perf(compile): code cache (#26528)

Adds a lazily created code cache to `deno compile` by default.

The code cache is created on first run to a single file in the temp
directory and is only written once. After it's been written, the code
cache becomes read only on subsequent runs. Only the modules loaded
during startup are cached (dynamic imports are not code cached).

The code cache can be disabled by compiling with `--no-code-cache`.
This commit is contained in:
David Sherret 2024-11-18 15:09:28 -05:00 committed by GitHub
parent 3ba464dbc4
commit dd4570ed85
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14 changed files with 703 additions and 20 deletions

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@ -1,10 +1,14 @@
// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
use std::sync::Arc;
use deno_ast::ModuleSpecifier;
use deno_core::error::AnyError;
use deno_runtime::code_cache;
use deno_runtime::deno_webstorage::rusqlite::params;
use crate::worker::CliCodeCache;
use super::cache_db::CacheDB;
use super::cache_db::CacheDBConfiguration;
use super::cache_db::CacheDBHash;
@ -82,6 +86,12 @@ impl CodeCache {
}
}
impl CliCodeCache for CodeCache {
fn as_code_cache(self: Arc<Self>) -> Arc<dyn code_cache::CodeCache> {
self
}
}
impl code_cache::CodeCache for CodeCache {
fn get_sync(
&self,