mcshader-lsp/server/testdata/02/final.fsh
Noah Santschi-Cooney 786e09bdcf
wip: restructure
2022-08-14 12:13:20 +01:00

7 lines
103 B
GLSL

#version 120
#include "/utils/sample.glsl"
void main() {
gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0);
}