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update gen_wasm to use bumpalo::collections::Vec where possible
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parent
1be6fd1222
commit
5ea313f256
6 changed files with 48 additions and 37 deletions
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@ -1,3 +1,4 @@
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use bumpalo::collections::Vec;
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use parity_wasm::builder;
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use parity_wasm::builder::{CodeLocation, FunctionDefinition, ModuleBuilder, SignatureBuilder};
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use parity_wasm::elements::{
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@ -12,8 +13,10 @@ use roc_mono::layout::{Builtin, Layout};
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use crate::code_builder::CodeBuilder;
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use crate::layout::WasmLayout;
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use crate::storage::{Storage, StoredValue, StoredValueKind};
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use crate::{copy_memory, pop_stack_frame, push_stack_frame, CopyMemoryConfig, LocalId, PTR_TYPE};
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use crate::storage::{StackMemoryLocation, Storage, StoredValue, StoredValueKind};
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use crate::{
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copy_memory, pop_stack_frame, push_stack_frame, CopyMemoryConfig, Env, LocalId, PTR_TYPE,
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};
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// Don't allocate any constant data at address zero or near it. Would be valid, but bug-prone.
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// Follow Emscripten's example by using 1kB (4 bytes would probably do)
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@ -26,6 +29,7 @@ struct LabelId(u32);
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pub struct WasmBackend<'a> {
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// Module level: Wasm AST
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pub module_builder: ModuleBuilder,
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env: &'a Env<'a>,
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// Module level: internal state & IR mappings
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_data_offset_map: MutMap<Literal<'a>, u32>,
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@ -33,19 +37,20 @@ pub struct WasmBackend<'a> {
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proc_symbol_map: MutMap<Symbol, CodeLocation>,
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// Function level
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code_builder: CodeBuilder,
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storage: Storage,
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code_builder: CodeBuilder<'a>,
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storage: Storage<'a>,
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/// how many blocks deep are we (used for jumps)
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block_depth: u32,
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joinpoint_label_map: MutMap<JoinPointId, (u32, std::vec::Vec<StoredValue>)>,
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joinpoint_label_map: MutMap<JoinPointId, (u32, Vec<'a, StoredValue>)>,
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}
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impl<'a> WasmBackend<'a> {
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pub fn new() -> Self {
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pub fn new(env: &'a Env<'a>) -> Self {
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WasmBackend {
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// Module: Wasm AST
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module_builder: builder::module(),
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env,
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// Module: internal state & IR mappings
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_data_offset_map: MutMap::default(),
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@ -56,8 +61,8 @@ impl<'a> WasmBackend<'a> {
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joinpoint_label_map: MutMap::default(),
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// Functions
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code_builder: CodeBuilder::new(),
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storage: Storage::new(),
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code_builder: CodeBuilder::new(env.arena),
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storage: Storage::new(env.arena),
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}
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}
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@ -120,7 +125,7 @@ impl<'a> WasmBackend<'a> {
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const STACK_FRAME_INSTRUCTIONS_LEN: usize = 10;
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let mut final_instructions =
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Vec::with_capacity(self.code_builder.len() + STACK_FRAME_INSTRUCTIONS_LEN);
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std::vec::Vec::with_capacity(self.code_builder.len() + STACK_FRAME_INSTRUCTIONS_LEN);
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if self.storage.stack_frame_size > 0 {
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push_stack_frame(
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@ -143,7 +148,7 @@ impl<'a> WasmBackend<'a> {
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// Declare local variables (in batches of the same type)
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let num_locals = self.storage.local_types.len();
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let mut locals = Vec::with_capacity(num_locals);
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let mut locals = Vec::with_capacity_in(num_locals, self.env.arena);
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if num_locals > 0 {
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let mut batch_type = self.storage.local_types[0];
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let mut batch_size = 0;
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@ -318,7 +323,7 @@ impl<'a> WasmBackend<'a> {
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remainder,
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} => {
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// make locals for join pointer parameters
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let mut jp_param_storages = std::vec::Vec::with_capacity(parameters.len());
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let mut jp_param_storages = Vec::with_capacity_in(parameters.len(), self.env.arena);
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for parameter in parameters.iter() {
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let wasm_layout = WasmLayout::new(¶meter.layout);
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let mut param_storage = self.storage.allocate(
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@ -406,7 +411,8 @@ impl<'a> WasmBackend<'a> {
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let mut wasm_args_tmp: Vec<Symbol>;
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let (wasm_args, has_return_val) = match wasm_layout {
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WasmLayout::StackMemory { .. } => {
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wasm_args_tmp = Vec::with_capacity(arguments.len() + 1); // TODO: bumpalo
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wasm_args_tmp =
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Vec::with_capacity_in(arguments.len() + 1, self.env.arena);
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wasm_args_tmp.push(*sym);
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wasm_args_tmp.extend_from_slice(*arguments);
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(wasm_args_tmp.as_slice(), false)
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