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Ref https://github.com/denoland/deno/issues/28836 This PR replaces the _stream.mjs bundle with a file-by-file port instead. A codemod transpiles Node.js internals to ESM. The codemod performs three tasks: translating CJS to ESM, remapping internal dependencies, and hoisting lazy requires as imports. The process is fully automated through the `update_node_stream.ts` script, simplifying future internal updates. The script checks out Node.js from a specific tag defined in the `tests/node_compat/runner`. Additionally, the update enables new tests in our Node test runner and adds features (like compose()) that were missing from the outdated bundle. ## Performance There is a 140KB+ binary size increase on aarch64-apple-darwin and nop startup time stays the same.
134 lines
3.4 KiB
JavaScript
134 lines
3.4 KiB
JavaScript
// deno-lint-ignore-file
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// Copyright 2018-2025 the Deno authors. MIT license.
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import { primordials } from "ext:core/mod.js";
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import EE from "node:events";
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"use strict";
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const {
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ArrayIsArray,
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ObjectSetPrototypeOf,
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ReflectOwnKeys,
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} = primordials;
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function Stream(opts) {
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EE.call(this, opts);
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}
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ObjectSetPrototypeOf(Stream.prototype, EE.prototype);
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ObjectSetPrototypeOf(Stream, EE);
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Stream.prototype.pipe = function (dest, options) {
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const source = this;
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function ondata(chunk) {
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if (dest.writable && dest.write(chunk) === false && source.pause) {
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source.pause();
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}
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}
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source.on("data", ondata);
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function ondrain() {
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if (source.readable && source.resume) {
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source.resume();
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}
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}
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dest.on("drain", ondrain);
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// If the 'end' option is not supplied, dest.end() will be called when
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// source gets the 'end' or 'close' events. Only dest.end() once.
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if (!dest._isStdio && (!options || options.end !== false)) {
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source.on("end", onend);
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source.on("close", onclose);
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}
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let didOnEnd = false;
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function onend() {
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if (didOnEnd) return;
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didOnEnd = true;
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dest.end();
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}
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function onclose() {
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if (didOnEnd) return;
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didOnEnd = true;
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if (typeof dest.destroy === "function") dest.destroy();
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}
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// Don't leave dangling pipes when there are errors.
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function onerror(er) {
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cleanup();
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if (EE.listenerCount(this, "error") === 0) {
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this.emit("error", er);
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}
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}
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prependListener(source, "error", onerror);
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prependListener(dest, "error", onerror);
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// Remove all the event listeners that were added.
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function cleanup() {
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source.removeListener("data", ondata);
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dest.removeListener("drain", ondrain);
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source.removeListener("end", onend);
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source.removeListener("close", onclose);
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source.removeListener("error", onerror);
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dest.removeListener("error", onerror);
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source.removeListener("end", cleanup);
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source.removeListener("close", cleanup);
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dest.removeListener("close", cleanup);
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}
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source.on("end", cleanup);
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source.on("close", cleanup);
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dest.on("close", cleanup);
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dest.emit("pipe", source);
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// Allow for unix-like usage: A.pipe(B).pipe(C)
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return dest;
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};
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Stream.prototype.eventNames = function eventNames() {
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const names = [];
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for (const key of ReflectOwnKeys(this._events)) {
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if (
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typeof this._events[key] === "function" ||
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(ArrayIsArray(this._events[key]) && this._events[key].length > 0)
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) {
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names.push(key);
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}
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}
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return names;
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};
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function prependListener(emitter, event, fn) {
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// Sadly this is not cacheable as some libraries bundle their own
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// event emitter implementation with them.
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if (typeof emitter.prependListener === "function") {
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return emitter.prependListener(event, fn);
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}
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// This is a hack to make sure that our error handler is attached before any
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// userland ones. NEVER DO THIS. This is here only because this code needs
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// to continue to work with older versions of Node.js that do not include
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// the prependListener() method. The goal is to eventually remove this hack.
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if (!emitter._events || !emitter._events[event]) {
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emitter.on(event, fn);
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} else if (ArrayIsArray(emitter._events[event])) {
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emitter._events[event].unshift(fn);
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} else {
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emitter._events[event] = [fn, emitter._events[event]];
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}
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}
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const _defaultExport1 = { Stream, prependListener };
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export default _defaultExport1;
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export { prependListener, Stream };
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