescriptorBase {
label?: string;
}
@ -84,13 +84,13 @@ declare class GPU {
}
/** @category GPU */
declare interface GPURequestAdapterOptions {
interface GPURequestAdapterOptions {
powerPreference?: GPUPowerPreference;
forceFallbackAdapter?: boolean;
}
/** @category GPU */
declare type GPUPowerPreference = "low-power" | "high-performance";
type GPUPowerPreference = "low-power" | "high-performance";
/** @category GPU */
declare class GPUAdapter {
@ -103,13 +103,13 @@ declare class GPUAdapter {
}
/** @category GPU */
declare interface GPUDeviceDescriptor extends GPUObjectDescriptorBase {
interface GPUDeviceDescriptor extends GPUObjectDescriptorBase {
requiredFeatures?: GPUFeatureName[];
requiredLimits?: Record<string, number>;
}
/** @category GPU */
declare type GPUFeatureName =
type GPUFeatureName =
| "depth-clip-control"
| "depth32float-stencil8"
| "pipeline-statistics-query"
@ -206,20 +206,20 @@ declare class GPUBuffer implements GPUObjectBase {
}
/** @category GPU */
declare type GPUBufferMapState = "unmapped" | "pending" | "mapped";
type GPUBufferMapState = "unmapped" | "pending" | "mapped";
/** @category GPU */
declare interface GPUBufferDescriptor extends GPUObjectDescriptorBase {
interface GPUBufferDescriptor extends GPUObjectDescriptorBase {
size: number;
usage: GPUBufferUsageFlags;
mappedAtCreation?: boolean;
}
/** @category GPU */
declare type GPUBufferUsageFlags = number;
type GPUBufferUsageFlags = number;
/** @category GPU */
declare type GPUFlagsConstant = number;
type GPUFlagsConstant = number;
/** @category GPU */
declare class GPUBufferUsage {
@ -236,7 +236,7 @@ declare class GPUBufferUsage {
}
/** @category GPU */
declare type GPUMapModeFlags = number;
type GPUMapModeFlags = number;
/** @category GPU */
declare class GPUMapMode {
@ -262,7 +262,7 @@ declare class GPUTexture implements GPUObjectBase {
}
/** @category GPU */
declare interface GPUTextureDescriptor extends GPUObjectDescriptorBase {
interface GPUTextureDescriptor extends GPUObjectDescriptorBase {
size: GPUExtent3D;
mipLevelCount?: number;
sampleCount?: number;
@ -273,10 +273,10 @@ declare interface GPUTextureDescriptor extends GPUObjectDescriptorBase {
}
/** @category GPU */
declare type GPUTextureDimension = "1d" | "2d" | "3d";
type GPUTextureDimension = "1d" | "2d" | "3d";
/** @category GPU */
declare type GPUTextureUsageFlags = number;
type GPUTextureUsageFlags = number;
/** @category GPU */
declare class GPUTextureUsage {
@ -293,7 +293,7 @@ declare class GPUTextureView implements GPUObjectBase {
}
/** @category GPU */
declare interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
format?: GPUTextureFormat;
dimension?: GPUTextureViewDimension;
aspect?: GPUTextureAspect;
@ -304,7 +304,7 @@ declare interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
}
/** @category GPU */
declare type GPUTextureViewDimension =
type GPUTextureViewDimension =
| "1d"
| "2d"
| "2d-array"
@ -313,10 +313,10 @@ declare type GPUTextureViewDimension =
| "3d";
/** @category GPU */
declare type GPUTextureAspect = "all" | "stencil-only" | "depth-only";
type GPUTextureAspect = "all" | "stencil-only" | "depth-only";
/** @category GPU */
declare type GPUTextureFormat =
type GPUTextureFormat =
| "r8unorm"
| "r8snorm"
| "r8uint"
@ -419,7 +419,7 @@ declare class GPUSampler implements GPUObjectBase {
}
/** @category GPU */
declare interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
