Empty = Class() empty = Empty.new() print! empty # Inheritance is prohibited by default. Remove this decorator and check for errors. @Inheritable Point2D = Class {x = Int; y = Int} Point2D:: one = 1 Point2D. zero = Point2D::one - 1 norm self = self::x**2 + self::y**2 Point3D = Inherit Point2D, Additional := {z = Int} Point3D. # Overloading is prohibited by default. Remove this decorator and check for errors. @Override new x, y, z = Point3D::__new__ {x; y; z} @Override norm self = self::x**2 + self::y**2 + self::z**2 # `Point2D::__new__` is private, use `Point2D.new` instead p = Point2D.new {x = 1; y = 2} print! p, p.norm() print! Point2D.zero # print! Point2D::one # cannot access private variables q = Point3D.new 1, 2, 3 print! q, q.norm() # Newtype notation # Shorthand of `IorS = Class {base = Int or Str}` IorS = Class(Int or Str) IorS. is_int self = # self: IorS # self::base: Int or Str match self::base: (i: Int) -> True _ -> False is_str self = match self::base: (s: Str) -> True _ -> False # `.new` is of type `Int or Str -> IorS`, not `{base = Int or Str} -> IorS` x = IorS.new 1 print! x assert x.is_int() assert not x.is_str()