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clippy
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parent
6ba54c986f
commit
656dd18177
2 changed files with 10 additions and 10 deletions
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@ -38,7 +38,7 @@ pub struct ArenaVec<T> {
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}
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}
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impl<T> ArenaVec<T> {
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impl<T> ArenaVec<T> {
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pub fn new_in<'a>(arena: &mut Arena<T>) -> Self {
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pub fn new_in(arena: &mut Arena<T>) -> Self {
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// We can't start with a NonNull::dangling pointer because when we go
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// We can't start with a NonNull::dangling pointer because when we go
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// to push elements into this, they'll try to verify the dangling
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// to push elements into this, they'll try to verify the dangling
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// pointer resides in the arena it was given, which will likely panic.
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// pointer resides in the arena it was given, which will likely panic.
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@ -48,7 +48,7 @@ impl<T> ArenaVec<T> {
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Self::with_capacity_in(0, arena)
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Self::with_capacity_in(0, arena)
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}
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}
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pub fn with_capacity_in<'a>(capacity: usize, arena: &mut Arena<T>) -> Self {
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pub fn with_capacity_in(capacity: usize, arena: &mut Arena<T>) -> Self {
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let ptr = arena.alloc_vec(capacity);
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let ptr = arena.alloc_vec(capacity);
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Self {
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Self {
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@ -88,7 +88,7 @@ impl<T> ArenaVec<T> {
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}
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}
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// Store the element in the appropriate memory address.
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// Store the element in the appropriate memory address.
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let elem_ptr = unsafe { &mut *self.buffer_ptr.as_ptr().offset(self.len as isize) };
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let elem_ptr = unsafe { &mut *self.buffer_ptr.as_ptr().add(self.len) };
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*elem_ptr = val;
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*elem_ptr = val;
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@ -104,7 +104,7 @@ impl<T> ArenaVec<T> {
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// deallocated once the pool where it was created gets deallocated
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// deallocated once the pool where it was created gets deallocated
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// (along with all of the Arenas it detached), and we just verified that
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// (along with all of the Arenas it detached), and we just verified that
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// this ArenaRef's ID matches a pool which has not yet been deallocated.
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// this ArenaRef's ID matches a pool which has not yet been deallocated.
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Some(unsafe { &*self.buffer_ptr.as_ptr().offset(index as isize) })
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Some(unsafe { &*self.buffer_ptr.as_ptr().add(index) })
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} else {
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} else {
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None
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None
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}
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}
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@ -119,7 +119,7 @@ impl<T> ArenaVec<T> {
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// deallocated once the pool where it was created gets deallocated
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// deallocated once the pool where it was created gets deallocated
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// (along with all of the Arenas it detached), and we just verified that
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// (along with all of the Arenas it detached), and we just verified that
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// this ArenaRef's ID matches a pool which has not yet been deallocated.
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// this ArenaRef's ID matches a pool which has not yet been deallocated.
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Some(unsafe { &mut *self.buffer_ptr.as_ptr().offset(index as isize) })
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Some(unsafe { &mut *self.buffer_ptr.as_ptr().add(index) })
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} else {
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} else {
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None
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None
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}
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}
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@ -239,7 +239,7 @@ impl<T> Iterator for ArenaIter<T> {
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if self.quantity_remaining != 0 {
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if self.quantity_remaining != 0 {
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let first_chunk_ptr = self.ptr;
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let first_chunk_ptr = self.ptr;
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self.ptr = unsafe { self.ptr.offset(self.first_chunk_capacity as isize) };
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self.ptr = unsafe { self.ptr.add(self.first_chunk_capacity) };
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self.quantity_remaining -= 1;
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self.quantity_remaining -= 1;
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Some(Arena {
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Some(Arena {
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@ -269,7 +269,7 @@ impl<T> Arena<T> {
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self.first_chunk_len += 1;
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self.first_chunk_len += 1;
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// Return a pointer to the next available slot.
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// Return a pointer to the next available slot.
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unsafe { self.first_chunk_ptr.offset(self.first_chunk_len as isize) }
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unsafe { self.first_chunk_ptr.add(self.first_chunk_len) }
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} else {
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} else {
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// We ran out of space in the first chunk, so we turn to extra chunks.
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// We ran out of space in the first chunk, so we turn to extra chunks.
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// First, ensure that we have an extra chunk with enough space in it.
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// First, ensure that we have an extra chunk with enough space in it.
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@ -309,7 +309,7 @@ impl<T> Arena<T> {
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self.first_chunk_len += num_elems;
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self.first_chunk_len += num_elems;
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// Return a pointer to the next available element.
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// Return a pointer to the next available element.
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unsafe { self.first_chunk_ptr.offset(self.first_chunk_len as isize) }
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unsafe { self.first_chunk_ptr.add(self.first_chunk_len) }
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} else {
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} else {
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let new_chunk_cap = self.first_chunk_cap.max(num_elems);
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let new_chunk_cap = self.first_chunk_cap.max(num_elems);
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@ -367,7 +367,7 @@ impl<T> AsArena<T> for Arena<T> {
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fn verify_ownership<T>(
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fn verify_ownership<T>(
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first_chunk_ptr: *const T,
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first_chunk_ptr: *const T,
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first_chunk_cap: usize,
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first_chunk_cap: usize,
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extra_chunks: &Vec<Vec<T>>,
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extra_chunks: &[Vec<T>],
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ptr: *const T,
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ptr: *const T,
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) {
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) {
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let addr = ptr as usize;
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let addr = ptr as usize;
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@ -1220,7 +1220,7 @@ fn parse_and_constrain<'a>(
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// SAFETY: By this point we've already incrementally verified that there
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// SAFETY: By this point we've already incrementally verified that there
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// are no UTF-8 errors in these bytes. If there had been any UTF-8 errors,
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// are no UTF-8 errors in these bytes. If there had been any UTF-8 errors,
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// we'd have bailed out before now.
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// we'd have bailed out before now.
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let src = unsafe { from_utf8_unchecked(header.src.as_ref()) };
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let src = unsafe { from_utf8_unchecked(header.src) };
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// Send the constraint to the main thread for processing.
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// Send the constraint to the main thread for processing.
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Ok(Msg::Constrained {
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Ok(Msg::Constrained {
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