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-w- comments enum
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3 changed files with 39 additions and 22 deletions
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@ -27,9 +27,8 @@ Got a feature request? Chuck it into an Issue!
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- Visual Studio Code (v1.17.0 or higher - minimum requirement untested)
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- The [Shader languages support for VS Code](https://marketplace.visualstudio.com/items?itemName=slevesque.shader) extension. This should automatically install when you install this extension.
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- That the shader you're editing is in the `shaderpacks` folder in `.minecraft`.
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- That the shader(s) you're editing are in the `shaderpacks` folder in `.minecraft`.
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- The [OpenGL / OpenGL ES Reference Compiler](https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang/Install/) (for convenience, put it in your PATH, this is the assumed location if not specified). If, for some reason, you're using MacOS, there are no pre-compiled binaries of this.
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- [Windows] An up to date version of Windows with Developer mode enabled for symlink support. (May not always work, I've gotten inconsistent results).
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- [MacOS] Not MacOS. Not that you're making MC Shaders on/for MacOS anyways...right?
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## Extension Settings
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@ -50,6 +50,12 @@ const tokens = new Map([
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['RIGHT_BRACE', '}'],
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])
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enum Comment {
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No = 0,
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Single,
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Multi
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}
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// TODO exclude exts not in ext
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export function preprocess(lines: string[], docURI: string, topLevel: boolean, incStack: string[], num: number) {
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if (topLevel) {
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@ -102,7 +108,10 @@ function getIncludes(uri: string, lines: string[]) {
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const count = [0] // for each file we need to track the line number
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let total = 0
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const parStack = [uri] // for each include we need to track its parent
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let comment = Comment.No
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lines.forEach(line => {
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comment = isInComment(line, comment)
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if (!comment) {
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const match = line.match(reInclude)
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if (line.startsWith('#line')) {
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const inc = line.slice(line.indexOf('"') + 1, line.lastIndexOf('"'))
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@ -110,8 +119,8 @@ function getIncludes(uri: string, lines: string[]) {
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count.pop()
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parStack.pop()
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} else {
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parStack.push(inc)
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count.push(0)
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parStack.push(inc)
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}
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} else if (match) {
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out.push({
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@ -121,12 +130,21 @@ function getIncludes(uri: string, lines: string[]) {
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match
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})
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}
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}
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count[count.length - 1]++
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total++
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})
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return out
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}
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function isInComment(line: string, state: Comment): Comment {
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const indexOf = line.indexOf('#include')
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if (indexOf > -1 && line.indexOf('//') < indexOf) {
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return Comment.No
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}
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return Comment.No
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}
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function absPath(currFile: string, includeFile: string): string {
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if (!currFile.startsWith(conf.shaderpacksPath)) {
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connection.window.showErrorMessage(`Shaderpacks path may not be correct. Current file is in ${currFile} but the path is set to ${conf.shaderpacksPath}`)
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@ -142,6 +160,8 @@ function absPath(currFile: string, includeFile: string): string {
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}
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function lint(uri: string, lines: string[], includes: string[]) {
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//console.log(lines.join('\n'))
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//return
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let out: string = ''
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try {
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execSync(`${conf.glslangPath} --stdin -S ${ext.get(path.extname(uri))}`, {input: lines.join('\n')})
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@ -150,9 +170,7 @@ function lint(uri: string, lines: string[], includes: string[]) {
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}
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const diagnostics = new Map([[uri, Array<Diagnostic>()]])
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includes.forEach(obj => {
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diagnostics.set(obj, [])
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})
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includes.forEach(obj => diagnostics.set(obj, []))
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const matches = filterMatches(out)
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matches.forEach((match) => {
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