addressModeU?: GPUAddressMode;
addressModeV?: GPUAddressMode;
addressModeW?: GPUAddressMode;
@ -433,16 +433,16 @@ declare interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
}
/** @category GPU */
declare type GPUAddressMode = "clamp-to-edge" | "repeat" | "mirror-repeat";
type GPUAddressMode = "clamp-to-edge" | "repeat" | "mirror-repeat";
/** @category GPU */
declare type GPUFilterMode = "nearest" | "linear";
type GPUFilterMode = "nearest" | "linear";
/** @category GPU */
declare type GPUMipmapFilterMode = "nearest" | "linear";
type GPUMipmapFilterMode = "nearest" | "linear";
/** @category GPU */
declare type GPUCompareFunction =
type GPUCompareFunction =
| "never"
| "less"
| "equal"
@ -458,12 +458,12 @@ declare class GPUBindGroupLayout implements GPUObjectBase {
}
/** @category GPU */
declare interface GPUBindGroupLayoutDescriptor extends GPUObjectDescriptorBase {
interface GPUBindGroupLayoutDescriptor extends GPUObjectDescriptorBase {
entries: GPUBindGroupLayoutEntry[];
}
/** @category GPU */
declare interface GPUBindGroupLayoutEntry {
interface GPUBindGroupLayoutEntry {
binding: number;
visibility: GPUShaderStageFlags;
@ -474,7 +474,7 @@ declare interface GPUBindGroupLayoutEntry {
}
/** @category GPU */
declare type GPUShaderStageFlags = number;
type GPUShaderStageFlags = number;
/** @category GPU */
declare class GPUShaderStage {
@ -484,35 +484,35 @@ declare class GPUShaderStage {
}
/** @category GPU */
declare interface GPUBufferBindingLayout {
interface GPUBufferBindingLayout {
type?: GPUBufferBindingType;
hasDynamicOffset?: boolean;
minBindingSize?: number;
}
/** @category GPU */
declare type GPUBufferBindingType = "uniform" | "storage" | "read-only-storage";
type GPUBufferBindingType = "uniform" | "storage" | "read-only-storage";
/** @category GPU */
declare interface GPUSamplerBindingLayout {
interface GPUSamplerBindingLayout {
type?: GPUSamplerBindingType;
}
/** @category GPU */
declare type GPUSamplerBindingType =
type GPUSamplerBindingType =
| "filtering"
| "non-filtering"
| "comparison";
/** @category GPU */
declare interface GPUTextureBindingLayout {
interface GPUTextureBindingLayout {
sampleType?: GPUTextureSampleType;
viewDimension?: GPUTextureViewDimension;
multisampled?: boolean;
}
/** @category GPU */
declare type GPUTextureSampleType =
type GPUTextureSampleType =
| "float"
| "unfilterable-float"
| "depth"
@ -520,13 +520,13 @@ declare type GPUTextureSampleType =
| "uint";
/** @category GPU */
declare type GPUStorageTextureAccess =
type GPUStorageTextureAccess =
| "write-only"
| "read-only"
| "read-write";
/** @category GPU */
declare interface GPUStorageTextureBindingLayout {
interface GPUStorageTextureBindingLayout {
access: GPUStorageTextureAccess;
format: GPUTextureFormat;
viewDimension?: GPUTextureViewDimension;
@ -538,25 +538,25 @@ declare class GPUBindGroup implements GPUObjectBase {
}
/** @category GPU */
declare interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
layout: GPUBindGroupLayout;
entries: GPUBindGroupEntry[];
}
/** @category GPU */
declare type GPUBindingResource =
type GPUBindingResource =
| GPUSampler
| GPUTextureView
| GPUBufferBinding;
/** @category GPU */
declare interface GPUBindGroupEntry {
interface GPUBindGroupEntry {
binding: number;
resource: GPUBindingResource;
}
/** @category GPU */
declare interface GPUBufferBinding {
interface GPUBufferBinding {
