revise Map and cleanup

This commit is contained in:
Folkert 2020-06-23 21:16:29 +02:00
parent b88dfcb537
commit 41ad8f2952
3 changed files with 123 additions and 112 deletions

View file

@ -35,35 +35,8 @@ macro_rules! let_tvars {
///
const NUM_BUILTIN_IMPORTS: usize = 7;
/// These can be shared between definitions, they will get instantiated when converted to Type
const TVAR1: VarId = VarId::from_u32(1);
const TVAR2: VarId = VarId::from_u32(2);
const TVAR3: VarId = VarId::from_u32(3);
/// These can be shared between definitions, they will get instantiated when converted to Type
const FUVAR: VarId = VarId::from_u32(1000);
const UVAR1: VarId = VarId::from_u32(1001);
const UVAR2: VarId = VarId::from_u32(1002);
// const UVAR3: VarId = VarId::from_u32(1003);
const UVAR4: VarId = VarId::from_u32(1004);
const UVAR5: VarId = VarId::from_u32(1005);
const UVAR6: VarId = VarId::from_u32(1006);
pub struct IDStore(u32);
impl IDStore {
fn new() -> Self {
IDStore(2000)
}
fn fresh(&mut self) -> VarId {
let result = VarId::from_u32(self.0);
self.0 += 1;
result
}
}
fn shared(base: SolvedType) -> SolvedType {
SolvedType::Apply(
@ -145,7 +118,6 @@ pub fn uniq_stdlib() -> StdLib {
}
pub fn aliases() -> MutMap<Symbol, BuiltinAlias> {
// let mut aliases = builtins::aliases();
let mut aliases = MutMap::default();
let mut add_alias = |symbol, alias| {
@ -168,13 +140,16 @@ pub fn aliases() -> MutMap<Symbol, BuiltinAlias> {
)
};
// NOTE: `a` must be the first variable bound here!
let_tvars! { a, err, star };
// Num : Num Integer
add_alias(
Symbol::NUM_NUM,
BuiltinAlias {
region: Region::zero(),
vars: vec![Located::at(Region::zero(), "a".into())],
typ: single_private_tag(Symbol::NUM_AT_NUM, vec![flex(TVAR1)]),
typ: single_private_tag(Symbol::NUM_AT_NUM, vec![flex(a)]),
},
);
@ -207,7 +182,7 @@ pub fn aliases() -> MutMap<Symbol, BuiltinAlias> {
typ: SolvedType::Apply(
Symbol::NUM_NUM,
vec![lift(
UVAR1,
star,
SolvedType::Apply(Symbol::INT_INTEGER, Vec::new()),
)],
),
@ -223,7 +198,7 @@ pub fn aliases() -> MutMap<Symbol, BuiltinAlias> {
typ: SolvedType::Apply(
Symbol::NUM_NUM,
vec![lift(
UVAR1,
star,
SolvedType::Apply(Symbol::FLOAT_FLOATINGPOINT, Vec::new()),
)],
),
@ -257,8 +232,8 @@ pub fn aliases() -> MutMap<Symbol, BuiltinAlias> {
],
typ: SolvedType::TagUnion(
vec![
(TagName::Global("Ok".into()), vec![flex(TVAR1)]),
(TagName::Global("Err".into()), vec![flex(TVAR2)]),
(TagName::Global("Ok".into()), vec![flex(a)]),
(TagName::Global("Err".into()), vec![flex(err)]),
],
Box::new(SolvedType::EmptyTagUnion),
),
@ -345,10 +320,10 @@ pub fn types() -> MutMap<Symbol, (SolvedType, Region)> {
add_num_comparison(Symbol::NUM_GTE);
// toFloat : Num a -> Float
add_type(
Symbol::NUM_TO_FLOAT,
unique_function(vec![num_type(UVAR1, TVAR1)], float_type(UVAR2)),
);
add_type(Symbol::NUM_TO_FLOAT, {
let_tvars! { star1, star2, a };
unique_function(vec![num_type(star1, a)], float_type(star2))
