fix: performance.timeOrigin (#26787)

`performance.timeOrigin` was being set from when JS started executing,
but `op_now` measures from an `std::time::Instant` stored in `OpState`,
which is created at a completely different time. This caused
`performance.timeOrigin` to be very incorrect. This PR corrects the
origin and also cleans up some of the timer code.

Compared to `Date.now()`, `performance`'s time origin is now
consistently within 5us (0.005ms) of system time.


![image](https://github.com/user-attachments/assets/0a7be04a-4f6d-4816-bd25-38a2e6136926)
This commit is contained in:
snek 2024-11-08 23:20:24 +01:00 committed by GitHub
parent d4f1bd3dac
commit 73fbd61bd0
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GPG key ID: B5690EEEBB952194
6 changed files with 73 additions and 44 deletions

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@ -2,7 +2,6 @@
use std::sync::atomic::AtomicUsize;
use std::sync::atomic::Ordering;
use std::time;
use deno_core::error::generic_error;
use deno_core::error::type_error;
@ -13,6 +12,7 @@ use deno_core::ModuleSpecifier;
use deno_core::OpState;
use deno_runtime::deno_permissions::ChildPermissionsArg;
use deno_runtime::deno_permissions::PermissionsContainer;
use deno_runtime::deno_web::StartTime;
use tokio::sync::mpsc::UnboundedSender;
use uuid::Uuid;
@ -148,7 +148,7 @@ fn op_dispatch_bench_event(state: &mut OpState, #[serde] event: BenchEvent) {
#[op2(fast)]
#[number]
fn op_bench_now(state: &mut OpState) -> Result<u64, std::num::TryFromIntError> {
let ns = state.borrow::<time::Instant>().elapsed().as_nanos();
let ns = state.borrow::<StartTime>().elapsed().as_nanos();
let ns_u64 = u64::try_from(ns)?;
Ok(ns_u64)
}