buffer: GPUBuffer;
offset?: number;
size?: number;
@ -568,15 +568,15 @@ declare class GPUPipelineLayout implements GPUObjectBase {
}
/** @category GPU */
declare interface GPUPipelineLayoutDescriptor extends GPUObjectDescriptorBase {
interface GPUPipelineLayoutDescriptor extends GPUObjectDescriptorBase {
bindGroupLayouts: GPUBindGroupLayout[];
}
/** @category GPU */
declare type GPUCompilationMessageType = "error" | "warning" | "info";
type GPUCompilationMessageType = "error" | "warning" | "info";
/** @category GPU */
declare interface GPUCompilationMessage {
interface GPUCompilationMessage {
readonly message: string;
readonly type: GPUCompilationMessageType;
readonly lineNum: number;
@ -584,7 +584,7 @@ declare interface GPUCompilationMessage {
}
/** @category GPU */
declare interface GPUCompilationInfo {
interface GPUCompilationInfo {
readonly messages: ReadonlyArray<GPUCompilationMessage>;
}
@ -596,12 +596,12 @@ declare class GPUPipelineError extends DOMException {
}
/** @category GPU */
declare interface GPUPipelineErrorInit {
interface GPUPipelineErrorInit {
reason: GPUPipelineErrorReason;
}
/** @category GPU */
declare type GPUPipelineErrorReason = "validation" | "internal";
type GPUPipelineErrorReason = "validation" | "internal";
/** @category GPU */
declare class GPUShaderModule implements GPUObjectBase {
@ -609,26 +609,26 @@ declare class GPUShaderModule implements GPUObjectBase {
}
/** @category GPU */
declare interface GPUShaderModuleDescriptor extends GPUObjectDescriptorBase {
interface GPUShaderModuleDescriptor extends GPUObjectDescriptorBase {
code: string;
sourceMap?: any;
}
/** @category GPU */
declare type GPUAutoLayoutMode = "auto";
type GPUAutoLayoutMode = "auto";
/** @category GPU */
declare interface GPUPipelineDescriptorBase extends GPUObjectDescriptorBase {
interface GPUPipelineDescriptorBase extends GPUObjectDescriptorBase {
layout: GPUPipelineLayout | GPUAutoLayoutMode;
}
/** @category GPU */
declare interface GPUPipelineBase {
interface GPUPipelineBase {
getBindGroupLayout(index: number): GPUBindGroupLayout;
}
/** @category GPU */
declare interface GPUProgrammableStage {
interface GPUProgrammableStage {
module: GPUShaderModule;
entryPoint?: string;
constants?: Record<string, number>;
@ -642,8 +642,7 @@ declare class GPUComputePipeline implements GPUObjectBase, GPUPipelineBase {
}
/** @category GPU */
declare interface GPUComputePipelineDescriptor
extends GPUPipelineDescriptorBase {
interface GPUComputePipelineDescriptor extends GPUPipelineDescriptorBase {
compute: GPUProgrammableStage;
}
@ -655,8 +654,7 @@ declare class GPURenderPipeline implements GPUObjectBase, GPUPipelineBase {
}
/** @category GPU */
declare interface GPURenderPipelineDescriptor
extends GPUPipelineDescriptorBase {
interface GPURenderPipelineDescriptor extends GPUPipelineDescriptorBase {
vertex: GPUVertexState;
primitive?: GPUPrimitiveState;
depthStencil?: GPUDepthStencilState;
@ -665,7 +663,7 @@ declare interface GPURenderPipelineDescriptor
}
/** @category GPU */
declare interface GPUPrimitiveState {
interface GPUPrimitiveState {
topology?: GPUPrimitiveTopology;
stripIndexFormat?: GPUIndexFormat;
frontFace?: GPUFrontFace;
@ -674,7 +672,7 @@ declare interface GPUPrimitiveState {
}
/** @category GPU */
declare type GPUPrimitiveTopology =
type GPUPrimitiveTopology =
| "point-list"
| "line-list"
| "line-strip"
