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https://github.com/roc-lang/roc.git
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enable returning basic symbols with storage manager
This commit is contained in:
parent
bf6e825e25
commit
77120cb063
4 changed files with 275 additions and 78 deletions
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@ -1,4 +1,7 @@
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use crate::{Backend, Env, Relocation};
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use crate::{
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single_register_floats, single_register_integers, single_register_layouts, Backend, Env,
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Relocation,
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};
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use bumpalo::collections::Vec;
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use roc_builtins::bitcode::{FloatWidth, IntWidth};
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use roc_collections::all::{MutMap, MutSet};
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@ -10,9 +13,9 @@ use roc_mono::layout::{Builtin, Layout};
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use roc_target::TargetInfo;
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use std::marker::PhantomData;
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pub mod aarch64;
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mod storage;
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pub mod x86_64;
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pub(crate) mod aarch64;
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pub(crate) mod storage;
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pub(crate) mod x86_64;
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// TODO: StorageManager is still not fully integrated.
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// General pieces needed:
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@ -26,7 +29,9 @@ pub mod x86_64;
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// - look into fixing join to no longer use multiple backends???
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use storage::StorageManager;
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pub trait CallConv<GeneralReg: RegTrait, FloatReg: RegTrait> {
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pub trait CallConv<GeneralReg: RegTrait, FloatReg: RegTrait, ASM: Assembler<GeneralReg, FloatReg>>:
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Sized
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{
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const BASE_PTR_REG: GeneralReg;
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const STACK_PTR_REG: GeneralReg;
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@ -53,12 +58,14 @@ pub trait CallConv<GeneralReg: RegTrait, FloatReg: RegTrait> {
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fn setup_stack<'a>(
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buf: &mut Vec<'a, u8>,
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// TODO: This should deal with float regs as well.
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general_saved_regs: &[GeneralReg],
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requested_stack_size: i32,
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fn_call_stack_size: i32,
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) -> i32;
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fn cleanup_stack<'a>(
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buf: &mut Vec<'a, u8>,
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// TODO: This should deal with float regs as well.
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general_saved_regs: &[GeneralReg],
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aligned_stack_size: i32,
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fn_call_stack_size: i32,
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@ -86,6 +93,15 @@ pub trait CallConv<GeneralReg: RegTrait, FloatReg: RegTrait> {
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ret_layout: &Layout<'a>,
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) -> u32;
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/// return_complex_symbol returns the specified complex/non-primative symbol.
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/// It uses the layout to determine how the data should be returned.
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fn return_complex_symbol<'a>(
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buf: &mut Vec<'a, u8>,
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storage_manager: &mut StorageManager<'a, GeneralReg, FloatReg, ASM, Self>,
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sym: &Symbol,
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layout: &Layout<'a>,
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);
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// return_struct returns a struct currently on the stack at `struct_offset`.
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// It does so using registers and stack as necessary.
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fn return_struct<'a>(
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@ -106,7 +122,7 @@ pub trait CallConv<GeneralReg: RegTrait, FloatReg: RegTrait> {
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/// Thus, some backends will need to use mulitiple instructions to preform a single one of this calls.
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/// Generally, I prefer explicit sources, as opposed to dst being one of the sources. Ex: `x = x + y` would be `add x, x, y` instead of `add x, y`.
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/// dst should always come before sources.
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pub trait Assembler<GeneralReg: RegTrait, FloatReg: RegTrait> {
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pub trait Assembler<GeneralReg: RegTrait, FloatReg: RegTrait>: Sized {
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fn abs_reg64_reg64(buf: &mut Vec<'_, u8>, dst: GeneralReg, src: GeneralReg);
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fn abs_freg64_freg64(
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buf: &mut Vec<'_, u8>,
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@ -262,7 +278,7 @@ pub struct Backend64Bit<
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GeneralReg: RegTrait,
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FloatReg: RegTrait,
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ASM: Assembler<GeneralReg, FloatReg>,
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CC: CallConv<GeneralReg, FloatReg>,
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CC: CallConv<GeneralReg, FloatReg, ASM>,
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> {
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phantom_asm: PhantomData<ASM>,
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phantom_cc: PhantomData<CC>,
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@ -313,7 +329,7 @@ pub fn new_backend_64bit<
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GeneralReg: RegTrait,
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FloatReg: RegTrait,
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ASM: Assembler<GeneralReg, FloatReg>,
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CC: CallConv<GeneralReg, FloatReg>,
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CC: CallConv<GeneralReg, FloatReg, ASM>,
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>(
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env: &'a Env,
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target_info: TargetInfo,
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@ -355,7 +371,7 @@ impl<
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GeneralReg: RegTrait,
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FloatReg: RegTrait,
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ASM: Assembler<GeneralReg, FloatReg>,
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CC: CallConv<GeneralReg, FloatReg>,
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CC: CallConv<GeneralReg, FloatReg, ASM>,
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> Backend<'a> for Backend64Bit<'a, GeneralReg, FloatReg, ASM, CC>
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{
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fn env(&self) -> &Env<'a> {
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@ -1104,71 +1120,30 @@ impl<
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}
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fn return_symbol(&mut self, sym: &Symbol, layout: &Layout<'a>) {
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let val = self.symbol_storage_map.get(sym);
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match val {
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Some(SymbolStorage::GeneralReg(reg)) if *reg == CC::GENERAL_RETURN_REGS[0] => {}
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Some(SymbolStorage::GeneralReg(reg)) => {
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// If it fits in a general purpose register, just copy it over to.
