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fix: move extension file declarations to cli/tsc/dts (#28180)
This commits moves all `.d.ts` files from `ext/*` to `cli/tsc/dts`. Due to TSC snapshot removal, `cargo publish` is now erroring out, unable to find the declaration files. These files were moved to "cli/tsc/dts", because it's much easier than keeping them in extension directories, while still providing them compressed or uncompressed depending on the build type.
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46 changed files with 67 additions and 158 deletions
163
cli/tsc/dts/lib.deno_websocket.d.ts
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cli/tsc/dts/lib.deno_websocket.d.ts
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// Copyright 2018-2025 the Deno authors. MIT license.
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// deno-lint-ignore-file no-explicit-any no-var
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/// <reference no-default-lib="true" />
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/// <reference lib="esnext" />
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/** @category WebSockets */
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interface CloseEventInit extends EventInit {
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code?: number;
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reason?: string;
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wasClean?: boolean;
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}
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/** @category WebSockets */
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interface CloseEvent extends Event {
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/**
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* Returns the WebSocket connection close code provided by the server.
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*/
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readonly code: number;
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/**
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* Returns the WebSocket connection close reason provided by the server.
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*/
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readonly reason: string;
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/**
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* Returns true if the connection closed cleanly; false otherwise.
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*/
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readonly wasClean: boolean;
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}
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/** @category WebSockets */
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declare var CloseEvent: {
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readonly prototype: CloseEvent;
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new (type: string, eventInitDict?: CloseEventInit): CloseEvent;
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};
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/** @category WebSockets */
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interface WebSocketEventMap {
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close: CloseEvent;
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error: Event;
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message: MessageEvent;
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open: Event;
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}
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/**
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* Provides the API for creating and managing a WebSocket connection to a
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* server, as well as for sending and receiving data on the connection.
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*
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* If you are looking to create a WebSocket server, please take a look at
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* `Deno.upgradeWebSocket()`.
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*
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* @see https://developer.mozilla.org/docs/Web/API/WebSocket
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*
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* @tags allow-net
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* @category WebSockets
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*/
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interface WebSocket extends EventTarget {
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/**
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* Returns a string that indicates how binary data from the WebSocket object is exposed to scripts:
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*
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* Can be set, to change how binary data is returned. The default is "blob".
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*
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* ```ts
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* const ws = new WebSocket("ws://localhost:8080");
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* ws.binaryType = "arraybuffer";
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* ```
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*/
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binaryType: BinaryType;
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/**
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* Returns the number of bytes of application data (UTF-8 text and binary data) that have been queued using send() but not yet been transmitted to the network.
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*
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* If the WebSocket connection is closed, this attribute's value will only increase with each call to the send() method. (The number does not reset to zero once the connection closes.)
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*
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* ```ts
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* const ws = new WebSocket("ws://localhost:8080");
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* ws.send("Hello, world!");
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* console.log(ws.bufferedAmount); // 13
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* ```
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*/
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readonly bufferedAmount: number;
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/**
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* Returns the extensions selected by the server, if any.
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*
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* WebSocket extensions add optional features negotiated during the handshake via
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* the `Sec-WebSocket-Extensions` header.
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*
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* At the time of writing, there are two registered extensions:
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*
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* - [`permessage-deflate`](https://www.rfc-editor.org/rfc/rfc7692.html): Enables per-message compression using DEFLATE.
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* - [`bbf-usp-protocol`](https://usp.technology/): Used by the Broadband Forum's User Services Platform (USP).
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*
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* See the full list at [IANA WebSocket Extensions](https://www.iana.org/assignments/websocket/websocket.xml#extension-name).
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*
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* Example:
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*
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* ```ts
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* const ws = new WebSocket("ws://localhost:8080");
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* console.log(ws.extensions); // e.g., "permessage-deflate"
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* ```
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*/
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readonly extensions: string;
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onclose: ((this: WebSocket, ev: CloseEvent) => any) | null;
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onerror: ((this: WebSocket, ev: Event | ErrorEvent) => any) | null;
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onmessage: ((this: WebSocket, ev: MessageEvent) => any) | null;
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onopen: ((this: WebSocket, ev: Event) => any) | null;
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/**
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* Returns the subprotocol selected by the server, if any. It can be used in conjunction with the array form of the constructor's second argument to perform subprotocol negotiation.
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*/
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readonly protocol: string;
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/**
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* Returns the state of the WebSocket object's connection. It can have the values described below.
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*/
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readonly readyState: number;
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/**
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* Returns the URL that was used to establish the WebSocket connection.
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*/
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readonly url: string;
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/**
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* Closes the WebSocket connection, optionally using code as the WebSocket connection close code and reason as the WebSocket connection close reason.
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*/
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close(code?: number, reason?: string): void;
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/**
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* Transmits data using the WebSocket connection. data can be a string, a Blob, an ArrayBuffer, or an ArrayBufferView.
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*/
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send(data: string | ArrayBufferLike | Blob | ArrayBufferView): void;
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readonly CLOSED: number;
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readonly CLOSING: number;
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readonly CONNECTING: number;
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readonly OPEN: number;
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addEventListener<K extends keyof WebSocketEventMap>(
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type: K,
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listener: (this: WebSocket, ev: WebSocketEventMap[K]) => any,
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options?: boolean | AddEventListenerOptions,
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): void;
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addEventListener(
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type: string,
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listener: EventListenerOrEventListenerObject,
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options?: boolean | AddEventListenerOptions,
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): void;
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removeEventListener<K extends keyof WebSocketEventMap>(
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type: K,
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listener: (this: WebSocket, ev: WebSocketEventMap[K]) => any,
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options?: boolean | EventListenerOptions,
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): void;
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removeEventListener(
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type: string,
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listener: EventListenerOrEventListenerObject,
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options?: boolean | EventListenerOptions,
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): void;
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}
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/** @category WebSockets */
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declare var WebSocket: {
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readonly prototype: WebSocket;
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new (url: string | URL, protocols?: string | string[]): WebSocket;
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readonly CLOSED: number;
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readonly CLOSING: number;
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readonly CONNECTING: number;
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readonly OPEN: number;
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};
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/** @category WebSockets */
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type BinaryType = "arraybuffer" | "blob";
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