don't unroll recursive layouts

This commit is contained in:
Folkert 2021-07-03 13:43:04 +02:00
parent ee67ee546a
commit 5250e930aa
2 changed files with 30 additions and 12 deletions

View file

@ -1508,6 +1508,18 @@ fn get_recursion_var(subs: &Subs, var: Variable) -> Option<Variable> {
}
}
fn is_recursive_tag_union(layout: &Layout) -> bool {
match layout {
Layout::Union(
UnionLayout::NullableUnwrapped { .. }
| UnionLayout::Recursive(_)
| UnionLayout::NullableWrapped { .. }
| UnionLayout::NonNullableUnwrapped { .. },
) => true,
_ => false,
}
}
pub fn union_sorted_tags_help<'a>(
arena: &'a Bump,
mut tags_vec: std::vec::Vec<(TagName, std::vec::Vec<Variable>)>,
@ -1623,10 +1635,12 @@ pub fn union_sorted_tags_help<'a>(
for var in arguments {
match Layout::from_var(&mut env, var) {
Ok(layout) => {
// Drop any zero-sized arguments like {}
if !layout.is_dropped_because_empty() {
has_any_arguments = true;
has_any_arguments = true;
// make sure to not unroll recursive types!
if opt_rec_var.is_some() && is_recursive_tag_union(&layout) {
arg_layouts.push(Layout::RecursivePointer);
} else {
arg_layouts.push(layout);
}
}