Fix symbol lifetime

This commit is contained in:
Brendan Hansknecht 2020-11-20 23:37:50 -08:00
parent 13781a6f8f
commit 65d6d64102
2 changed files with 39 additions and 9 deletions

View file

@ -11,7 +11,7 @@
// re-enable this when working on performance optimizations than have it block PRs. // re-enable this when working on performance optimizations than have it block PRs.
#![allow(clippy::large_enum_variant)] #![allow(clippy::large_enum_variant)]
use bumpalo::Bump; use bumpalo::{collections::Vec, Bump};
use object::write::Object; use object::write::Object;
use roc_collections::all::{MutMap, MutSet}; use roc_collections::all::{MutMap, MutSet};
use roc_module::ident::TagName; use roc_module::ident::TagName;
@ -69,6 +69,12 @@ where
/// last_seen_map gets the map from symbol to when it is last seen in the function. /// last_seen_map gets the map from symbol to when it is last seen in the function.
fn last_seen_map(&mut self) -> &mut MutMap<Symbol, *const Stmt<'a>>; fn last_seen_map(&mut self) -> &mut MutMap<Symbol, *const Stmt<'a>>;
/// free_map gets the map statement to the symbols that are free after they run.
fn free_map(&mut self) -> &mut MutMap<*const Stmt<'a>, Vec<'a, Symbol>>;
/// set_free_map sets the free map to the given map.
fn set_free_map(&mut self, map: MutMap<*const Stmt<'a>, Vec<'a, Symbol>>);
/// load_literal sets a symbol to be equal to a literal. /// load_literal sets a symbol to be equal to a literal.
fn load_literal( fn load_literal(
&mut self, &mut self,
@ -95,6 +101,7 @@ where
// TODO: let the backend know of all the arguments. // TODO: let the backend know of all the arguments.
// let start = std::time::Instant::now(); // let start = std::time::Instant::now();
self.calculate_last_seen(&proc.body); self.calculate_last_seen(&proc.body);
self.create_free_map();
// let duration = start.elapsed(); // let duration = start.elapsed();
// println!("Time to calculate lifetimes: {:?}", duration); // println!("Time to calculate lifetimes: {:?}", duration);
// println!("{:?}", self.last_seen_map()); // println!("{:?}", self.last_seen_map());
@ -107,13 +114,13 @@ where
match stmt { match stmt {
Stmt::Let(sym, expr, layout, following) => { Stmt::Let(sym, expr, layout, following) => {
self.build_expr(sym, expr, layout)?; self.build_expr(sym, expr, layout)?;
self.maybe_free_symbol(sym, stmt); self.free_symbols(stmt);
self.build_stmt(following)?; self.build_stmt(following)?;
Ok(()) Ok(())
} }
Stmt::Ret(sym) => { Stmt::Ret(sym) => {
self.return_symbol(sym)?; self.return_symbol(sym)?;
self.maybe_free_symbol(sym, stmt); self.free_symbols(stmt);
Ok(()) Ok(())
} }
x => Err(format!("the statement, {:?}, is not yet implemented", x)), x => Err(format!("the statement, {:?}, is not yet implemented", x)),
@ -186,12 +193,14 @@ where
/// It only deals with inputs and outputs of i64 type. /// It only deals with inputs and outputs of i64 type.
fn build_num_abs_i64(&mut self, dst: &Symbol, src: &Symbol) -> Result<(), String>; fn build_num_abs_i64(&mut self, dst: &Symbol, src: &Symbol) -> Result<(), String>;
/// maybe_free will check if the symbol is last seen in the current state. If so, it will free the symbol resources, like registers. /// free_symbols will free all symbols for the given statement.
fn maybe_free_symbol(&mut self, sym: &Symbol, stmt: &Stmt<'a>) { fn free_symbols(&mut self, stmt: &Stmt<'a>) {
match self.last_seen_map().get(sym) { match self.free_map().remove(&(stmt as *const Stmt<'a>)) {
Some(laststmt) if *laststmt == stmt as *const Stmt<'a> => { Some(syms) => {
for sym in syms {
//println!("Freeing symbol: {:?}", sym); //println!("Freeing symbol: {:?}", sym);
self.free_symbol(sym); self.free_symbol(&sym);
}
} }
_ => {} _ => {}
} }
@ -202,6 +211,16 @@ where
self.last_seen_map().insert(sym, stmt); self.last_seen_map().insert(sym, stmt);
} }
fn create_free_map(&mut self) {
let mut free_map = MutMap::default();
let arena = self.env().arena;
for (sym, stmt) in self.last_seen_map() {
let vals = free_map.entry(*stmt).or_insert(bumpalo::vec!(in arena));
vals.push(*sym);
}
self.set_free_map(free_map);
}
/// calculate_last_seen runs through the ast and fill the last seen map. /// calculate_last_seen runs through the ast and fill the last seen map.
/// This must iterate through the ast in the same way that build_stmt does. i.e. then before else. /// This must iterate through the ast in the same way that build_stmt does. i.e. then before else.
fn calculate_last_seen(&mut self, stmt: &Stmt<'a>) { fn calculate_last_seen(&mut self, stmt: &Stmt<'a>) {

View file

@ -25,6 +25,7 @@ pub struct X86_64Backend<'a> {
leaf_proc: bool, leaf_proc: bool,
last_seen_map: MutMap<Symbol, *const Stmt<'a>>, last_seen_map: MutMap<Symbol, *const Stmt<'a>>,
free_map: MutMap<*const Stmt<'a>, Vec<'a, Symbol>>,
symbols_map: MutMap<Symbol, SymbolStorage<'a>>, symbols_map: MutMap<Symbol, SymbolStorage<'a>>,
gp_param_regs: &'static [GPReg], gp_param_regs: &'static [GPReg],
@ -58,6 +59,7 @@ impl<'a> Backend<'a> for X86_64Backend<'a> {
leaf_proc: true, leaf_proc: true,
buf: bumpalo::vec!(in env.arena), buf: bumpalo::vec!(in env.arena),
last_seen_map: MutMap::default(), last_seen_map: MutMap::default(),
free_map: MutMap::default(),
symbols_map: MutMap::default(), symbols_map: MutMap::default(),
gp_param_regs: &[ gp_param_regs: &[
GPReg::RDI, GPReg::RDI,
@ -121,6 +123,7 @@ impl<'a> Backend<'a> for X86_64Backend<'a> {
leaf_proc: true, leaf_proc: true,
buf: bumpalo::vec!(in env.arena), buf: bumpalo::vec!(in env.arena),
last_seen_map: MutMap::default(), last_seen_map: MutMap::default(),
free_map: MutMap::default(),
symbols_map: MutMap::default(), symbols_map: MutMap::default(),
gp_param_regs: &[GPReg::RCX, GPReg::RDX, GPReg::R8, GPReg::R9], gp_param_regs: &[GPReg::RCX, GPReg::RDX, GPReg::R8, GPReg::R9],
gp_return_regs: &[GPReg::RAX], gp_return_regs: &[GPReg::RAX],
@ -188,6 +191,14 @@ impl<'a> Backend<'a> for X86_64Backend<'a> {
&mut self.last_seen_map &mut self.last_seen_map
} }
fn set_free_map(&mut self, map: MutMap<*const Stmt<'a>, Vec<'a, Symbol>>) {
self.free_map = map;
}
fn free_map(&mut self) -> &mut MutMap<*const Stmt<'a>, Vec<'a, Symbol>> {
&mut self.free_map
}
fn load_literal( fn load_literal(
&mut self, &mut self,
sym: &Symbol, sym: &Symbol,