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wasm: Improve dead code elimination to handle indirect calls
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parent
fcda6fabe2
commit
63c33d82e3
3 changed files with 83 additions and 22 deletions
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@ -377,8 +377,8 @@ impl<'a> ImportSection<'a> {
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self.count += 1;
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}
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fn update_function_count(&mut self) {
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let mut f_count = 0;
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pub fn parse(&mut self, arena: &'a Bump) -> Vec<'a, u32> {
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let mut fn_signatures = bumpalo::vec![in arena];
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let mut cursor = 0;
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while cursor < self.bytes.len() {
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String::skip_bytes(&self.bytes, &mut cursor);
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@ -389,8 +389,7 @@ impl<'a> ImportSection<'a> {
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match type_id {
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ImportTypeId::Func => {
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f_count += 1;
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u32::skip_bytes(&self.bytes, &mut cursor);
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fn_signatures.push(parse_u32_or_panic(&self.bytes, &mut cursor));
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}
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ImportTypeId::Table => {
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TableType::skip_bytes(&self.bytes, &mut cursor);
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@ -404,17 +403,16 @@ impl<'a> ImportSection<'a> {
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}
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}
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self.function_count = f_count;
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self.function_count = fn_signatures.len() as u32;
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fn_signatures
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}
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pub fn from_count_and_bytes(count: u32, bytes: Vec<'a, u8>) -> Self {
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let mut created = ImportSection {
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ImportSection {
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bytes,
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count,
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function_count: 0,
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};
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created.update_function_count();
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created
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}
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}
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}
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@ -442,6 +440,16 @@ impl<'a> FunctionSection<'a> {
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self.bytes.encode_u32(sig_id);
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self.count += 1;
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}
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pub fn parse(&self, arena: &'a Bump) -> Vec<'a, u32> {
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let count = self.count as usize;
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let mut signatures = Vec::with_capacity_in(count, arena);
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let mut cursor = 0;
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for _ in 0..count {
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signatures.push(parse_u32_or_panic(&self.bytes, &mut cursor));
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}
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signatures
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}
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}
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section_impl!(FunctionSection, SectionId::Function);
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@ -887,6 +895,18 @@ impl<'a> ElementSection<'a> {
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pub fn size(&self) -> usize {
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self.segments.iter().map(|seg| seg.size()).sum()
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}
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pub fn indirect_callees(&self, arena: &'a Bump) -> Vec<'a, u32> {
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let mut result = bumpalo::vec![in arena];
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for segment in self.segments.iter() {
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if let ElementSegment::ActiveImplicitTableIndex { fn_indices, .. } = segment {
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result.extend_from_slice(fn_indices);
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} else {
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internal_error!("Unsupported ElementSegment {:?}", self)
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}
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}
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result
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}
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}
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impl<'a> Serialize for ElementSection<'a> {
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@ -940,14 +960,21 @@ impl<'a> CodeSection<'a> {
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arena: &'a Bump,
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module_bytes: &[u8],
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cursor: &mut usize,
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import_fn_count: u32,
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import_signatures: &[u32],
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function_signatures: &[u32],
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indirect_callees: &[u32],
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) -> Self {
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let (preloaded_count, initial_bytes) = parse_section(SectionId::Code, module_bytes, cursor);
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let preloaded_bytes = arena.alloc_slice_copy(initial_bytes);
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// TODO: Try to move this call_graph preparation to platform build time
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let dead_code_metadata =
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parse_preloads_call_graph(arena, preloaded_count, initial_bytes, import_fn_count);
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let dead_code_metadata = parse_preloads_call_graph(
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arena,
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initial_bytes,
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import_signatures,
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function_signatures,
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indirect_callees,
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);
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CodeSection {
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preloaded_count,
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