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wasm: Improve dead code elimination to handle indirect calls
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parent
fcda6fabe2
commit
63c33d82e3
3 changed files with 83 additions and 22 deletions
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@ -39,16 +39,16 @@ pub struct PreloadsCallGraph<'a> {
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}
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impl<'a> PreloadsCallGraph<'a> {
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pub fn new(arena: &'a Bump, import_fn_count: u32, fn_count: u32) -> Self {
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let num_preloads = (import_fn_count + fn_count) as usize;
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pub fn new(arena: &'a Bump, import_fn_count: usize, fn_count: usize) -> Self {
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let num_preloads = import_fn_count + fn_count;
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let mut code_offsets = Vec::with_capacity_in(num_preloads, arena);
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let calls = Vec::with_capacity_in(2 * num_preloads, arena);
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let mut calls_offsets = Vec::with_capacity_in(1 + num_preloads, arena);
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// Imported functions have zero code length and no calls
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code_offsets.extend(std::iter::repeat(0).take(import_fn_count as usize));
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calls_offsets.extend(std::iter::repeat(0).take(import_fn_count as usize));
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code_offsets.extend(std::iter::repeat(0).take(import_fn_count));
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calls_offsets.extend(std::iter::repeat(0).take(import_fn_count));
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PreloadsCallGraph {
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num_preloads,
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@ -65,11 +65,18 @@ impl<'a> PreloadsCallGraph<'a> {
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/// use this backend without a linker.
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pub fn parse_preloads_call_graph<'a>(
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arena: &'a Bump,
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fn_count: u32,
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code_section_body: &[u8],
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import_fn_count: u32,
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import_signatures: &[u32],
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function_signatures: &[u32],
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indirect_callees: &[u32],
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) -> PreloadsCallGraph<'a> {
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let mut call_graph = PreloadsCallGraph::new(arena, import_fn_count, fn_count);
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let mut call_graph =
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PreloadsCallGraph::new(arena, import_signatures.len(), function_signatures.len());
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let mut signatures =
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Vec::with_capacity_in(import_signatures.len() + function_signatures.len(), arena);
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signatures.extend_from_slice(import_signatures);
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signatures.extend_from_slice(function_signatures);
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// Iterate over the bytes of the Code section
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let mut cursor: usize = 0;
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@ -88,13 +95,23 @@ pub fn parse_preloads_call_graph<'a>(
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cursor += 1; // ValueType
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}
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// Parse `call` instructions and skip over all other instructions
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// Parse `call` and `call_indirect` instructions, skip over everything else
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while cursor < func_end {
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let opcode_byte: u8 = code_section_body[cursor];
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if opcode_byte == OpCode::CALL as u8 {
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cursor += 1;
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let call_index = parse_u32_or_panic(code_section_body, &mut cursor);
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call_graph.calls.push(call_index as u32);
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} else if opcode_byte == OpCode::CALLINDIRECT as u8 {
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cursor += 1;
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// Insert all indirect callees with a matching type signature
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let sig = parse_u32_or_panic(code_section_body, &mut cursor);
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call_graph.calls.extend(
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indirect_callees
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.iter()
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.filter(|f| signatures[**f as usize] == sig),
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);
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u32::skip_bytes(code_section_body, &mut cursor); // table_idx
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} else {
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OpCode::skip_bytes(code_section_body, &mut cursor);
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}
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@ -133,18 +133,35 @@ impl<'a> WasmModule<'a> {
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let mut types = TypeSection::preload(arena, bytes, &mut cursor);
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types.parse_offsets();
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let import = ImportSection::preload(arena, bytes, &mut cursor);
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let mut import = ImportSection::preload(arena, bytes, &mut cursor);
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let import_signatures = import.parse(arena);
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let function = FunctionSection::preload(arena, bytes, &mut cursor);
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let function_signatures = function.parse(arena);
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let table = OpaqueSection::preload(SectionId::Table, arena, bytes, &mut cursor);
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let memory = MemorySection::preload(arena, bytes, &mut cursor);
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let global = GlobalSection::preload(arena, bytes, &mut cursor);
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ExportSection::skip_bytes(bytes, &mut cursor);
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let export = ExportSection::empty(arena);
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let start = OpaqueSection::preload(SectionId::Start, arena, bytes, &mut cursor);
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let element = ElementSection::preload(arena, bytes, &mut cursor);
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let code = CodeSection::preload(arena, bytes, &mut cursor, import.function_count);
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let indirect_callees = element.indirect_callees(arena);
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let code = CodeSection::preload(
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arena,