@ -682,25 +680,25 @@ declare type GPUPrimitiveTopology =
| "triangle-strip";
/** @category GPU */
declare type GPUFrontFace = "ccw" | "cw";
type GPUFrontFace = "ccw" | "cw";
/** @category GPU */
declare type GPUCullMode = "none" | "front" | "back";
type GPUCullMode = "none" | "front" | "back";
/** @category GPU */
declare interface GPUMultisampleState {
interface GPUMultisampleState {
count?: number;
mask?: number;
alphaToCoverageEnabled?: boolean;
}
/** @category GPU */
declare interface GPUFragmentState extends GPUProgrammableStage {
interface GPUFragmentState extends GPUProgrammableStage {
targets: (GPUColorTargetState | null)[];
}
/** @category GPU */
declare interface GPUColorTargetState {
interface GPUColorTargetState {
format: GPUTextureFormat;
blend?: GPUBlendState;
@ -708,13 +706,13 @@ declare interface GPUColorTargetState {
}
/** @category GPU */
declare interface GPUBlendState {
interface GPUBlendState {
color: GPUBlendComponent;
alpha: GPUBlendComponent;
}
/** @category GPU */
declare type GPUColorWriteFlags = number;
type GPUColorWriteFlags = number;
/** @category GPU */
declare class GPUColorWrite {
@ -726,14 +724,14 @@ declare class GPUColorWrite {
}
/** @category GPU */
declare interface GPUBlendComponent {
interface GPUBlendComponent {
operation?: GPUBlendOperation;
srcFactor?: GPUBlendFactor;
dstFactor?: GPUBlendFactor;
}
/** @category GPU */
declare type GPUBlendFactor =
type GPUBlendFactor =
| "zero"
| "one"
| "src"
@ -749,7 +747,7 @@ declare type GPUBlendFactor =
| "one-minus-constant";
/** @category GPU */
declare type GPUBlendOperation =
type GPUBlendOperation =
| "add"
| "subtract"
| "reverse-subtract"
@ -757,7 +755,7 @@ declare type GPUBlendOperation =
| "max";
/** @category GPU */
declare interface GPUDepthStencilState {
interface GPUDepthStencilState {
format: GPUTextureFormat;
depthWriteEnabled: boolean;
@ -775,7 +773,7 @@ declare interface GPUDepthStencilState {
}
/** @category GPU */
declare interface GPUStencilFaceState {
interface GPUStencilFaceState {
compare?: GPUCompareFunction;
failOp?: GPUStencilOperation;
depthFailOp?: GPUStencilOperation;
@ -783,7 +781,7 @@ declare interface GPUStencilFaceState {
}
/** @category GPU */
declare type GPUStencilOperation =
type GPUStencilOperation =
| "keep"
| "zero"
| "replace"
@ -794,10 +792,10 @@ declare type GPUStencilOperation =
| "decrement-wrap";
/** @category GPU */
declare type GPUIndexFormat = "uint16" | "uint32";
type GPUIndexFormat = "uint16" | "uint32";
/** @category GPU */
declare type GPUVertexFormat =
type GPUVertexFormat =
| "uint8x2"
| "uint8x4"
| "sint8x2"
@ -831,22 +829,22 @@ declare type GPUVertexFormat =
| "unorm10-10-10-2";
/** @category GPU */
declare type GPUVertexStepMode = "vertex" | "instance";
type GPUVertexStepMode = "vertex" | "instance";
/** @category GPU */
declare interface GPUVertexState extends GPUProgrammableStage {
interface GPUVertexState extends GPUProgrammableStage {
buffers?: (GPUVertexBufferLayout | null)[];
}
/** @category GPU */
declare interface GPUVertexBufferLayout {
interface GPUVertexBufferLayout {
arrayStride: number;
stepMode?: GPUVertexStepMode;
attributes: GPUVertexAttribute[];
}
/** @category GPU */
declare interface GPUVertexAttribute {
interface GPUVertexAttribute {
format: GPUVertexFormat;
offset: number;
@ -854,7 +852,7 @@ declare interface GPUVertexAttribute {
}
/** @category GPU */
declare interface GPUImageDataLayout {
