BREAKING: Use LLVM target triple for Deno.build (#4948)

Deno.build.os values have changed to correspond to standard LLVM target triples
"win" -> "windows"
"mac" -> "darwin"
This commit is contained in:
Ryan Dahl 2020-04-28 12:35:23 -04:00 committed by GitHub
parent f7ab19b1b7
commit e0ca60e770
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GPG key ID: 4AEE18F83AFDEB23
50 changed files with 165 additions and 188 deletions

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@ -49,7 +49,7 @@ unitTest(
unitTest(
{
// No signals on windows.
ignore: Deno.build.os === "win",
ignore: Deno.build.os === "windows",
perms: { run: true },
},
async function runCommandFailedWithSignal(): Promise<void> {
@ -318,7 +318,7 @@ unitTest({ perms: { run: true } }, async function runClose(): Promise<void> {
});
unitTest(function signalNumbers(): void {
if (Deno.build.os === "mac") {
if (Deno.build.os === "darwin") {
assertEquals(Deno.Signal.SIGSTOP, 17);
} else if (Deno.build.os === "linux") {
assertEquals(Deno.Signal.SIGSTOP, 19);
@ -326,7 +326,7 @@ unitTest(function signalNumbers(): void {
});
// Ignore signal tests on windows for now...
if (Deno.build.os !== "win") {
if (Deno.build.os !== "windows") {
unitTest(function killPermissions(): void {
let caughtError = false;
try {