Move some Num operations into LowLevel

This commit is contained in:
Richard Feldman 2020-06-21 15:07:32 -04:00
parent 7c98e2e9f8
commit 187f3f8dc5
6 changed files with 159 additions and 259 deletions

View file

@ -54,6 +54,13 @@ pub fn builtin_defs(var_store: &mut VarStore) -> MutMap<Symbol, Def> {
Symbol::LIST_GET => list_get,
Symbol::LIST_SET => list_set,
Symbol::LIST_FIRST => list_first,
Symbol::NUM_ADD => num_add,
Symbol::NUM_SUB => num_sub,
Symbol::NUM_MUL => num_mul,
Symbol::NUM_GT => num_gt,
Symbol::NUM_GTE => num_gte,
Symbol::NUM_LT => num_lt,
Symbol::NUM_LTE => num_lte,
Symbol::INT_DIV => int_div,
Symbol::INT_ABS => int_abs,
Symbol::INT_REM => int_rem,
@ -166,6 +173,56 @@ fn bool_and(symbol: Symbol, var_store: &mut VarStore) -> Def {
)
}
fn num_binop(symbol: Symbol, var_store: &mut VarStore, op: LowLevel) -> Def {
use crate::expr::Expr::*;
let body = RunLowLevel {
op,
args: vec![
(var_store.fresh(), Var(Symbol::ARG_1)),
(var_store.fresh(), Var(Symbol::ARG_2)),
],
ret_var: var_store.fresh(),
};
defn(symbol, vec![Symbol::ARG_1, Symbol::ARG_2], var_store, body)
}
/// Num.add : Num a, Num a -> Num a
fn num_add(symbol: Symbol, var_store: &mut VarStore) -> Def {
num_binop(symbol, var_store, LowLevel::NumAdd)
}
/// Num.sub : Num a, Num a -> Num a
fn num_sub(symbol: Symbol, var_store: &mut VarStore) -> Def {
num_binop(symbol, var_store, LowLevel::NumSub)
}
/// Num.mul : Num a, Num a -> Num a
fn num_mul(symbol: Symbol, var_store: &mut VarStore) -> Def {
num_binop(symbol, var_store, LowLevel::NumMul)
}
/// Num.gt : Num a, Num a -> Num a
fn num_gt(symbol: Symbol, var_store: &mut VarStore) -> Def {
num_binop(symbol, var_store, LowLevel::NumGt)
}
/// Num.gte : Num a, Num a -> Num a
fn num_gte(symbol: Symbol, var_store: &mut VarStore) -> Def {
num_binop(symbol, var_store, LowLevel::NumGte)
}
/// Num.lt : Num a, Num a -> Num a
fn num_lt(symbol: Symbol, var_store: &mut VarStore) -> Def {
num_binop(symbol, var_store, LowLevel::NumLt)
}
/// Num.lte : Num a, Num a -> Num a
fn num_lte(symbol: Symbol, var_store: &mut VarStore) -> Def {
num_binop(symbol, var_store, LowLevel::NumLte)
}
/// Float.tan : Float -> Float
fn float_tan(symbol: Symbol, var_store: &mut VarStore) -> Def {
use crate::expr::Expr::*;

