add int/float division to the dev backend

This commit is contained in:
Folkert 2022-08-22 22:40:09 +02:00
parent 6b69e837a4
commit 4f84a120c5
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GPG key ID: 1F17F6FFD112B97C
5 changed files with 314 additions and 20 deletions

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@ -222,6 +222,18 @@ pub trait Assembler<GeneralReg: RegTrait, FloatReg: RegTrait>: Sized + Copy {
src1: FloatReg,
src2: FloatReg,
);
fn div_freg32_freg32_freg32(
buf: &mut Vec<'_, u8>,
dst: FloatReg,
src1: FloatReg,
src2: FloatReg,
);
fn div_freg64_freg64_freg64(
buf: &mut Vec<'_, u8>,
dst: FloatReg,
src1: FloatReg,
src2: FloatReg,
);
fn imul_reg64_reg64_reg64(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
@ -238,6 +250,25 @@ pub trait Assembler<GeneralReg: RegTrait, FloatReg: RegTrait>: Sized + Copy {
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>;
fn idiv_reg64_reg64_reg64<'a, ASM, CC>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, GeneralReg, FloatReg, ASM, CC>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
) where
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>;
fn udiv_reg64_reg64_reg64<'a, ASM, CC>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, GeneralReg, FloatReg, ASM, CC>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
) where
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>;
fn sub_reg64_reg64_imm32(buf: &mut Vec<'_, u8>, dst: GeneralReg, src1: GeneralReg, imm32: i32);
fn sub_reg64_reg64_reg64(
buf: &mut Vec<'_, u8>,
@ -808,6 +839,62 @@ impl<
}
}
fn build_num_div(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, layout: &Layout<'a>) {
match layout {
Layout::Builtin(Builtin::Int(
IntWidth::I64 | IntWidth::I32 | IntWidth::I16 | IntWidth::I8,
)) => {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src1_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src1);
let src2_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src2);
ASM::idiv_reg64_reg64_reg64(
&mut self.buf,
&mut self.storage_manager,
dst_reg,
src1_reg,
src2_reg,
);
}
Layout::Builtin(Builtin::Int(
IntWidth::U64 | IntWidth::U32 | IntWidth::U16 | IntWidth::U8,
)) => {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src1_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src1);
let src2_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src2);
ASM::udiv_reg64_reg64_reg64(
&mut self.buf,
&mut self.storage_manager,
dst_reg,
src1_reg,
src2_reg,
);
}
Layout::Builtin(Builtin::Float(FloatWidth::F64)) => {
let dst_reg = self.storage_manager.claim_float_reg(&mut self.buf, dst);
let src1_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src1);
let src2_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src2);
ASM::div_freg64_freg64_freg64(&mut self.buf, dst_reg, src1_reg, src2_reg);
}
Layout::Builtin(Builtin::Float(FloatWidth::F32)) => {
let dst_reg = self.storage_manager.claim_float_reg(&mut self.buf, dst);
let src1_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src1);
let src2_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src2);
ASM::div_freg32_freg32_freg32(&mut self.buf, dst_reg, src1_reg, src2_reg);
}
x => todo!("NumDiv: layout, {:?}", x),
}
}
fn build_num_neg(&mut self, dst: &Symbol, src: &Symbol, layout: &Layout<'a>) {
match layout {
Layout::Builtin(Builtin::Int(IntWidth::I64 | IntWidth::U64)) => {