interface GPUImageDataLayout {
offset?: number;
bytesPerRow?: number;
rowsPerImage?: number;
@ -866,7 +864,7 @@ declare class GPUCommandBuffer implements GPUObjectBase {
}
/** @category GPU */
declare interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {}
interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {}
/** @category GPU */
declare class GPUCommandEncoder implements GPUObjectBase {
@ -927,15 +925,15 @@ declare class GPUCommandEncoder implements GPUObjectBase {
}
/** @category GPU */
declare interface GPUCommandEncoderDescriptor extends GPUObjectDescriptorBase {}
interface GPUCommandEncoderDescriptor extends GPUObjectDescriptorBase {}
/** @category GPU */
declare interface GPUImageCopyBuffer extends GPUImageDataLayout {
interface GPUImageCopyBuffer extends GPUImageDataLayout {
buffer: GPUBuffer;
}
/** @category GPU */
declare interface GPUImageCopyTexture {
interface GPUImageCopyTexture {
texture: GPUTexture;
mipLevel?: number;
origin?: GPUOrigin3D;
@ -943,7 +941,7 @@ declare interface GPUImageCopyTexture {
}
/** @category GPU */
declare interface GPUProgrammablePassEncoder {
interface GPUProgrammablePassEncoder {
setBindGroup(
index: number,
bindGroup: GPUBindGroup,
@ -993,19 +991,19 @@ declare class GPUComputePassEncoder
}
/** @category GPU */
declare interface GPUComputePassTimestampWrites {
interface GPUComputePassTimestampWrites {
querySet: GPUQuerySet;
beginningOfPassWriteIndex?: number;
endOfPassWriteIndex?: number;
}
/** @category GPU */
declare interface GPUComputePassDescriptor extends GPUObjectDescriptorBase {
interface GPUComputePassDescriptor extends GPUObjectDescriptorBase {
timestampWrites?: GPUComputePassTimestampWrites;
}
/** @category GPU */
declare interface GPURenderEncoderBase {
interface GPURenderEncoderBase {
setPipeline(pipeline: GPURenderPipeline): undefined;
setIndexBuffer(
@ -1120,14 +1118,14 @@ declare class GPURenderPassEncoder
}
/** @category GPU */
declare interface GPURenderPassTimestampWrites {
interface GPURenderPassTimestampWrites {
querySet: GPUQuerySet;
beginningOfPassWriteIndex?: number;
endOfPassWriteIndex?: number;
}
/** @category GPU */
declare interface GPURenderPassDescriptor extends GPUObjectDescriptorBase {
interface GPURenderPassDescriptor extends GPUObjectDescriptorBase {
colorAttachments: (GPURenderPassColorAttachment | null)[];
depthStencilAttachment?: GPURenderPassDepthStencilAttachment;
occlusionQuerySet?: GPUQuerySet;
@ -1135,7 +1133,7 @@ declare interface GPURenderPassDescriptor extends GPUObjectDescriptorBase {
}
/** @category GPU */
declare interface GPURenderPassColorAttachment {
interface GPURenderPassColorAttachment {
view: GPUTextureView;
resolveTarget?: GPUTextureView;
@ -1145,7 +1143,7 @@ declare interface GPURenderPassColorAttachment {
}
/** @category GPU */
declare interface GPURenderPassDepthStencilAttachment {
interface GPURenderPassDepthStencilAttachment {
view: GPUTextureView;
depthClearValue?: number;
@ -1160,10 +1158,10 @@ declare interface GPURenderPassDepthStencilAttachment {
}
/** @category GPU */
declare type GPULoadOp = "load" | "clear";
type GPULoadOp = "load" | "clear";
/** @category GPU */
declare type GPUStoreOp = "store" | "discard";
type GPUStoreOp = "store" | "discard";
/** @category GPU */
declare class GPURenderBundle implements GPUObjectBase {
@ -1171,7 +1169,7 @@ declare class GPURenderBundle implements GPUObjectBase {
}
