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https://github.com/roc-lang/roc.git
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Update dev backend
This commit is contained in:
parent
45aa9768f7
commit
6859c2e15c
8 changed files with 1154 additions and 356 deletions
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@ -18,7 +18,8 @@ use roc_mono::ir::{
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SelfRecursive, Stmt,
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};
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use roc_mono::layout::{
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Builtin, Layout, LayoutId, LayoutIds, STLayoutInterner, TagIdIntType, UnionLayout,
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Builtin, InLayout, Layout, LayoutId, LayoutIds, LayoutInterner, STLayoutInterner, TagIdIntType,
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UnionLayout,
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};
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mod generic64;
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@ -63,6 +64,7 @@ pub enum Relocation {
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trait Backend<'a> {
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fn env(&self) -> &Env<'a>;
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fn interns(&self) -> &Interns;
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fn interner(&self) -> &STLayoutInterner<'a>;
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// This method is suboptimal, but it seems to be the only way to make rust understand
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// that all of these values can be mutable at the same time. By returning them together,
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@ -104,7 +106,7 @@ trait Backend<'a> {
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// load_args is used to let the backend know what the args are.
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// The backend should track these args so it can use them as needed.
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fn load_args(&mut self, args: &'a [(Layout<'a>, Symbol)], ret_layout: &Layout<'a>);
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fn load_args(&mut self, args: &'a [(InLayout<'a>, Symbol)], ret_layout: &InLayout<'a>);
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/// Used for generating wrappers for malloc/realloc/free
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fn build_wrapped_jmp(&mut self) -> (&'a [u8], u64);
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@ -140,7 +142,7 @@ trait Backend<'a> {
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}
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/// build_stmt builds a statement and outputs at the end of the buffer.
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fn build_stmt(&mut self, stmt: &Stmt<'a>, ret_layout: &Layout<'a>) {
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fn build_stmt(&mut self, stmt: &Stmt<'a>, ret_layout: &InLayout<'a>) {
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match stmt {
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Stmt::Let(sym, expr, layout, following) => {
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self.build_expr(sym, expr, layout);
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@ -210,7 +212,7 @@ trait Backend<'a> {
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self.free_symbols(stmt);
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}
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Stmt::Jump(id, args) => {
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let mut arg_layouts: bumpalo::collections::Vec<Layout<'a>> =
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let mut arg_layouts: bumpalo::collections::Vec<InLayout<'a>> =
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bumpalo::vec![in self.env().arena];
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arg_layouts.reserve(args.len());
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let layout_map = self.layout_map();
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@ -231,10 +233,10 @@ trait Backend<'a> {
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fn build_switch(
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&mut self,
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cond_symbol: &Symbol,
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cond_layout: &Layout<'a>,
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cond_layout: &InLayout<'a>,
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branches: &'a [(u64, BranchInfo<'a>, Stmt<'a>)],
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default_branch: &(BranchInfo<'a>, &'a Stmt<'a>),
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ret_layout: &Layout<'a>,
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ret_layout: &InLayout<'a>,
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);
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// build_join generates a instructions for a join statement.
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@ -244,7 +246,7 @@ trait Backend<'a> {
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parameters: &'a [Param<'a>],
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body: &'a Stmt<'a>,
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remainder: &'a Stmt<'a>,
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ret_layout: &Layout<'a>,
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ret_layout: &InLayout<'a>,
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);
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// build_jump generates a instructions for a jump statement.
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@ -252,13 +254,13 @@ trait Backend<'a> {
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&mut self,
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id: &JoinPointId,
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args: &[Symbol],
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arg_layouts: &[Layout<'a>],
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ret_layout: &Layout<'a>,
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arg_layouts: &[InLayout<'a>],
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ret_layout: &InLayout<'a>,
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);
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/// build_expr builds the expressions for the specified symbol.
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/// The builder must keep track of the symbol because it may be referred to later.
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fn build_expr(&mut self, sym: &Symbol, expr: &Expr<'a>, layout: &Layout<'a>) {
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fn build_expr(&mut self, sym: &Symbol, expr: &Expr<'a>, layout: &InLayout<'a>) {
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match expr {
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Expr::Literal(lit) => {
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if self.env().lazy_literals {
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@ -306,7 +308,7 @@ trait Backend<'a> {
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}
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CallType::LowLevel { op: lowlevel, .. } => {
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let mut arg_layouts: bumpalo::collections::Vec<Layout<'a>> =
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let mut arg_layouts: bumpalo::collections::Vec<InLayout<'a>> =
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bumpalo::vec![in self.env().arena];
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arg_layouts.reserve(arguments.len());
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let layout_map = self.layout_map();
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@ -389,8 +391,8 @@ trait Backend<'a> {
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sym: &Symbol,
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lowlevel: &LowLevel,
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args: &'a [Symbol],
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arg_layouts: &[Layout<'a>],
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ret_layout: &Layout<'a>,
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arg_layouts: &[InLayout<'a>],
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ret_layout: &InLayout<'a>,
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) {
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// Now that the arguments are needed, load them if they are literals.