});
// Int module
@ -391,10 +366,16 @@ pub fn types() -> MutMap<Symbol, (SolvedType, Region)> {
});
// highest : Int
add_type(Symbol::INT_HIGHEST, int_type(UVAR1));
add_type(Symbol::INT_HIGHEST, {
let_tvars! { star };
int_type(star)
});
// lowest : Int
add_type(Symbol::INT_LOWEST, int_type(UVAR1));
add_type(Symbol::INT_LOWEST, {
let_tvars! { star };
int_type(star)
});
// div or (//) : Int, Int -> Result Int [ DivByZero ]*
add_type(Symbol::INT_DIV, {
@ -485,10 +466,16 @@ pub fn types() -> MutMap<Symbol, (SolvedType, Region)> {
});
// highest : Float
add_type(Symbol::FLOAT_HIGHEST, float_type(UVAR1));
add_type(Symbol::FLOAT_HIGHEST, {
let_tvars! { star };
float_type(star)
});
// lowest : Float
add_type(Symbol::FLOAT_LOWEST, float_type(UVAR1));
add_type(Symbol::FLOAT_LOWEST, {
let_tvars! { star };
float_type(star)
});
// Bool module
@ -575,10 +562,10 @@ pub fn types() -> MutMap<Symbol, (SolvedType, Region)> {
});
// is LIST_GET_UNSAFE still used?
add_type(
Symbol::LIST_GET_UNSAFE,
unique_function(vec![list_type(UVAR1, TVAR1), int_type(UVAR2)], flex(TVAR1)),
);
add_type(Symbol::LIST_GET_UNSAFE, {
let_tvars! { star1, star2, a };
unique_function(vec![list_type(star1, a), int_type(star2)], flex(a))
});
// set : Attr (w | u | v) (List (Attr u a))
// , Attr * Int
@ -734,19 +721,18 @@ pub fn types() -> MutMap<Symbol, (SolvedType, Region)> {
// Map module
// empty : Map k v
add_type(Symbol::MAP_EMPTY, map_type(UVAR1, TVAR1, TVAR2));
// empty : Attr * (Map k v)
add_type(Symbol::MAP_EMPTY, {
let_tvars! { star, k , v };
map_type(star, k, v)
});
// singleton : k, v -> Map k v
add_type(
Symbol::MAP_SINGLETON,
unique_function(
vec![flex(TVAR1), flex(TVAR2)],
map_type(UVAR1, TVAR1, TVAR2),
),
);
// singleton : k, v -> Attr * (Map k v)
add_type(Symbol::MAP_SINGLETON, {
let_tvars! { star, k , v };
unique_function(vec![flex(k), flex(v)], map_type(star, k, v))
});
// get : Attr (u | v | *) (Map (Attr u key) (Attr v val), (Attr * key) -> Attr * (Result (Attr v val) [ KeyNotFound ]*)
let key_not_found = SolvedType::Apply(
Symbol::ATTR_ATTR,
vec![
@ -758,85 +744,63 @@ pub fn types() -> MutMap<Symbol, (SolvedType, Region)> {
],
);
// get : Attr (* | u) (Map (Attr * key) (Attr u val))
// , Attr * key
// -> Attr * (Result (Attr u val) [ KeyNotFound ]*)
add_type(Symbol::MAP_GET, {
let mut store = IDStore::new();
let u = store.fresh();
let v = store.fresh();
let key = store.fresh();
let val = store.fresh();
let star1 = store.fresh();
let star2 = store.fresh();
let star3 = store.fresh();
let_tvars! { u, key, val, star1, star2, star3, star4 };
unique_function(
vec![
SolvedType::Apply(
Symbol::ATTR_ATTR,
vec![
container(star1, vec![u, v]),
container(star1, vec![u]),
SolvedType::Apply(
Symbol::MAP_MAP,
vec![attr_type(u, key), attr_type(v, val)],
vec![attr_type(star2, key), attr_type(u, val)],
),
],
),
SolvedType::Apply(
Symbol::ATTR_ATTR,
