/*! *****************************************************************************
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use
this file except in compliance with the License. You may obtain a copy of the
License at http://www.apache.org/licenses/LICENSE-2.0
THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
MERCHANTABLITY OR NON-INFRINGEMENT.
See the Apache Version 2.0 License for specific language governing permissions
and limitations under the License.
***************************************************************************** */
///
/////////////////////////////
/// Worker Iterable APIs
/////////////////////////////
interface CSSNumericArray {
[Symbol.iterator](): ArrayIterator;
entries(): ArrayIterator<[number, CSSNumericValue]>;
keys(): ArrayIterator;
values(): ArrayIterator;
}
interface CSSTransformValue {
[Symbol.iterator](): ArrayIterator;
entries(): ArrayIterator<[number, CSSTransformComponent]>;
keys(): ArrayIterator;
values(): ArrayIterator;
}
interface CSSUnparsedValue {
[Symbol.iterator](): ArrayIterator;
entries(): ArrayIterator<[number, CSSUnparsedSegment]>;
keys(): ArrayIterator;
values(): ArrayIterator;
}
interface Cache {
/**
* The **`addAll()`** method of the Cache interface takes an array of URLs, retrieves them, and adds the resulting response objects to the given cache.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/Cache/addAll)
*/
addAll(requests: Iterable): Promise;
}
interface CanvasPath {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/roundRect) */
roundRect(x: number, y: number, w: number, h: number, radii?: number | DOMPointInit | Iterable): void;
}
interface CanvasPathDrawingStyles {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/setLineDash) */
setLineDash(segments: Iterable): void;
}
interface CookieStoreManager {
/**
* The **`subscribe()`** method of the CookieStoreManager interface subscribes a ServiceWorkerRegistration to cookie change events.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/CookieStoreManager/subscribe)
*/
subscribe(subscriptions: Iterable): Promise;
/**
* The **`unsubscribe()`** method of the CookieStoreManager interface stops the ServiceWorkerRegistration from receiving previously subscribed events.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/CookieStoreManager/unsubscribe)
*/
unsubscribe(subscriptions: Iterable): Promise;
}
interface DOMStringList {
[Symbol.iterator](): ArrayIterator;
}
interface FileList {
[Symbol.iterator](): ArrayIterator;
}
interface FontFaceSet extends Set {
}
interface FormDataIterator extends IteratorObject {
[Symbol.iterator](): FormDataIterator;
}
interface FormData {
[Symbol.iterator](): FormDataIterator<[string, FormDataEntryValue]>;
/** Returns an array of key, value pairs for every entry in the list. */
entries(): FormDataIterator<[string, FormDataEntryValue]>;
/** Returns a list of keys in the list. */
keys(): FormDataIterator;
/** Returns a list of values in the list. */
values(): FormDataIterator;
}
interface HeadersIterator extends IteratorObject {
[Symbol.iterator](): HeadersIterator;
}
interface Headers {
[Symbol.iterator](): HeadersIterator<[string, string]>;
/** Returns an iterator allowing to go through all key/value pairs contained in this object. */
entries(): HeadersIterator<[string, string]>;
/** Returns an iterator allowing to go through all keys of the key/value pairs contained in this object. */
keys(): HeadersIterator;
/** Returns an iterator allowing to go through all values of the key/value pairs contained in this object. */
values(): HeadersIterator;
}
interface IDBDatabase {
/**
* The **`transaction`** method of the IDBDatabase interface immediately returns a transaction object (IDBTransaction) containing the IDBTransaction.objectStore method, which you can use to access your object store.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/IDBDatabase/transaction)
*/
transaction(storeNames: string | Iterable, mode?: IDBTransactionMode, options?: IDBTransactionOptions): IDBTransaction;
}
interface IDBObjectStore {
/**
* The **`createIndex()`** method of the field/column defining a new data point for each database record to contain.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/IDBObjectStore/createIndex)
*/
createIndex(name: string, keyPath: string | Iterable, options?: IDBIndexParameters): IDBIndex;
}
interface ImageTrackList {
[Symbol.iterator](): ArrayIterator;
}
interface MessageEvent {
/** @deprecated */
initMessageEvent(type: string, bubbles?: boolean, cancelable?: boolean, data?: any, origin?: string, lastEventId?: string, source?: MessageEventSource | null, ports?: Iterable): void;
}
interface StylePropertyMapReadOnlyIterator extends IteratorObject {
[Symbol.iterator](): StylePropertyMapReadOnlyIterator;
}
interface StylePropertyMapReadOnly {
[Symbol.iterator](): StylePropertyMapReadOnlyIterator<[string, Iterable]>;
entries(): StylePropertyMapReadOnlyIterator<[string, Iterable]>;
keys(): StylePropertyMapReadOnlyIterator;
values(): StylePropertyMapReadOnlyIterator>;
}
interface SubtleCrypto {
/**
* The **`deriveKey()`** method of the SubtleCrypto interface can be used to derive a secret key from a master key.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/deriveKey)
*/
deriveKey(algorithm: AlgorithmIdentifier | EcdhKeyDeriveParams | HkdfParams | Pbkdf2Params, baseKey: CryptoKey, derivedKeyType: AlgorithmIdentifier | AesDerivedKeyParams | HmacImportParams | HkdfParams | Pbkdf2Params, extractable: boolean, keyUsages: Iterable): Promise;
/**
* The **`generateKey()`** method of the SubtleCrypto interface is used to generate a new key (for symmetric algorithms) or key pair (for public-key algorithms).
