outline of build_proc

This commit is contained in:
Brian Carroll 2021-08-29 13:20:41 +01:00
parent a1102222dd
commit 06c0e0d815

View file

@ -1,7 +1,7 @@
use bumpalo::{collections::Vec, Bump};
use parity_wasm::{elements, builder};
use parity_wasm::elements::{ValueType, Internal};
use parity_wasm::builder::{ModuleBuilder, FunctionDefinition, FunctionBuilder, CodeLocation};
use parity_wasm::builder::{CodeLocation, FunctionBuilder, FunctionDefinition, ModuleBuilder};
use parity_wasm::elements::{Internal, ValueType};
use parity_wasm::{builder, elements};
// use roc_builtins::bitcode;
use roc_collections::all::{MutMap, MutSet};
@ -11,38 +11,72 @@ use roc_module::symbol::{Interns, Symbol};
use roc_mono::ir::{BranchInfo, CallType, Expr, JoinPointId, Literal, Proc, ProcLayout, Stmt};
use roc_mono::layout::{Builtin, Layout, LayoutIds};
pub struct Env<'a> {
pub arena: &'a Bump,
pub interns: Interns,
pub exposed_to_host: MutSet<Symbol>,
}
pub enum SymbolStorage {
Local(ValueType, u32),
LocalAndBase(ValueType, u32, u32),
#[derive(Clone, Copy)]
struct LocalId(u32);
#[derive(Clone, Copy)]
struct LabelId(u32);
struct WasmLayout {
value_type: ValueType,
stack_memory: u32,
}
pub struct LabelId(u32);
impl WasmLayout {
fn new(layout: &Layout) -> Result<Self, String> {
match layout {
Layout::Builtin(Builtin::Int64) => Ok(Self {
value_type: ValueType::I64,
stack_memory: 0,
}),
x => Err(format!("layout, {:?}, not implemented yet", x)),
}
}
}
struct SymbolStorage(LocalId, WasmLayout);
// Don't allocate any constant data at the address zero or anywhere near it.
// These addresses are not special in Wasm, but putting something there seems bug-prone.
// Emscripten leaves 1kB free so let's do the same for now, although 4 bytes would probably do.
const UNUSED_DATA_SECTION_BYTES: u32 = 1024;
pub struct BackendWasm<'a> {
// module-level state
env: &'a Env<'a>,
module_builder: ModuleBuilder,
data_offset_map: MutMap<Literal<'a>, u32>,
data_offset_next: u32,
// procedure-level state
symbol_storage_map: MutMap<Symbol, SymbolStorage>,
// State that gets reset for every generated function
struct FunctionGenerator {
joinpoint_label_map: MutMap<JoinPointId, LabelId>,
symbol_storage_map: MutMap<Symbol, SymbolStorage>,
stack_memory: u32,
return_on_stack: bool,
}
pub fn build_module<'a>(env: &'a Env, procedures: MutMap<(Symbol, ProcLayout<'a>), Proc<'a>>) -> Result<elements::Module, String> {
impl FunctionGenerator {
fn new() -> Self {
FunctionGenerator {
joinpoint_label_map: MutMap::default(),
symbol_storage_map: MutMap::default(),
stack_memory: 0,
return_on_stack: false,
}
}
fn reset(&mut self) {
self.joinpoint_label_map.clear();
self.symbol_storage_map.clear();
self.stack_memory = 0;
self.return_on_stack = false;
}
}
pub fn build_module<'a>(
env: &'a Env,
procedures: MutMap<(Symbol, ProcLayout<'a>), Proc<'a>>,
) -> Result<elements::Module, String> {
let mut backend = BackendWasm::new(env);
let mut layout_ids = LayoutIds::default();
@ -66,28 +100,70 @@ pub fn build_module<'a>(env: &'a Env, procedures: MutMap<(Symbol, ProcLayout<'a>
Ok(backend.module_builder.build())
}
struct BackendWasm<'a> {
env: &'a Env<'a>,
module_builder: ModuleBuilder,
data_offset_map: MutMap<Literal<'a>, u32>,
data_offset_next: u32,
func_gen: FunctionGenerator,
}
impl<'a> BackendWasm<'a> {
pub fn new(env: &'a Env) -> Self {
fn new(env: &'a Env) -> Self {
BackendWasm {
env,
module_builder: builder::module(),
data_offset_map: MutMap::default(),
data_offset_next: UNUSED_DATA_SECTION_BYTES,
symbol_storage_map: MutMap::default(),
joinpoint_label_map: MutMap::default(),
func_gen: FunctionGenerator::new(),
}
}
fn build_proc(&mut self, proc: Proc<'a>) -> Result<CodeLocation, String> {
let mut function_builder = builder::function();
//
// ... generate stuff ...
//
let def = function_builder.build();
let location = self.module_builder.push_function(def);
self.func_gen.reset();
let ret_layout = WasmLayout::new(&proc.ret_layout)?;
let ret_value_type = ret_layout.value_type;
let return_on_stack = ret_layout.stack_memory > 0;
self.func_gen.return_on_stack = return_on_stack;
let mut arg_types =
Vec::with_capacity_in(proc.args.len() + (return_on_stack as usize), self.env.arena);
if return_on_stack {
arg_types.push(ret_layout.value_type);
self.allocate_local(ret_layout, None);
}
for (layout, symbol) in proc.args {
let wasm_layout = WasmLayout::new(layout)?;
arg_types.push(wasm_layout.value_type);
self.allocate_local(wasm_layout, Some(*symbol));
}
let signature = builder::signature()
.with_params(arg_types.to_vec()) // TODO: yuck
.with_result(ret_value_type)
.build_sig();
self.build_stmt(&proc.body, &proc.ret_layout)?;
let function_def = builder::function().with_signature(signature).build();
let location = self.module_builder.push_function(function_def);
Ok(location)
}
fn allocate_local(&mut self, layout: WasmLayout, maybe_symbol: Option<Symbol>) -> LocalId {
let local_id = LocalId(self.func_gen.symbol_storage_map.len() as u32);
self.func_gen.stack_memory += layout.stack_memory;
let storage = SymbolStorage(local_id, layout);
if let Some(symbol) = maybe_symbol {
self.func_gen.symbol_storage_map.insert(symbol, storage);
}
local_id
}
fn build_stmt(&mut self, stmt: &Stmt<'a>, ret_layout: &Layout<'a>) -> Result<(), String> {
Err("todo: everything".to_string())
}