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Noah Santschi-Cooney 2021-02-12 13:27:47 +00:00
parent 30bd0dd7f4
commit fabbc68fd7
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2 changed files with 2 additions and 2 deletions

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@ -9,7 +9,7 @@ import { PersistentState } from './persistent_state'
import * as path from 'path'
const platforms: { [key: string]: string } = {
'x64 win32': 'x86_64-pc-windows-msvc',
'x64 win32': 'x86_64-windows-msvc',
'x64 linux': 'x86_64-unknown-linux-gnu',
'x64 darwin': 'x86_64-apple-darwin',
}

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@ -2,7 +2,7 @@
"name": "vscode-mc-shader",
"displayName": "Minecraft GLSL Shaders",
"description": "A Visual Studio Code extension for linting/etc Minecraft GLSL Shaders",
"version": "0.9.2",
"version": "0.9.3",
"publisher": "Strum355",
"author": "Noah Santschi-Cooney (Strum355)",
"license": "MIT",