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/generateKey)
*/
generateKey(algorithm: "Ed25519" | { name: "Ed25519" }, extractable: boolean, keyUsages: ReadonlyArray<"sign" | "verify">): Promise;
generateKey(algorithm: RsaHashedKeyGenParams | EcKeyGenParams, extractable: boolean, keyUsages: ReadonlyArray): Promise;
generateKey(algorithm: AesKeyGenParams | HmacKeyGenParams | Pbkdf2Params, extractable: boolean, keyUsages: ReadonlyArray): Promise;
generateKey(algorithm: AlgorithmIdentifier, extractable: boolean, keyUsages: Iterable): Promise;
/**
* The **`importKey()`** method of the SubtleCrypto interface imports a key: that is, it takes as input a key in an external, portable format and gives you a CryptoKey object that you can use in the Web Crypto API.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/importKey)
*/
importKey(format: "jwk", keyData: JsonWebKey, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: ReadonlyArray): Promise;
importKey(format: Exclude, keyData: BufferSource, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: Iterable): Promise;
/**
* The **`unwrapKey()`** method of the SubtleCrypto interface 'unwraps' a key.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/unwrapKey)
*/
unwrapKey(format: KeyFormat, wrappedKey: BufferSource, unwrappingKey: CryptoKey, unwrapAlgorithm: AlgorithmIdentifier | RsaOaepParams | AesCtrParams | AesCbcParams | AesGcmParams, unwrappedKeyAlgorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: Iterable): Promise;
}
interface URLSearchParamsIterator extends IteratorObject {
[Symbol.iterator](): URLSearchParamsIterator;
}
interface URLSearchParams {
[Symbol.iterator](): URLSearchParamsIterator<[string, string]>;
/** Returns an array of key, value pairs for every entry in the search params. */
entries(): URLSearchParamsIterator<[string, string]>;
/** Returns a list of keys in the search params. */
keys(): URLSearchParamsIterator;
/** Returns a list of values in the search params. */
values(): URLSearchParamsIterator;
}
interface WEBGL_draw_buffers {
/**
* The **`WEBGL_draw_buffers.drawBuffersWEBGL()`** method is part of the WebGL API and allows you to define the draw buffers to which all fragment colors are written.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_draw_buffers/drawBuffersWEBGL)
*/
drawBuffersWEBGL(buffers: Iterable): void;
}
interface WEBGL_multi_draw {
/**
* The **`WEBGL_multi_draw.multiDrawArraysInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)
*/
multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | Iterable, firstsOffset: number, countsList: Int32Array | Iterable, countsOffset: number, instanceCountsList: Int32Array | Iterable, instanceCountsOffset: number, drawcount: GLsizei): void;
/**
* The **`WEBGL_multi_draw.multiDrawArraysWEBGL()`** method of the WebGL API renders multiple primitives from array data.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL)
*/
multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | Iterable, firstsOffset: number, countsList: Int32Array | Iterable, countsOffset: number, drawcount: GLsizei): void;
/**
* The **`WEBGL_multi_draw.multiDrawElementsInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)
*/
multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable, countsOffset: number, type: GLenum, offsetsList: Int32Array | Iterable, offsetsOffset: number, instanceCountsList: Int32Array | Iterable, instanceCountsOffset: number, drawcount: GLsizei): void;
/**
* The **`WEBGL_multi_draw.multiDrawElementsWEBGL()`** method of the WebGL API renders multiple primitives from array data.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL)
*/
multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable, countsOffset: number, type: GLenum, offsetsList: Int32Array | Iterable, offsetsOffset: number, drawcount: GLsizei): void;
}
interface WebGL2RenderingContextBase {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable, srcOffset?: number): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable, srcOffset?: number): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable, srcOffset?: number): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/drawBuffers) */
drawBuffers(buffers: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getActiveUniforms) */
getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable, pname: GLenum): any;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getUniformIndices) */
getUniformIndices(program: WebGLProgram, uniformNames: Iterable): GLuint[] | null;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/invalidateFramebuffer) */
invalidateFramebuffer(target: GLenum, attachments: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/invalidateSubFramebuffer) */
invalidateSubFramebuffer(target: GLenum, attachments: Iterable, x: GLint, y: GLint, width: GLsizei, height: GLsizei): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings) */
transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable, bufferMode: GLenum): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
uniform1uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
uniform2uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
uniform3uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
uniform4uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
vertexAttribI4iv(index: GLuint, values: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
vertexAttribI4uiv(index: GLuint, values: Iterable): void;
}
interface WebGL2RenderingContextOverloads {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform1fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform1iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform2fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform2iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform3fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform3iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform4fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform4iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: number, srcLength?: GLuint): void;
}
interface WebGLRenderingContextBase {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */
vertexAttrib1fv(index: GLuint, values: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */
vertexAttrib2fv(index: GLuint, values: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */
vertexAttrib3fv(index: GLuint, values: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */
vertexAttrib4fv(index: GLuint, values: Iterable): void;
}
interface WebGLRenderingContextOverloads {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform1fv(location: WebGLUniformLocation | null, v: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform1iv(location: WebGLUniformLocation | null, v: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform2fv(location: WebGLUniformLocation | null, v: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform2iv(location: WebGLUniformLocation | null, v: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform3fv(location: WebGLUniformLocation | null, v: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform3iv(location: WebGLUniformLocation | null, v: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform4fv(location: WebGLUniformLocation | null, v: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform4iv(location: WebGLUniformLocation | null, v: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable): void;
}