rem, sqrt, log are unchecked but have checked variants

mod exists but is not implemented due to lack of hardware support
(emulation, possibly in terms of rem, is needed).
This commit is contained in:
Kevin Gillette 2022-04-15 00:04:38 -06:00
parent d23d5f249f
commit 1908ff41c3
No known key found for this signature in database
GPG key ID: 9009F701BBC0D562
15 changed files with 208 additions and 75 deletions

View file

@ -393,16 +393,30 @@ pub fn types() -> MutMap<Symbol, (SolvedType, Region)> {
Box::new(int_type(flex(TVAR2)))
);
// rem : Int a, Int a -> Result (Int a) [ DivByZero ]*
// rem : Int a, Int a -> Int a
add_top_level_function_type!(
Symbol::NUM_REM,
vec![int_type(flex(TVAR1)), int_type(flex(TVAR1))],
Box::new(int_type(flex(TVAR1))),
);
// remChecked : Int a, Int a -> Result (Int a) [ DivByZero ]*
add_top_level_function_type!(
Symbol::NUM_REM_CHECKED,
vec![int_type(flex(TVAR1)), int_type(flex(TVAR1))],
Box::new(result_type(int_type(flex(TVAR1)), div_by_zero.clone())),
);
// mod : Int a, Int a -> Result (Int a) [ DivByZero ]*
// mod : Int a, Int a -> Int a
add_top_level_function_type!(
Symbol::NUM_MOD_INT,
Symbol::NUM_MOD,
vec![int_type(flex(TVAR1)), int_type(flex(TVAR1))],
Box::new(int_type(flex(TVAR1))),
);
// modChecked : Int a, Int a -> Result (Int a) [ DivByZero ]*
add_top_level_function_type!(
Symbol::NUM_MOD_CHECKED,
vec![int_type(flex(TVAR1)), int_type(flex(TVAR1))],
Box::new(result_type(int_type(flex(TVAR1)), div_by_zero.clone())),
);
@ -680,36 +694,43 @@ pub fn types() -> MutMap<Symbol, (SolvedType, Region)> {
add_top_level_function_type!(
Symbol::NUM_DIV_FLOAT_CHECKED,
vec![float_type(flex(TVAR1)), float_type(flex(TVAR1))],
Box::new(result_type(float_type(flex(TVAR1)), div_by_zero.clone())),
);
// mod : Float a, Float a -> Result (Float a) [ DivByZero ]*
add_top_level_function_type!(
Symbol::NUM_MOD_FLOAT,
vec![float_type(flex(TVAR1)), float_type(flex(TVAR1))],
Box::new(result_type(float_type(flex(TVAR1)), div_by_zero)),
);
// sqrt : Float a -> Float a
add_top_level_function_type!(
Symbol::NUM_SQRT,
vec![float_type(flex(TVAR1))],
Box::new(float_type(flex(TVAR1))),
);
// sqrtChecked : Float a -> Result (Float a) [ SqrtOfNegative ]*
let sqrt_of_negative = SolvedType::TagUnion(
vec![(TagName::Global("SqrtOfNegative".into()), vec![])],
Box::new(SolvedType::Wildcard),
);
add_top_level_function_type!(
Symbol::NUM_SQRT,
Symbol::NUM_SQRT_CHECKED,
vec![float_type(flex(TVAR1))],
Box::new(result_type(float_type(flex(TVAR1)), sqrt_of_negative)),
);
// log : Float a -> Float a
add_top_level_function_type!(
Symbol::NUM_LOG,
vec![float_type(flex(TVAR1))],
Box::new(float_type(flex(TVAR1))),
);
// logChecked : Float a -> Result (Float a) [ LogNeedsPositive ]*
let log_needs_positive = SolvedType::TagUnion(
vec![(TagName::Global("LogNeedsPositive".into()), vec![])],
Box::new(SolvedType::Wildcard),
);
add_top_level_function_type!(
Symbol::NUM_LOG,
Symbol::NUM_LOG_CHECKED,
vec![float_type(flex(TVAR1))],
Box::new(result_type(float_type(flex(TVAR1)), log_needs_positive)),
);