Create CodeBuilder to track Wasm VM stack as we accumulate instructions

This commit is contained in:
Brian Carroll 2021-10-03 13:25:17 +01:00
parent cc6f83f284
commit 32f79b5ee2
4 changed files with 274 additions and 9 deletions

View file

@ -0,0 +1,261 @@
use parity_wasm::elements::{Instruction, Instruction::*};
use roc_module::symbol::Symbol;
pub struct CodeBuilder {
stack: Vec<Option<(Symbol, usize)>>,
code: Vec<Instruction>,
}
impl CodeBuilder {
pub fn new() -> Self {
CodeBuilder {
stack: Vec::with_capacity(32),
code: Vec::with_capacity(1024),
}
}
pub fn clear(&mut self) {
self.stack.clear();
self.code.clear();
}
pub fn push(&mut self, inst: Instruction) {
let (pops, push) = get_pops_and_pushes(&inst);
let new_len = self.stack.len() - pops as usize;
self.stack.truncate(new_len);
if push {
self.stack.push(None);
}
self.code.push(inst);
}
pub fn extend(&mut self, instructions: &[Instruction]) {
let old_len = self.stack.len();
let mut len = old_len;
let mut min_len = len;
for inst in instructions {
let (pops, push) = get_pops_and_pushes(&inst);
len -= pops as usize;
if len < min_len {
min_len = len;
}
if push {
len += 1;
}
}
self.stack.truncate(min_len);
self.stack.resize(len, None);
self.code.extend_from_slice(instructions);
}
pub fn drain(&mut self) -> std::vec::Drain<Instruction> {
self.code.drain(0..)
}
pub fn len(&self) -> usize {
self.code.len()
}
pub fn set_top_symbol(&mut self, sym: Symbol) {
let len = self.stack.len();
let code_index = self.code.len();
self.stack[len - 1] = Some((sym, code_index));
}
pub fn get_top_symbol(&self) -> Option<(Symbol, usize)> {
let len = self.stack.len();
self.stack[len - 1]
}
}
fn get_pops_and_pushes(inst: &Instruction) -> (u8, bool) {
match inst {
Unreachable => (0, false),
Nop => (0, false),
Block(_) => (0, false),
Loop(_) => (0, false),
If(_) => (0, false),
Else => (0, false),
End => (0, false),
Br(_) => (0, false),
BrIf(_) => (0, false),
BrTable(_) => (0, false),
Return => (0, false),
Call(_) => (0, false), // depends on the function! handle this elsewhere
CallIndirect(_, _) => (0, false),
Drop => (1, false),
Select => (3, true),
GetLocal(_) => (0, true),
SetLocal(_) => (1, false),
TeeLocal(_) => (1, true),
GetGlobal(_) => (0, true),
SetGlobal(_) => (1, false),
I32Load(_, _) => (1, true),
I64Load(_, _) => (1, true),
F32Load(_, _) => (1, true),
F64Load(_, _) => (1, true),
I32Load8S(_, _) => (1, true),
I32Load8U(_, _) => (1, true),
I32Load16S(_, _) => (1, true),
I32Load16U(_, _) => (1, true),
I64Load8S(_, _) => (1, true),
I64Load8U(_, _) => (1, true),
I64Load16S(_, _) => (1, true),
I64Load16U(_, _) => (1, true),
I64Load32S(_, _) => (1, true),
I64Load32U(_, _) => (1, true),
I32Store(_, _) => (2, false),
I64Store(_, _) => (2, false),
F32Store(_, _) => (2, false),
F64Store(_, _) => (2, false),
I32Store8(_, _) => (2, false),
I32Store16(_, _) => (2, false),
I64Store8(_, _) => (2, false),
I64Store16(_, _) => (2, false),
I64Store32(_, _) => (2, false),
