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refactor: update deno_core for error refactor (#26867)
Closes #26171 --------- Co-authored-by: David Sherret <dsherret@gmail.com>
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214 changed files with 3787 additions and 4210 deletions
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@ -31,7 +31,7 @@ pub fn op_webgpu_create_shader_module(
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#[smi] device_rid: ResourceId,
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#[string] label: Cow<str>,
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#[string] code: Cow<str>,
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) -> Result<WebGpuResult, deno_core::error::AnyError> {
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) -> Result<WebGpuResult, deno_core::error::ResourceError> {
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let instance = state.borrow::<super::Instance>();
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let device_resource = state
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.resource_table
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