/** @category GPU */
declare interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {}
interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {}
/** @category GPU */
declare class GPURenderBundleEncoder
@ -1228,14 +1226,14 @@ declare class GPURenderBundleEncoder
}
/** @category GPU */
declare interface GPURenderPassLayout extends GPUObjectDescriptorBase {
interface GPURenderPassLayout extends GPUObjectDescriptorBase {
colorFormats: (GPUTextureFormat | null)[];
depthStencilFormat?: GPUTextureFormat;
sampleCount?: number;
}
/** @category GPU */
declare interface GPURenderBundleEncoderDescriptor extends GPURenderPassLayout {
interface GPURenderBundleEncoderDescriptor extends GPURenderPassLayout {
depthReadOnly?: boolean;
stencilReadOnly?: boolean;
}
@ -1275,19 +1273,19 @@ declare class GPUQuerySet implements GPUObjectBase {
}
/** @category GPU */
declare interface GPUQuerySetDescriptor extends GPUObjectDescriptorBase {
interface GPUQuerySetDescriptor extends GPUObjectDescriptorBase {
type: GPUQueryType;
count: number;
}
/** @category GPU */
declare type GPUQueryType = "occlusion" | "timestamp";
type GPUQueryType = "occlusion" | "timestamp";
/** @category GPU */
declare type GPUDeviceLostReason = "destroyed";
type GPUDeviceLostReason = "destroyed";
/** @category GPU */
declare interface GPUDeviceLostInfo {
interface GPUDeviceLostInfo {
readonly reason: GPUDeviceLostReason;
readonly message: string;
}
@ -1313,7 +1311,7 @@ declare class GPUInternalError extends GPUError {
}
/** @category GPU */
declare type GPUErrorFilter = "out-of-memory" | "validation" | "internal";
type GPUErrorFilter = "out-of-memory" | "validation" | "internal";
/** @category GPU */
declare class GPUUncapturedErrorEvent extends Event {
@ -1326,12 +1324,12 @@ declare class GPUUncapturedErrorEvent extends Event {
}
/** @category GPU */
declare interface GPUUncapturedErrorEventInit extends EventInit {
interface GPUUncapturedErrorEventInit extends EventInit {
error: GPUError;
}
/** @category GPU */
declare interface GPUColorDict {
interface GPUColorDict {
r: number;
g: number;
b: number;
@ -1339,33 +1337,33 @@ declare interface GPUColorDict {
}
/** @category GPU */
declare type GPUColor = number[] | GPUColorDict;
type GPUColor = number[] | GPUColorDict;
/** @category GPU */
declare interface GPUOrigin3DDict {
interface GPUOrigin3DDict {
x?: number;
y?: number;
z?: number;
}
/** @category GPU */
declare type GPUOrigin3D = number[] | GPUOrigin3DDict;
type GPUOrigin3D = number[] | GPUOrigin3DDict;
/** @category GPU */
declare interface GPUExtent3DDict {
interface GPUExtent3DDict {
width: number;
height?: number;
depthOrArrayLayers?: number;
}
/** @category GPU */
declare type GPUExtent3D = number[] | GPUExtent3DDict;
type GPUExtent3D = number[] | GPUExtent3DDict;
/** @category GPU */
declare type GPUCanvasAlphaMode = "opaque" | "premultiplied";
type GPUCanvasAlphaMode = "opaque" | "premultiplied";
/** @category GPU */
declare interface GPUCanvasConfiguration {
interface GPUCanvasConfiguration {
device: GPUDevice;
format: GPUTextureFormat;
usage?: GPUTextureUsageFlags;
@ -1374,7 +1372,7 @@ declare interface GPUCanvasConfiguration {
alphaMode?: GPUCanvasAlphaMode;
}
/** @category GPU */
declare interface GPUCanvasContext {
interface GPUCanvasContext {
configure(configuration: GPUCanvasConfiguration): undefined;
unconfigure(): undefined;
getCurrentTexture(): GPUTexture;