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Noah Santschi-Cooney 2021-02-19 01:23:17 +00:00
parent 248afcd988
commit b649aeb1f6
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5 changed files with 7 additions and 5 deletions

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@ -4,7 +4,7 @@ All notable changes to the "vscode-mc-shader" extension will be documented in th
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
## Unreleased
## [0.9.5]
### Added

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@ -2,11 +2,11 @@
"name": "vscode-mc-shader",
"displayName": "Minecraft GLSL Shaders",
"description": "A Visual Studio Code extension for linting/etc Minecraft GLSL Shaders",
"version": "0.9.4",
"version": "0.9.5",
"publisher": "Strum355",
"author": "Noah Santschi-Cooney (Strum355)",
"license": "MIT",
"icon": "logo.png",
"icon": "logo-mini.png",
"repository": {
"url": "https://github.com/Strum355/vscode-mc-shader"
},

4
server/Cargo.lock generated
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@ -1,5 +1,7 @@
# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 3
[[package]]
name = "ab_glyph_rasterizer"
version = "0.1.4"
@ -701,7 +703,7 @@ checksum = "60302e4db3a61da70c0cb7991976248362f30319e88850c487b9b95bbf059e00"
[[package]]
name = "mcshader-lsp"
version = "0.9.4"
version = "0.9.5"
dependencies = [
"anyhow",
"bit-set",

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@ -1,6 +1,6 @@
[package]
name = "mcshader-lsp"
version = "0.9.4"
version = "0.9.5"
authors = ["Noah Santschi-Cooney <noah@santschi-cooney.ch>"]
edition = "2018"