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self.load_literal_symbols(args);
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@ -515,22 +517,22 @@ trait Backend<'a> {
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self.build_num_sub(sym, &args[0], &args[1], ret_layout)
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}
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LowLevel::NumBitwiseAnd => {
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if let Layout::Builtin(Builtin::Int(int_width)) = ret_layout {
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self.build_int_bitwise_and(sym, &args[0], &args[1], *int_width)
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if let Layout::Builtin(Builtin::Int(int_width)) = self.interner().get(*ret_layout) {
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self.build_int_bitwise_and(sym, &args[0], &args[1], int_width)
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} else {
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internal_error!("bitwise and on a non-integer")
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}
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}
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LowLevel::NumBitwiseOr => {
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if let Layout::Builtin(Builtin::Int(int_width)) = ret_layout {
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self.build_int_bitwise_or(sym, &args[0], &args[1], *int_width)
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if let Layout::Builtin(Builtin::Int(int_width)) = self.interner().get(*ret_layout) {
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self.build_int_bitwise_or(sym, &args[0], &args[1], int_width)
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} else {
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internal_error!("bitwise or on a non-integer")
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}
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}
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LowLevel::NumBitwiseXor => {
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if let Layout::Builtin(Builtin::Int(int_width)) = ret_layout {
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self.build_int_bitwise_xor(sym, &args[0], &args[1], *int_width)
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if let Layout::Builtin(Builtin::Int(int_width)) = self.interner().get(*ret_layout) {
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self.build_int_bitwise_xor(sym, &args[0], &args[1], int_width)
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} else {
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internal_error!("bitwise xor on a non-integer")
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}
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@ -542,7 +544,7 @@ trait Backend<'a> {
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"Eq: expected all arguments of to have the same layout"
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);
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debug_assert_eq!(
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Layout::Builtin(Builtin::Bool),
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Layout::BOOL,
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*ret_layout,
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"Eq: expected to have return layout of type Bool"
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);
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@ -559,7 +561,7 @@ trait Backend<'a> {
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"NotEq: expected all arguments of to have the same layout"
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);
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debug_assert_eq!(
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Layout::Builtin(Builtin::Bool),
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Layout::BOOL,
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*ret_layout,
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"NotEq: expected to have return layout of type Bool"
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);
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@ -576,7 +578,7 @@ trait Backend<'a> {
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"NumLt: expected all arguments of to have the same layout"
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);
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debug_assert_eq!(
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Layout::Builtin(Builtin::Bool),
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Layout::BOOL,
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*ret_layout,
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"NumLt: expected to have return layout of type Bool"
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);
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@ -590,10 +592,7 @@ trait Backend<'a> {
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);
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debug_assert!(
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matches!(
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*ret_layout,
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Layout::Builtin(Builtin::Float(FloatWidth::F32 | FloatWidth::F64)),
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),
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matches!(*ret_layout, Layout::F32 | Layout::F64),
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"NumToFrac: expected to have return layout of type Float"
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);
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self.build_num_to_frac(sym, &args[0], &arg_layouts[0], ret_layout)
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@ -609,7 +608,7 @@ trait Backend<'a> {
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"NumLte: expected all arguments of to have the same layout"
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);
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debug_assert_eq!(
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Layout::Builtin(Builtin::Bool),
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Layout::BOOL,
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*ret_layout,
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"NumLte: expected to have return layout of type Bool"
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);
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@ -626,7 +625,7 @@ trait Backend<'a> {
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"NumGte: expected all arguments of to have the same layout"
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);
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debug_assert_eq!(
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Layout::Builtin(Builtin::Bool),
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Layout::BOOL,
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*ret_layout,
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"NumGte: expected to have return layout of type Bool"
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);
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@ -703,8 +702,8 @@ trait Backend<'a> {
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sym: &Symbol,
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func_sym: Symbol,
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args: &'a [Symbol],
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arg_layouts: &[Layout<'a>],
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ret_layout: &Layout<'a>,
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arg_layouts: &[InLayout<'a>],
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ret_layout: &InLayout<'a>,
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) {
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self.load_literal_symbols(args);
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match func_sym {
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@ -715,7 +714,7 @@ trait Backend<'a> {
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"NumIsZero: expected to have exactly one argument"
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);
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debug_assert_eq!(
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Layout::Builtin(Builtin::Bool),
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Layout::BOOL,
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*ret_layout,
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"NumIsZero: expected to have return layout of type Bool"
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);
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@ -744,12 +743,12 @@ trait Backend<'a> {
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self.build_fn_call(sym, fn_name, args, arg_layouts, ret_layout)
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}
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Symbol::BOOL_TRUE => {
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let bool_layout = Layout::Builtin(Builtin::Bool);
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let bool_layout = Layout::BOOL;
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self.load_literal(&Symbol::DEV_TMP, &bool_layout, &Literal::Bool(true));
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self.return_symbol(&Symbol::DEV_TMP, &bool_layout);
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}
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Symbol::BOOL_FALSE => {
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let bool_layout = Layout::Builtin(Builtin::Bool);
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let bool_layout = Layout::BOOL;
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self.load_literal(&Symbol::DEV_TMP, &bool_layout, &Literal::Bool(false));
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self.return_symbol(&Symbol::DEV_TMP, &bool_layout);
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}
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@ -764,15 +763,15 @@ trait Backend<'a> {
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dst: &Symbol,
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fn_name: String,
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args: &[Symbol],
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arg_layouts: &[Layout<'a>],
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ret_layout: &Layout<'a>,
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arg_layouts: &[InLayout<'a>],
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ret_layout: &InLayout<'a>,
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);
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/// build_num_abs stores the absolute value of src into dst.