View file

@ -12,9 +12,9 @@ use inkwell::module::{Linkage, Module};
use inkwell::passes::{PassManager, PassManagerBuilder};
use inkwell::types::{BasicTypeEnum, FunctionType, IntType, PointerType, StructType};
use inkwell::values::BasicValueEnum::{self, *};
use inkwell::values::{FunctionValue, IntValue, PointerValue, StructValue};
use inkwell::values::{FloatValue, FunctionValue, IntValue, PointerValue, StructValue};
use inkwell::AddressSpace;
use inkwell::{FloatPredicate, IntPredicate, OptimizationLevel};
use inkwell::{IntPredicate, OptimizationLevel};
use roc_collections::all::ImMap;
use roc_module::low_level::LowLevel;
use roc_module::symbol::{Interns, Symbol};
@ -1021,158 +1021,7 @@ fn call_with_args<'a, 'ctx, 'env>(
args: &[(BasicValueEnum<'ctx>, &'a Layout<'a>)],
) -> BasicValueEnum<'ctx> {
match symbol {
Symbol::INT_ADD | Symbol::NUM_ADD => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_int_add(
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"add_i64",
);
BasicValueEnum::IntValue(int_val)
}
Symbol::FLOAT_ADD => {
debug_assert!(args.len() == 2);
let float_val = env.builder.build_float_add(
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"add_f64",
);
BasicValueEnum::FloatValue(float_val)
}
Symbol::INT_SUB | Symbol::NUM_SUB => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_int_sub(
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"sub_i64",
);
BasicValueEnum::IntValue(int_val)
}
Symbol::FLOAT_DIV => {
debug_assert!(args.len() == 2);
let float_val = env.builder.build_float_div(
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"div_f64",
);
BasicValueEnum::FloatValue(float_val)
}
Symbol::FLOAT_SUB => {
debug_assert!(args.len() == 2);
let float_val = env.builder.build_float_sub(
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"sub_f64",
);
BasicValueEnum::FloatValue(float_val)
}
Symbol::FLOAT_ABS => call_intrinsic(LLVM_FABS_F64, env, args),
Symbol::INT_GTE | Symbol::NUM_GTE => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_int_compare(
IntPredicate::SGE,
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"gte_i64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::FLOAT_GTE => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_float_compare(
FloatPredicate::OGE,
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"gte_F64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::INT_GT | Symbol::NUM_GT => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_int_compare(
IntPredicate::SGT,
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"gt_i64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::FLOAT_GT => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_float_compare(
FloatPredicate::OGT,
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"gt_f64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::INT_LTE | Symbol::NUM_LTE => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_int_compare(
IntPredicate::SLE,
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"lte_i64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::FLOAT_LTE => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_float_compare(
FloatPredicate::OLE,
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"lte_f64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::INT_LT | Symbol::NUM_LT => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_int_compare(
IntPredicate::SLT,
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"lt_i64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::FLOAT_LT => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_float_compare(
