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Use a helper to emplace type cells
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commit
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1 changed files with 44 additions and 30 deletions
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@ -1327,27 +1327,21 @@ fn solve(
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let tys_cells = &constraints.types[types.indices()];
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let pattern_category = &constraints.pattern_categories[pattern_category.index()];
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let actual = {
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let typ = typ_cell.replace(Type::EmptyTagUnion);
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let actual = type_to_var(
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subs,
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rank,
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problems,
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abilities_store,
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obligation_cache,
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pools,
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aliases,
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&typ,
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);
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typ_cell.replace(Type::Variable(actual));
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actual
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};
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let actual = type_cell_to_var(
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subs,
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rank,
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problems,
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abilities_store,
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obligation_cache,
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pools,
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aliases,
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typ_cell,
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);
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let tys = {
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let mut tys = Vec::with_capacity(tys_cells.len());
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for cell in tys_cells {
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let ty = cell.replace(Type::EmptyTagUnion);
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let actual = type_to_var(
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let actual = type_cell_to_var(
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subs,
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rank,
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problems,
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@ -1355,9 +1349,8 @@ fn solve(
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obligation_cache,
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pools,
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aliases,
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&ty,
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&cell,
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);
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cell.replace(Type::Variable(actual));
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tys.push(Type::Variable(actual));
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}
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tys
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@ -2057,8 +2050,7 @@ impl LocalDefVarsVec<(Symbol, Loc<Variable>)> {
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let mut local_def_vars = Self::with_length(types_slice.len());
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for (&(symbol, region), typ_cell) in (loc_symbols_slice.iter()).zip(types_slice) {
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let typ = typ_cell.replace(Type::EmptyTagUnion);
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let var = type_to_var(
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let var = type_cell_to_var(
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subs,
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rank,
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problems,
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@ -2066,9 +2058,8 @@ impl LocalDefVarsVec<(Symbol, Loc<Variable>)> {
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obligation_cache,
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pools,
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aliases,
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&typ,
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typ_cell,
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);
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typ_cell.replace(Type::Variable(var));
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local_def_vars.push((symbol, Loc { value: var, region }));
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}
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@ -2077,7 +2068,7 @@ impl LocalDefVarsVec<(Symbol, Loc<Variable>)> {
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}
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}
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use std::cell::RefCell;
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use std::cell::{Cell, RefCell};
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use std::ops::ControlFlow;
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std::thread_local! {
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/// Scratchpad arena so we don't need to allocate a new one all the time
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@ -2109,8 +2100,7 @@ fn either_type_index_to_var(
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Ok(type_index) => {
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let typ_cell = &constraints.types[type_index.index()];
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let typ = typ_cell.replace(Type::EmptyTagUnion);
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let var = type_to_var(
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type_cell_to_var(
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subs,
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rank,
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problems,
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@ -2118,10 +2108,8 @@ fn either_type_index_to_var(
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obligation_cache,
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pools,
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aliases,
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&typ,
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);
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typ_cell.replace(Type::Variable(var));
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var
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typ_cell,
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)
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}
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Err(var_index) => {
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// we cheat, and store the variable directly in the index
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@ -2130,6 +2118,32 @@ fn either_type_index_to_var(
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}
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}
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/// Converts a type in a cell to a variable, leaving the converted variable behind for re-use.
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fn type_cell_to_var(
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subs: &mut Subs,
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rank: Rank,
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problems: &mut Vec<TypeError>,
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abilities_store: &mut AbilitiesStore,
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obligation_cache: &mut ObligationCache,
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pools: &mut Pools,
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aliases: &mut Aliases,
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typ_cell: &Cell<Type>,
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) -> Variable {
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let typ = typ_cell.replace(Type::EmptyTagUnion);
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let var = type_to_var(
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subs,
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rank,
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problems,
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abilities_store,
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obligation_cache,
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pools,
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aliases,
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&typ,
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);
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typ_cell.replace(Type::Variable(var));
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var
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}
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pub(crate) fn type_to_var(
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subs: &mut Subs,
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rank: Rank,
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