From 3db626e834c7aed73e26411f57d1c11ef38c2ef2 Mon Sep 17 00:00:00 2001 From: Noah Santschi-Cooney Date: Wed, 25 Jul 2018 11:34:46 +0100 Subject: [PATCH] Added waffle to readme --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index c6ab860..2297e0c 100644 --- a/README.md +++ b/README.md @@ -4,6 +4,7 @@ [![Issues](https://img.shields.io/github/issues-raw/Strum355/vscode-mc-shader.svg)](https://github.com/Strum355/vscode-mc-shader/issues) [![license](https://img.shields.io/github/license/Strum355/vscode-mc-shader.svg)](https://github.com/Strum355/vscode-mc-shader) [![Maintainability](https://api.codeclimate.com/v1/badges/c2c813cb0a42a8aad483/maintainability)](https://codeclimate.com/github/Strum355/vscode-mc-shader/maintainability) +[![Waffle.io - Columns and their card count](https://badge.waffle.io/Strum355/vscode-mc-shader.svg?columns=all)](https://waffle.io/Strum355/vscode-mc-shader) VSCode-MC-Shader is a [Visual Studio Code](https://code.visualstudio.com/) extension for developing Minecraft GLSL Shaders for [Optifine](http://optifine.net). It currently provides linting and syntax highlighting (by stef-levesque/vscode-shader dependency).