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fn build_num_abs(&mut self, dst: &Symbol, src: &Symbol, layout: &Layout<'a>);
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fn build_num_abs(&mut self, dst: &Symbol, src: &Symbol, layout: &InLayout<'a>);
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/// build_num_add stores the sum of src1 and src2 into dst.
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fn build_num_add(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, layout: &Layout<'a>);
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fn build_num_add(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, layout: &InLayout<'a>);
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/// build_num_add_checked stores the sum of src1 and src2 into dst.
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fn build_num_add_checked(
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@ -780,21 +779,21 @@ trait Backend<'a> {
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dst: &Symbol,
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src1: &Symbol,
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src2: &Symbol,
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num_layout: &Layout<'a>,
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return_layout: &Layout<'a>,
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num_layout: &InLayout<'a>,
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return_layout: &InLayout<'a>,
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);
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/// build_num_mul stores `src1 * src2` into dst.
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fn build_num_mul(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, layout: &Layout<'a>);
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fn build_num_mul(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, layout: &InLayout<'a>);
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/// build_num_mul stores `src1 / src2` into dst.
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fn build_num_div(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, layout: &Layout<'a>);
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fn build_num_div(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, layout: &InLayout<'a>);
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/// build_num_neg stores the negated value of src into dst.
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fn build_num_neg(&mut self, dst: &Symbol, src: &Symbol, layout: &Layout<'a>);
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fn build_num_neg(&mut self, dst: &Symbol, src: &Symbol, layout: &InLayout<'a>);
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/// build_num_sub stores the `src1 - src2` difference into dst.
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fn build_num_sub(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, layout: &Layout<'a>);
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fn build_num_sub(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, layout: &InLayout<'a>);
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/// stores the `src1 & src2` into dst.
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fn build_int_bitwise_and(
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@ -824,21 +823,27 @@ trait Backend<'a> {
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);
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/// build_eq stores the result of `src1 == src2` into dst.
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fn build_eq(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, arg_layout: &Layout<'a>);
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fn build_eq(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, arg_layout: &InLayout<'a>);
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/// build_neq stores the result of `src1 != src2` into dst.
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fn build_neq(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, arg_layout: &Layout<'a>);
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fn build_neq(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, arg_layout: &InLayout<'a>);
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/// build_num_lt stores the result of `src1 < src2` into dst.
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fn build_num_lt(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, arg_layout: &Layout<'a>);
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fn build_num_lt(
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&mut self,
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dst: &Symbol,
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src1: &Symbol,
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src2: &Symbol,
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arg_layout: &InLayout<'a>,
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);
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/// build_num_to_frac convert Number to Frac
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fn build_num_to_frac(
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&mut self,
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dst: &Symbol,
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src: &Symbol,
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arg_layout: &Layout<'a>,
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ret_layout: &Layout<'a>,
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arg_layout: &InLayout<'a>,
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ret_layout: &InLayout<'a>,
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);
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/// build_num_lte stores the result of `src1 <= src2` into dst.
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@ -847,7 +852,7 @@ trait Backend<'a> {
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dst: &Symbol,
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src1: &Symbol,
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src2: &Symbol,
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arg_layout: &Layout<'a>,
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arg_layout: &InLayout<'a>,
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);
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/// build_num_gte stores the result of `src1 >= src2` into dst.
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@ -856,7 +861,7 @@ trait Backend<'a> {
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dst: &Symbol,
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src1: &Symbol,
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src2: &Symbol,
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arg_layout: &Layout<'a>,
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arg_layout: &InLayout<'a>,
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);
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/// build_list_len returns the length of a list.