vec![container(star2, vec![u]), flex(key)],
),
SolvedType::Apply(Symbol::ATTR_ATTR, vec![flex(star3), flex(key)]),
],
SolvedType::Apply(
Symbol::ATTR_ATTR,
vec![
flex(star3),
flex(star4),
SolvedType::Apply(
Symbol::RESULT_RESULT,
vec![attr_type(v, val), key_not_found],
vec![attr_type(u, val), key_not_found],
),
],
),
)
});
// insert : Attr (u | v | *) (Map (Attr u key) (Attr v val)), Attr (u | *) key, Attr (v | *) val -> Attr * (Map (Attr u key) (Attr v val))
// insert : Attr * (Map key value)
// , key
// , value
// , Attr * (Map key value)
add_type(Symbol::MAP_INSERT, {
let mut store = IDStore::new();
let u = store.fresh();
let v = store.fresh();
let key = store.fresh();
let val = store.fresh();
let star1 = store.fresh();
let star2 = store.fresh();
let star3 = store.fresh();
let_tvars! { star1, star2, key, value };
unique_function(
vec![
SolvedType::Apply(
Symbol::ATTR_ATTR,
vec![
container(star1, vec![u, v]),
SolvedType::Apply(
Symbol::MAP_MAP,
vec![attr_type(u, key), attr_type(v, val)],
),
flex(star1),
SolvedType::Apply(Symbol::MAP_MAP, vec![flex(key), flex(value)]),
],
),
SolvedType::Apply(
Symbol::ATTR_ATTR,
vec![container(star2, vec![u]), flex(key)],
),
SolvedType::Apply(
Symbol::ATTR_ATTR,
vec![container(star2, vec![v]), flex(val)],
),
flex(key),
flex(value),
],
SolvedType::Apply(
Symbol::ATTR_ATTR,
vec![
flex(star3),
SolvedType::Apply(Symbol::MAP_MAP, vec![attr_type(u, key), attr_type(v, val)]),
flex(star2),
SolvedType::Apply(Symbol::MAP_MAP, vec![flex(key), flex(value)]),
],
),
)
@ -983,37 +947,39 @@ pub fn types() -> MutMap<Symbol, (SolvedType, Region)> {
// Str module
// isEmpty : Attr u Str -> Attr v Bool
// isEmpty : Attr * Str -> Attr * Bool
add_type(Symbol::STR_ISEMPTY, {
unique_function(vec![str_type(UVAR1)], bool_type(UVAR2))
let_tvars! { star1, star2 };
unique_function(vec![str_type(star1)], bool_type(star2))
});
// append : Attr * Str, Attr * Str -> Attr * Str
add_type(Symbol::STR_APPEND, {
let_tvars! { star1, star2, star3 };
unique_function(vec![str_type(star1), str_type(star2)], str_type(star3))
});
// Result module
// map : Attr (* | u | v) (Result (Attr u a) e), Attr * (Attr u a -> b) -> Attr * (Result b e)
// map : Attr * (Result (Attr a e))
// , Attr * (a -> b)
// -> Attr * (Result b e)
add_type(Symbol::RESULT_MAP, {
let u = UVAR1;
let star1 = UVAR4;
let star2 = UVAR5;
let star3 = UVAR6;
let a = TVAR1;
let b = TVAR2;
let e = TVAR3;
let_tvars! { star1, star2, star3, a, b, e };
unique_function(
vec![
SolvedType::Apply(
Symbol::ATTR_ATTR,
vec![
container(star1, vec![u]),
SolvedType::Apply(Symbol::RESULT_RESULT, vec![attr_type(u, a), flex(e)]),
flex(star1),
SolvedType::Apply(Symbol::RESULT_RESULT, vec![flex(a), flex(e)]),
],
),
SolvedType::Apply(
Symbol::ATTR_ATTR,
vec![
flex(star2),
SolvedType::Func(vec![attr_type(u, a)], Box::new(flex(b))),
SolvedType::Func(vec![flex(a)], Box::new(flex(b))),
],
),
],