FloatPredicate::OLT,
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"lt_f64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::FLOAT_SIN => call_intrinsic(LLVM_SIN_F64, env, args),
Symbol::FLOAT_COS => call_intrinsic(LLVM_COS_F64, env, args),
Symbol::NUM_MUL => {
@ -1247,18 +1096,6 @@ fn call_with_args<'a, 'ctx, 'env>(
.left()
.unwrap_or_else(|| panic!("LLVM error: Invalid call for builtin {:?}", symbol))
}
Symbol::FLOAT_EQ => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_float_compare(
FloatPredicate::OEQ,
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"cmp_f64",
);
BasicValueEnum::IntValue(int_val)
}
Symbol::FLOAT_SQRT => call_intrinsic(LLVM_SQRT_F64, env, args),
Symbol::FLOAT_ROUND => call_intrinsic(LLVM_LROUND_I64_F64, env, args),
Symbol::LIST_SET => list_set(parent, args, env, InPlace::Clone),
@ -1615,6 +1452,43 @@ fn run_low_level<'a, 'ctx, 'env>(
BasicValueEnum::IntValue(load_list_len(env.builder, arg.into_struct_value()))
}
NumAdd | NumSub | NumMul | NumLt | NumLte | NumGt | NumGte => {
debug_assert_eq!(args.len(), 2);
let lhs_arg = build_expr(env, layout_ids, scope, parent, &args[0].0);
let lhs_layout = &args[0].1;
let rhs_arg = build_expr(env, layout_ids, scope, parent, &args[1].0);
let rhs_layout = &args[1].1;
match (lhs_layout, rhs_layout) {
(Layout::Builtin(lhs_builtin), Layout::Builtin(rhs_builtin))
if lhs_builtin == rhs_builtin =>
{
use roc_mono::layout::Builtin::*;
match lhs_builtin {
Int128 | Int64 | Int32 | Int16 | Int8 => build_int_binop(
env.builder,
lhs_arg.into_int_value(),
rhs_arg.into_int_value(),
op,
),
Float64 | Float32 => build_float_binop(
env.builder,
lhs_arg.into_float_value(),
rhs_arg.into_float_value(),
op,
),
_ => {
unreachable!("Compiler bug: tried to run numeric operation {:?} on invalid builtin layout: ({:?})", op, lhs_layout);
}
}
}
_ => {
unreachable!("Compiler bug: tried to run numeric operation {:?} on invalid layouts. The 2 layouts were: ({:?}) and ({:?})", op, lhs_layout, rhs_layout);
}
}
}
Eq => {
debug_assert_eq!(args.len(), 2);
@ -1710,3 +1584,49 @@ fn run_low_level<'a, 'ctx, 'env>(
}
}
}
fn build_int_binop<'ctx>(
bd: &Builder<'ctx>,
lhs: IntValue<'ctx>,
rhs: IntValue<'ctx>,
op: LowLevel,
) -> BasicValueEnum<'ctx> {
use inkwell::IntPredicate::*;
use roc_module::low_level::LowLevel::*;
match op {
NumAdd => bd.build_int_add(lhs, rhs, "add_int").into(),
NumSub => bd.build_int_sub(lhs, rhs, "sub_int").into(),
NumMul => bd.build_int_mul(lhs, rhs, "mul_int").into(),
NumGt => bd.build_int_compare(SGT, lhs, rhs, "int_gt").into(),
NumGte => bd.build_int_compare(SGE, lhs, rhs, "int_gte").into(),
NumLt => bd.build_int_compare(SLT, lhs, rhs, "int_lt").into(),
NumLte => bd.build_int_compare(SLE, lhs, rhs, "int_lte").into(),
_ => {
unreachable!("Unrecognized int binary operation: {:?}", op);
}
}
}
fn build_float_binop<'ctx>(
bd: &Builder<'ctx>,
lhs: FloatValue<'ctx>,
rhs: FloatValue<'ctx>,
op: LowLevel,
) -> BasicValueEnum<'ctx> {
use inkwell::FloatPredicate::*;
use roc_module::low_level::LowLevel::*;
match op {
NumAdd => bd.build_float_add(lhs, rhs, "add_float").into(),
NumSub => bd.build_float_sub(lhs, rhs, "sub_float").into(),
NumMul => bd.build_float_mul(lhs, rhs, "mul_float").into(),
NumGt => bd.build_float_compare(OGT, lhs, rhs, "float_gt").into(),
NumGte => bd.build_float_compare(OGE, lhs, rhs, "float_gte").into(),
NumLt => bd.build_float_compare(OLT, lhs, rhs, "float_lt").into(),
NumLte => bd.build_float_compare(OLE, lhs, rhs, "float_lte").into(),
_ => {
unreachable!("Unrecognized int binary operation: {:?}", op);
}
}
}