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@ -868,7 +873,7 @@ trait Backend<'a> {
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dst: &Symbol,
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list: &Symbol,
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index: &Symbol,
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ret_layout: &Layout<'a>,
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ret_layout: &InLayout<'a>,
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);
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/// build_list_replace_unsafe returns the old element and new list with the list having the new element inserted.
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|
@ -876,15 +881,15 @@ trait Backend<'a> {
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&mut self,
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dst: &Symbol,
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args: &'a [Symbol],
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arg_layouts: &[Layout<'a>],
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ret_layout: &Layout<'a>,
|
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arg_layouts: &[InLayout<'a>],
|
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ret_layout: &InLayout<'a>,
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);
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/// build_refcount_getptr loads the pointer to the reference count of src into dst.
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fn build_ptr_cast(&mut self, dst: &Symbol, src: &Symbol);
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/// literal_map gets the map from symbol to literal and layout, used for lazy loading and literal folding.
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fn literal_map(&mut self) -> &mut MutMap<Symbol, (*const Literal<'a>, *const Layout<'a>)>;
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fn literal_map(&mut self) -> &mut MutMap<Symbol, (*const Literal<'a>, *const InLayout<'a>)>;
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fn load_literal_symbols(&mut self, syms: &[Symbol]) {
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if self.env().lazy_literals {
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|
@ -901,7 +906,7 @@ trait Backend<'a> {
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}
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/// load_literal sets a symbol to be equal to a literal.
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fn load_literal(&mut self, sym: &Symbol, layout: &Layout<'a>, lit: &Literal<'a>);
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fn load_literal(&mut self, sym: &Symbol, layout: &InLayout<'a>, lit: &Literal<'a>);
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/// create_empty_array creates an empty array with nullptr, zero length, and zero capacity.
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fn create_empty_array(&mut self, sym: &Symbol);
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|
@ -910,12 +915,12 @@ trait Backend<'a> {
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fn create_array(
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&mut self,
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sym: &Symbol,
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elem_layout: &Layout<'a>,
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elem_layout: &InLayout<'a>,
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elems: &'a [ListLiteralElement<'a>],
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);
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/// create_struct creates a struct with the elements specified loaded into it as data.
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fn create_struct(&mut self, sym: &Symbol, layout: &Layout<'a>, fields: &'a [Symbol]);
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fn create_struct(&mut self, sym: &Symbol, layout: &InLayout<'a>, fields: &'a [Symbol]);
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/// load_struct_at_index loads into `sym` the value at `index` in `structure`.
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fn load_struct_at_index(
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|
@ -923,7 +928,7 @@ trait Backend<'a> {
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sym: &Symbol,
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structure: &Symbol,
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index: u64,
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field_layouts: &'a [Layout<'a>],
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field_layouts: &'a [InLayout<'a>],
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);
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/// load_union_at_index loads into `sym` the value at `index` for `tag_id`.
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|
@ -949,7 +954,7 @@ trait Backend<'a> {
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);
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/// return_symbol moves a symbol to the correct return location for the backend and adds a jump to the end of the function.
|
||||
fn return_symbol(&mut self, sym: &Symbol, layout: &Layout<'a>);
|
||||
fn return_symbol(&mut self, sym: &Symbol, layout: &InLayout<'a>);
|
||||
|
||||
/// free_symbols will free all symbols for the given statement.
|
||||
fn free_symbols(&mut self, stmt: &Stmt<'a>) {
|
||||
|
@ -973,7 +978,7 @@ trait Backend<'a> {
|
|||
fn last_seen_map(&mut self) -> &mut MutMap<Symbol, *const Stmt<'a>>;
|
||||
|
||||
/// set_layout_map sets the layout for a specific symbol.
|
||||
fn set_layout_map(&mut self, sym: Symbol, layout: &Layout<'a>) {
|
||||
fn set_layout_map(&mut self, sym: Symbol, layout: &InLayout<'a>) {
|
||||
if let Some(old_layout) = self.layout_map().insert(sym, *layout) {
|
||||
// Layout map already contains the symbol. We should never need to overwrite.
|
||||
// If the layout is not the same, that is a bug.
|
||||
|
@ -989,7 +994,7 @@ trait Backend<'a> {
|
|||
}
|
||||
|
||||
/// layout_map gets the map from symbol to layout.
|
||||
fn layout_map(&mut self) -> &mut MutMap<Symbol, Layout<'a>>;
|
||||
fn layout_map(&mut self) -> &mut MutMap<Symbol, InLayout<'a>>;
|
||||
|
||||
fn create_free_map(&mut self) {
|
||||
let mut free_map = MutMap::default();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue