orthographic projection to support pixel coordinates (with errors)

This commit is contained in:
Anton-4 2020-12-11 19:38:44 +01:00
parent ab00e7a94e
commit 06a2dcb5b7
2 changed files with 90 additions and 10 deletions

View file

@ -11,8 +11,9 @@
// re-enable this when working on performance optimizations than have it block PRs.
#![allow(clippy::large_enum_variant)]
// Inspired by https://github.com/sotrh/learn-wgpu
// by Benjamin Hansen, licensed under the MIT license
// Inspired by:
// https://github.com/sotrh/learn-wgpu by Benjamin Hansen, licensed under the MIT license
// https://github.com/cloudhead/rgx by Alexis Sellier, licensed under the MIT license
// See this link to learn wgpu: https://sotrh.github.io/learn-wgpu/
@ -25,6 +26,9 @@ use std::path::Path;
use winit::event;
use winit::event::{Event, ModifiersState};
use winit::event_loop::ControlFlow;
use wgpu::{BindGroupLayoutDescriptor, BindGroupLayoutEntry, BindGroup, ShaderStage};
use wgpu::util::DeviceExt;
use cgmath::{Ortho};
pub mod ast;
pub mod bucket;
@ -46,6 +50,35 @@ pub fn launch(_filepaths: &[&Path]) -> io::Result<()> {
Ok(())
}
#[repr(C)]
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
struct Uniforms {
// We can't use cgmath with bytemuck directly so we'll have
// to convert the Matrix4 into a 4x4 f32 array
ortho: [[f32; 4]; 4]
}
impl Uniforms {
fn new(w: u32, h: u32) -> Self {
let ortho: cgmath::Matrix4<f32> =
Ortho::<f32> {
left: 0.0,
right: w as f32,
bottom: h as f32,
top: 0.0,
near: -1.0,
far: 1.0,
}
.into();
Self {
ortho: ortho.into(),
}
}
}
fn run_event_loop() -> Result<(), Box<dyn Error>> {
env_logger::init();
@ -103,7 +136,7 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
let mut swap_chain = gpu_device.create_swap_chain(&surface, &swap_chain_descr);
let rect_pipeline = make_rect_pipeline(&gpu_device, &swap_chain_descr);
let (rect_pipeline, ortho_bind_group) = make_rect_pipeline(&gpu_device, &swap_chain_descr);
let mut glyph_brush = build_glyph_brush(&gpu_device, render_format)?;
@ -195,9 +228,10 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
});
if rect_buffers.num_rects > 0 {
render_pass.set_pipeline(&rect_pipeline);
render_pass.set_bind_group(1, &ortho_bind_group, &[]);
render_pass.set_vertex_buffer(0, rect_buffers.vertex_buffer.slice(..));
render_pass.set_index_buffer(rect_buffers.index_buffer.slice(..));
render_pass.set_pipeline(&rect_pipeline);
render_pass.draw_indexed(0..rect_buffers.num_rects, 0, 0..1);
}
@ -235,9 +269,50 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
fn make_rect_pipeline(
gpu_device: &wgpu::Device,
swap_chain_descr: &wgpu::SwapChainDescriptor,
) -> wgpu::RenderPipeline {
) -> (wgpu::RenderPipeline, BindGroup) {
let uniforms = Uniforms::new(swap_chain_descr.width, swap_chain_descr.height);
let ortho_buffer = gpu_device.create_buffer_init(
&wgpu::util::BufferInitDescriptor {
label: Some("Ortho Uniform Buffer"),
contents: bytemuck::cast_slice(&[uniforms]),
usage: wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST,
}
);
let ortho_bind_group_layout =
gpu_device.create_bind_group_layout(&BindGroupLayoutDescriptor {
entries: &[
BindGroupLayoutEntry {
binding: 0,
visibility: ShaderStage::VERTEX,
ty: wgpu::BindingType::UniformBuffer {
dynamic: false,
min_binding_size: None,
},
count: None,
}
],
label: None
});
let ortho_bind_group = gpu_device.create_bind_group(&wgpu::BindGroupDescriptor {
layout: &ortho_bind_group_layout,
entries: &[
wgpu::BindGroupEntry {
binding: 0,
resource: wgpu::BindingResource::Buffer(ortho_buffer.slice(..))
}
],
label: Some("ortho_bind_group"),
});
let pipeline_layout = gpu_device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
bind_group_layouts: &[],
bind_group_layouts: &[
&ortho_bind_group_layout
],
push_constant_ranges: &[],
label: Some("Pipeline Layout"),
});
@ -250,7 +325,7 @@ fn make_rect_pipeline(
wgpu::include_spirv!("shaders/rect.frag.spv"),
);
pipeline
(pipeline, ortho_bind_group)
}
fn create_render_pipeline(