View file

@ -6,6 +6,13 @@ pub enum LowLevel {
ListLen,
ListGetUnsafe,
ListSetUnsafe,
NumAdd,
NumSub,
NumMul,
NumGt,
NumGte,
NumLt,
NumLte,
Eq,
NotEq,
And,

View file

@ -575,6 +575,14 @@ define_builtins! {
0 ATTR: "#Attr" => {
0 UNDERSCORE: "_" // the _ used in pattern matches. This is Symbol 0.
1 ATTR_ATTR: "Attr" // the #Attr.Attr type alias, used in uniqueness types.
2 ARG_1: "#arg1"
3 ARG_2: "#arg2"
4 ARG_3: "#arg3"
5 ARG_4: "#arg4"
6 ARG_5: "#arg5"
7 ARG_6: "#arg6"
8 ARG_7: "#arg7"
9 ARG_8: "#arg8"
}
1 NUM: "Num" => {
0 NUM_NUM: "Num" imported // the Num.Num type alias

View file

@ -358,34 +358,6 @@ fn num_argument_to_int_or_float(subs: &Subs, var: Variable) -> IntOrFloat {
}
}
/// Given a `Num a`, determines whether it's an int or a float
fn num_to_int_or_float(subs: &Subs, var: Variable) -> IntOrFloat {
match subs.get_without_compacting(var).content {
Content::Alias(Symbol::NUM_NUM, args, _) => {
debug_assert!(args.len() == 1);
num_argument_to_int_or_float(subs, args[0].1)
}
Content::Alias(Symbol::INT_INT, _, _) => IntOrFloat::IntType,
Content::Alias(Symbol::FLOAT_FLOAT, _, _) => IntOrFloat::FloatType,
Content::Structure(FlatType::Apply(Symbol::ATTR_ATTR, attr_args)) => {
debug_assert!(attr_args.len() == 2);
// Recurse on the second argument
num_to_int_or_float(subs, attr_args[1])
}
other => {
panic!(
"Input variable is not a Num, but {:?} is a {:?}",
var, other
);
}
}
}
/// turn record/tag patterns into a when expression, e.g.
///
/// foo = \{ x } -> body
@ -586,8 +558,7 @@ fn from_can<'a>(
Expr::Load(proc_name) => {
// Some functions can potentially mutate in-place.
// If we have one of those, switch to the in-place version if appropriate.
match specialize_builtin_functions(env, proc_name, loc_args.as_slice(), ret_var)
{
match proc_name {
Symbol::LIST_SET => {
let subs = &env.subs;
// The first arg is the one with the List in it.
@ -723,7 +694,7 @@ fn from_can<'a>(
};
expr = Expr::Store(
bumpalo::vec![in arena; (branch_symbol, Layout::Builtin(Builtin::Int8), cond)]
bumpalo::vec![in arena; (branch_symbol, Layout::Builtin(Builtin::Int1), cond)]
.into_bump_slice(),
env.arena.alloc(cond_expr),
);
@ -1839,52 +1810,3 @@ fn from_can_record_destruct<'a>(
},
}
}
fn specialize_builtin_functions<'a>(
env: &mut Env<'a, '_>,
symbol: Symbol,
loc_args: &[(Variable, Located<roc_can::expr::Expr>)],
ret_var: Variable,
) -> Symbol {
use IntOrFloat::*;
if !symbol.is_builtin() {
// return unchanged
symbol
} else {
if true {
todo!(
"replace specialize_builtin_functions({:?}) with a LowLevel op",
symbol
);
}
match symbol {
Symbol::NUM_ADD => match num_to_int_or_float(env.subs, ret_var) {
FloatType => Symbol::FLOAT_ADD,
IntType => Symbol::INT_ADD,
},
Symbol::NUM_SUB => match num_to_int_or_float(env.subs, ret_var) {
FloatType => Symbol::FLOAT_SUB,
IntType => Symbol::INT_SUB,
},
Symbol::NUM_LTE => match num_to_int_or_float(env.subs, loc_args[0].0) {
FloatType => Symbol::FLOAT_LTE,
IntType => Symbol::INT_LTE,
},
Symbol::NUM_LT => match num_to_int_or_float(env.subs, loc_args[0].0) {
FloatType => Symbol::FLOAT_LT,
IntType => Symbol::INT_LT,
},
Symbol::NUM_GTE => match num_to_int_or_float(env.subs, loc_args[0].0) {
FloatType => Symbol::FLOAT_GTE,
IntType => Symbol::INT_GTE,
},
Symbol::NUM_GT => match num_to_int_or_float(env.subs, loc_args[0].0) {
FloatType => Symbol::FLOAT_GT,
IntType => Symbol::INT_GT,
},
_ => symbol,
}
}
}

View file

@ -85,20 +85,6 @@ mod test_mono {
compiles_to("0.5", Float(0.5));
}
#[test]
fn apply_identity() {
compiles_to(
indoc!(
r#"
identity = \a -> a
identity 5
"#
),
Int(5),
);
}
#[test]
fn float_addition() {
compiles_to(