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Store multiple abilities as a VecSet
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3 changed files with 27 additions and 9 deletions
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@ -136,7 +136,7 @@ pub struct Module {
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#[derive(Debug, Default)]
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pub struct RigidVariables {
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pub named: MutMap<Variable, Lowercase>,
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pub able: MutMap<Variable, (Lowercase, Vec<Symbol>)>,
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pub able: MutMap<Variable, (Lowercase, VecSet<Symbol>)>,
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pub wildcards: VecSet<Variable>,
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}
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