From a75528c8d3314ea4c645a64a4ff6fba9401cfde0 Mon Sep 17 00:00:00 2001 From: Noah Santschi-Cooney Date: Mon, 28 May 2018 11:30:47 +0100 Subject: [PATCH] Update README.md --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index 4a50118..496b251 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,9 @@ # vscode-mc-shader [![badge](https://ci.netsoc.co/api/badges/Strum355/vscode-mc-shader/status.svg?branch=master)](https://ci.netsoc.co/Strum355/vscode-mc-shader) +[![badge](https://img.shields.io/codeclimate/maintainability/Strum355/vscode-mc-shader.svg)](https://codeclimate.com/github/Strum355/vscode-mc-shader) +[![badge](https://img.shields.io/github/issues-raw/strum355/vscode-mc-shader.svg)](https://github.com/Strum355/vscode-mc-shader/issues) +[![license](https://img.shields.io/github/license/mashape/apistatus.svg)](https://github.com/Strum355/vscode-mc-shader) This is an extension for [Visual Studio Code](https://code.visualstudio.com/) for developing Minecraft GLSL Shaders for [Optifine](http://optifine.net). It currently provides linting and syntax highlighting (by stef-levesque/vscode-shader dependency).