from _erg_result import Error from _erg_control import then__ class Float(float): EPSILON = 2.220446049250313e-16 def try_new(i): # -> Result[Nat] if isinstance(i, float): Float(i) else: Error("not a float") def mutate(self): return FloatMut(self) def __add__(self, other): return then__(float.__add__(self, other), Float) def __radd__(self, other): return then__(float.__add__(float(other), self), Float) def __sub__(self, other): return then__(float.__sub__(self, other), Float) def __rsub__(self, other): return then__(float.__sub__(float(other), self), Float) def __mul__(self, other): return then__(float.__mul__(self, other), Float) def __rmul__(self, other): return then__(float.__mul__(float(other), self), Float) def __div__(self, other): return then__(float.__div__(self, other), Float) def __rdiv__(self, other): return then__(float.__div__(float(other), self), Float) def __floordiv__(self, other): return then__(float.__floordiv__(self, other), Float) def __rfloordiv__(self, other): return then__(float.__floordiv__(float(other), self), Float) def __pow__(self, other): return then__(float.__pow__(self, other), Float) def __rpow__(self, other): return then__(float.__pow__(float(other), self), Float) def __pos__(self): return self def __neg__(self): return then__(float.__neg__(self), Float) class FloatMut: # inherits Float value: Float EPSILON = 2.220446049250313e-16 def __init__(self, i): self.value = Float(i) def __repr__(self): return self.value.__repr__() def __hash__(self): return self.value.__hash__() def __deref__(self): return self.value def __eq__(self, other): if isinstance(other, Float): return self.value == other else: return self.value == other.value def __ne__(self, other): if isinstance(other, Float): return self.value != other else: return self.value != other.value def __le__(self, other): if isinstance(other, Float): return self.value <= other else: return self.value <= other.value def __ge__(self, other): if isinstance(other, Float): return self.value >= other else: return self.value >= other.value def __lt__(self, other): if isinstance(other, Float): return self.value < other else: return self.value < other.value def __gt__(self, other): if isinstance(other, Float): return self.value > other else: return self.value > other.value def __add__(self, other): if isinstance(other, Float): return FloatMut(self.value + other) else: return FloatMut(self.value + other.value) def __sub__(self, other): if isinstance(other, Float): return FloatMut(self.value - other) else: return FloatMut(self.value - other.value) def __mul__(self, other): if isinstance(other, Float): return FloatMut(self.value * other) else: return FloatMut(self.value * other.value) def __floordiv__(self, other): if isinstance(other, Float): return FloatMut(self.value // other) else: return FloatMut(self.value // other.value) def __pow__(self, other): if isinstance(other, Float): return FloatMut(self.value**other) else: return FloatMut(self.value**other.value) def __pos__(self): return self def __neg__(self): return FloatMut(-self.value)