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Remove the trick of pushing an extra N+1 entry to function_offsets. It's bug-prone.
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0c81063c68
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2 changed files with 24 additions and 20 deletions
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@ -1195,37 +1195,33 @@ impl<'a> CodeSection<'a> {
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});
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}
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*cursor += 1;
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let section_size = u32::parse((), module_bytes, cursor)?;
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let section_size = u32::parse((), module_bytes, cursor)? as usize;
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let section_body_start = *cursor;
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let count = u32::parse((), module_bytes, cursor)?;
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let function_bodies_start = *cursor;
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let next_section_start = section_body_start + section_size as usize;
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let function_count = u32::parse((), module_bytes, cursor)?;
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let next_section_start = section_body_start + section_size;
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// preloaded_bytes starts at the function count, since that's considered the zero offset in the linker data.
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// But when we finally write to file, we'll exclude the function count and write our own, including app fns.
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let mut preloaded_bytes =
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Vec::with_capacity_in(next_section_start - function_bodies_start, arena);
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preloaded_bytes.extend_from_slice(&module_bytes[section_body_start..*cursor]);
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// `bytes` must include the function count for linker offsets to be correct.
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let mut bytes = Vec::with_capacity_in(section_size + section_size / 2, arena);
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bytes.extend_from_slice(&module_bytes[section_body_start..*cursor]);
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let mut preloaded_offsets = Vec::with_capacity_in(count as usize, arena);
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let mut function_offsets = Vec::with_capacity_in(function_count as usize, arena);
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// While copying the code bytes, also note where each function starts & ends
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// Later we will use this for dead code elimination
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while *cursor < next_section_start {
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let fn_start = *cursor;
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preloaded_offsets.push((fn_start - section_body_start) as u32);
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function_offsets.push((fn_start - section_body_start) as u32);
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let fn_length = u32::parse((), module_bytes, cursor)? as usize;
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*cursor += fn_length;
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preloaded_bytes.extend_from_slice(&module_bytes[fn_start..*cursor]);
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bytes.extend_from_slice(&module_bytes[fn_start..*cursor]);
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}
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preloaded_offsets.push((next_section_start - section_body_start) as u32);
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debug_assert_eq!(preloaded_offsets.len(), 1 + count as usize);
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debug_assert_eq!(function_offsets.len(), function_count as usize);
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Ok(CodeSection {
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function_count: count,
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bytes: preloaded_bytes,
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function_offsets: preloaded_offsets,
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function_count,
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bytes,
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function_offsets,
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dead_import_dummy_count: 0,
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})
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}
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