Fix List.first types

This commit is contained in:
Richard Feldman 2020-06-24 23:08:25 -04:00
parent b3dfbeeec8
commit 0f36255f83
8 changed files with 90 additions and 62 deletions

View file

@ -459,7 +459,7 @@ fn list_get(symbol: Symbol, var_store: &mut VarStore) -> Def {
let arg_list = Symbol::ARG_1;
let arg_index = Symbol::ARG_2;
let bool_var = var_store.fresh();
let ulen_var = var_store.fresh();
let len_var = var_store.fresh();
let branch_var = var_store.fresh();
let list_var = var_store.fresh();
@ -474,13 +474,13 @@ fn list_get(symbol: Symbol, var_store: &mut VarStore) -> Def {
RunLowLevel {
op: LowLevel::NumLt,
args: vec![
(ulen_var, Var(arg_index)),
(len_var, Var(arg_index)),
(
ulen_var,
len_var,
RunLowLevel {
op: LowLevel::ListLen,
args: vec![(list_var, Var(arg_list))],
ret_var: ulen_var,
ret_var: len_var,
},
),
],
@ -496,8 +496,8 @@ fn list_get(symbol: Symbol, var_store: &mut VarStore) -> Def {
// List#getUnsafe list index
RunLowLevel {
op: LowLevel::ListGetUnsafe,
args: vec![(list_var, Var(arg_list)), (ulen_var, Var(arg_index))],
ret_var: ulen_var,
args: vec![(list_var, Var(arg_list)), (len_var, Var(arg_index))],
ret_var: len_var,
},
],
var_store,
@ -526,7 +526,7 @@ fn list_set(symbol: Symbol, var_store: &mut VarStore) -> Def {
let arg_index = Symbol::ARG_2;
let arg_elem = Symbol::ARG_3;
let bool_var = var_store.fresh();
let ulen_var = var_store.fresh();
let len_var = var_store.fresh();
let list_var = var_store.fresh();
let branch_var = var_store.fresh();
let elem_var = var_store.fresh();
@ -543,13 +543,13 @@ fn list_set(symbol: Symbol, var_store: &mut VarStore) -> Def {
RunLowLevel {
op: LowLevel::NumLt,
args: vec![
(ulen_var, Var(arg_index)),
(len_var, Var(arg_index)),
(
ulen_var,
len_var,
RunLowLevel {
op: LowLevel::ListLen,
args: vec![(list_var, Var(arg_list))],
ret_var: ulen_var,
ret_var: len_var,
},
),
],
@ -563,7 +563,7 @@ fn list_set(symbol: Symbol, var_store: &mut VarStore) -> Def {
op: LowLevel::ListSet,
args: vec![
(list_var, Var(arg_list)),
(ulen_var, Var(arg_index)),
(len_var, Var(arg_index)),
(elem_var, Var(arg_elem)),
],
ret_var: list_var,
@ -770,52 +770,64 @@ fn num_div_int(symbol: Symbol, var_store: &mut VarStore) -> Def {
/// List.first : List elem -> Result elem [ ListWasEmpty ]*
fn list_first(symbol: Symbol, var_store: &mut VarStore) -> Def {
let branch_var = var_store.fresh();
let bool_var = var_store.fresh();
let list_var = var_store.fresh();
let len_var = var_store.fresh();
let zero_var = var_store.fresh();
let list_elem_var = var_store.fresh();
// Perform a bounds check. If it passes, delegate to List.getUnsafe.
let body = If {
// TODO Use "when" instead of "if" so that we can have False be the first branch.
// We want that for branch prediction; usually we expect the list to be nonempty.
cond_var: var_store.fresh(),
branch_var: var_store.fresh(),
cond_var: bool_var,
branch_var,
branches: vec![(
// if-condition
no_region(
// List.isEmpty list
// List.len list != 0
RunLowLevel {
op: LowLevel::ListIsEmpty,
args: vec![(var_store.fresh(), Var(Symbol::ARG_1))],
ret_var: var_store.fresh(),
op: LowLevel::NotEq,
args: vec![
(len_var, Int(zero_var, 0)),
(
len_var,
RunLowLevel {
op: LowLevel::ListLen,
args: vec![(list_var, Var(Symbol::ARG_1))],
ret_var: len_var,
},
),
],
ret_var: bool_var,
},
),
// list was empty
no_region(
// Err ListWasEmpty
tag(
"Err",
vec![tag("ListWasEmpty", Vec::new(), var_store)],
var_store,
),
),
)],
final_else: Box::new(
// list was not empty
no_region(
// Ok (List.#getUnsafe list 0)
tag(
"Ok",
vec![
// List#getUnsafe list 0
// List.#getUnsafe list 0
RunLowLevel {
op: LowLevel::ListGetUnsafe,
args: vec![
(var_store.fresh(), Var(Symbol::ARG_1)),
(var_store.fresh(), Int(var_store.fresh(), 0)),
],
ret_var: var_store.fresh(),
args: vec![(list_var, Var(Symbol::ARG_1)), (len_var, Int(zero_var, 0))],
ret_var: list_elem_var,
},
],
var_store,
),
),
)],
final_else: Box::new(
// list was empty
no_region(
// Err ListWasEmpty
tag(
"Err",
vec![tag("ListWasEmpty", Vec::new(), var_store)],
var_store,
),
),
),
};