CurrentMemory(_) => (0, true),
GrowMemory(_) => (1, true),
I32Const(_) => (0, true),
I64Const(_) => (0, true),
F32Const(_) => (0, true),
F64Const(_) => (0, true),
I32Eqz => (1, true),
I32Eq => (2, true),
I32Ne => (2, true),
I32LtS => (2, true),
I32LtU => (2, true),
I32GtS => (2, true),
I32GtU => (2, true),
I32LeS => (2, true),
I32LeU => (2, true),
I32GeS => (2, true),
I32GeU => (2, true),
I64Eqz => (1, true),
I64Eq => (2, true),
I64Ne => (2, true),
I64LtS => (2, true),
I64LtU => (2, true),
I64GtS => (2, true),
I64GtU => (2, true),
I64LeS => (2, true),
I64LeU => (2, true),
I64GeS => (2, true),
I64GeU => (2, true),
F32Eq => (2, true),
F32Ne => (2, true),
F32Lt => (2, true),
F32Gt => (2, true),
F32Le => (2, true),
F32Ge => (2, true),
F64Eq => (2, true),
F64Ne => (2, true),
F64Lt => (2, true),
F64Gt => (2, true),
F64Le => (2, true),
F64Ge => (2, true),
I32Clz => (1, true),
I32Ctz => (1, true),
I32Popcnt => (1, true),
I32Add => (2, true),
I32Sub => (2, true),
I32Mul => (2, true),
I32DivS => (2, true),
I32DivU => (2, true),
I32RemS => (2, true),
I32RemU => (2, true),
I32And => (2, true),
I32Or => (2, true),
I32Xor => (2, true),
I32Shl => (2, true),
I32ShrS => (2, true),
I32ShrU => (2, true),
I32Rotl => (2, true),
I32Rotr => (2, true),
I64Clz => (1, true),
I64Ctz => (1, true),
I64Popcnt => (1, true),
I64Add => (2, true),
I64Sub => (2, true),
I64Mul => (2, true),
I64DivS => (2, true),
I64DivU => (2, true),
I64RemS => (2, true),
I64RemU => (2, true),
I64And => (2, true),
I64Or => (2, true),
I64Xor => (2, true),
I64Shl => (2, true),
I64ShrS => (2, true),
I64ShrU => (2, true),
I64Rotl => (2, true),
I64Rotr => (2, true),
F32Abs => (1, true),
F32Neg => (1, true),
F32Ceil => (1, true),
F32Floor => (1, true),
F32Trunc => (1, true),
F32Nearest => (1, true),
F32Sqrt => (1, true),
F32Add => (2, true),
F32Sub => (2, true),
F32Mul => (2, true),
F32Div => (2, true),
F32Min => (2, true),
F32Max => (2, true),
F32Copysign => (2, true),
F64Abs => (1, true),
F64Neg => (1, true),
F64Ceil => (1, true),
F64Floor => (1, true),
F64Trunc => (1, true),
F64Nearest => (1, true),
F64Sqrt => (1, true),
F64Add => (2, true),
F64Sub => (2, true),
F64Mul => (2, true),
F64Div => (2, true),
F64Min => (2, true),
F64Max => (2, true),
F64Copysign => (2, true),
I32WrapI64 => (1, true),
I32TruncSF32 => (1, true),
I32TruncUF32 => (1, true),
I32TruncSF64 => (1, true),
I32TruncUF64 => (1, true),
I64ExtendSI32 => (1, true),
I64ExtendUI32 => (1, true),
I64TruncSF32 => (1, true),
I64TruncUF32 => (1, true),
I64TruncSF64 => (1, true),
I64TruncUF64 => (1, true),
F32ConvertSI32 => (1, true),
F32ConvertUI32 => (1, true),
F32ConvertSI64 => (1, true),
F32ConvertUI64 => (1, true),
F32DemoteF64 => (1, true),
F64ConvertSI32 => (1, true),
F64ConvertUI32 => (1, true),
F64ConvertSI64 => (1, true),
F64ConvertUI64 => (1, true),
F64PromoteF32 => (1, true),
I32ReinterpretF32 => (1, true),
I64ReinterpretF64 => (1, true),
F32ReinterpretI32 => (1, true),
F64ReinterpretI64 => (1, true),
}
}