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bytes,
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&mut cursor,
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&import_signatures,
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&function_signatures,
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&indirect_callees,
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);
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let data = DataSection::preload(arena, bytes, &mut cursor);
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@ -377,8 +377,8 @@ impl<'a> ImportSection<'a> {
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self.count += 1;
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}
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fn update_function_count(&mut self) {
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let mut f_count = 0;
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pub fn parse(&mut self, arena: &'a Bump) -> Vec<'a, u32> {
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let mut fn_signatures = bumpalo::vec![in arena];
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let mut cursor = 0;
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while cursor < self.bytes.len() {
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String::skip_bytes(&self.bytes, &mut cursor);
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@ -389,8 +389,7 @@ impl<'a> ImportSection<'a> {
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match type_id {
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ImportTypeId::Func => {
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f_count += 1;
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u32::skip_bytes(&self.bytes, &mut cursor);
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fn_signatures.push(parse_u32_or_panic(&self.bytes, &mut cursor));
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}
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ImportTypeId::Table => {
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TableType::skip_bytes(&self.bytes, &mut cursor);
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@ -404,17 +403,16 @@ impl<'a> ImportSection<'a> {
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}
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}
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self.function_count = f_count;
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self.function_count = fn_signatures.len() as u32;
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fn_signatures
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}
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pub fn from_count_and_bytes(count: u32, bytes: Vec<'a, u8>) -> Self {
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let mut created = ImportSection {
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ImportSection {
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bytes,
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count,
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function_count: 0,
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};
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created.update_function_count();
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created
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}
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}
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}
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@ -442,6 +440,16 @@ impl<'a> FunctionSection<'a> {
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self.bytes.encode_u32(sig_id);
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self.count += 1;
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}
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pub fn parse(&self, arena: &'a Bump) -> Vec<'a, u32> {
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let count = self.count as usize;
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let mut signatures = Vec::with_capacity_in(count, arena);
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let mut cursor = 0;
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for _ in 0..count {
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signatures.push(parse_u32_or_panic(&self.bytes, &mut cursor));
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}
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signatures
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}
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}
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section_impl!(FunctionSection, SectionId::Function);
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@ -887,6 +895,18 @@ impl<'a> ElementSection<'a> {
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pub fn size(&self) -> usize {
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self.segments.iter().map(|seg| seg.size()).sum()
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}
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pub fn indirect_callees(&self, arena: &'a Bump) -> Vec<'a, u32> {
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let mut result = bumpalo::vec![in arena];
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for segment in self.segments.iter() {
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if let ElementSegment::ActiveImplicitTableIndex { fn_indices, .. } = segment {
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result.extend_from_slice(fn_indices);
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} else {
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internal_error!("Unsupported ElementSegment {:?}", self)
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}
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}
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result
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}
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}
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impl<'a> Serialize for ElementSection<'a> {
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@ -940,14 +960,21 @@ impl<'a> CodeSection<'a> {
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arena: &'a Bump,
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module_bytes: &[u8],
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cursor: &mut usize,
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import_fn_count: u32,
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import_signatures: &[u32],
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function_signatures: &[u32],
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indirect_callees: &[u32],
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) -> Self {
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let (preloaded_count, initial_bytes) = parse_section(SectionId::Code, module_bytes, cursor);
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let preloaded_bytes = arena.alloc_slice_copy(initial_bytes);
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// TODO: Try to move this call_graph preparation to platform build time
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let dead_code_metadata =
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parse_preloads_call_graph(arena, preloaded_count, initial_bytes, import_fn_count);
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let dead_code_metadata = parse_preloads_call_graph(
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arena,
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initial_bytes,
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import_signatures,
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function_signatures,
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indirect_callees,
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);
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CodeSection {
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preloaded_count,
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