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// Technically this can be optimized to produce shorter instructions if less than 64bits.
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ASM::mov_reg64_reg64(&mut self.buf, CC::GENERAL_RETURN_REGS[0], *reg);
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}
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Some(SymbolStorage::FloatReg(reg)) if *reg == CC::FLOAT_RETURN_REGS[0] => {}
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Some(SymbolStorage::FloatReg(reg)) => {
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ASM::mov_freg64_freg64(&mut self.buf, CC::FLOAT_RETURN_REGS[0], *reg);
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}
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Some(SymbolStorage::Base { offset, size, .. }) => match layout {
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Layout::Builtin(Builtin::Int(IntWidth::I64 | IntWidth::U64)) => {
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ASM::mov_reg64_base32(&mut self.buf, CC::GENERAL_RETURN_REGS[0], *offset);
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if self.storage_manager.is_stored_primitive(sym) {
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// Just load it to the correct type of reg as a stand alone value.
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match layout {
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single_register_integers!() => {
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self.storage_manager.load_to_specified_general_reg(
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&mut self.buf,
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sym,
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CC::GENERAL_RETURN_REGS[0],
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);
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}
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Layout::Builtin(Builtin::Float(FloatWidth::F64)) => {
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ASM::mov_freg64_base32(&mut self.buf, CC::FLOAT_RETURN_REGS[0], *offset);
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single_register_floats!() => {
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self.storage_manager.load_to_specified_float_reg(
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&mut self.buf,
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sym,
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CC::FLOAT_RETURN_REGS[0],
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);
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}
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Layout::Builtin(Builtin::Str) => {
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if self.symbol_storage_map.contains_key(&Symbol::RET_POINTER) {
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// This will happen on windows, return via pointer here.
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todo!("Returning strings via pointer");
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} else {
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ASM::mov_reg64_base32(&mut self.buf, CC::GENERAL_RETURN_REGS[0], *offset);
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ASM::mov_reg64_base32(
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&mut self.buf,
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CC::GENERAL_RETURN_REGS[1],
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*offset + 8,
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);
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}
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_ => {
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internal_error!("All primitive valuse should fit in a single register");
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}
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Layout::Struct(field_layouts) => {
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let (offset, size) = (*offset, *size);
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// Nothing to do for empty struct
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if size > 0 {
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let ret_reg = if self.symbol_storage_map.contains_key(&Symbol::RET_POINTER)
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{
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Some(
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self.storage_manager
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.load_to_general_reg(&mut self.buf, &Symbol::RET_POINTER),
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)
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} else {
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None
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};
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CC::return_struct(&mut self.buf, offset, size, field_layouts, ret_reg);
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}
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}
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x => todo!("returning symbol with layout, {:?}", x),
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},
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Some(x) => todo!("returning symbol storage, {:?}", x),
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None if layout == &Layout::Struct(&[]) => {
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// Empty struct is not defined and does nothing.
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}
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None => {
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internal_error!("Unknown return symbol: {:?}", sym);
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}
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return;
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}
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let inst_loc = self.buf.len() as u64;
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let offset = ASM::jmp_imm32(&mut self.buf, 0x1234_5678) as u64;
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self.relocs.push(Relocation::JmpToReturn {
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inst_loc,
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inst_size: self.buf.len() as u64 - inst_loc,
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offset,
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});
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CC::return_complex_symbol(&mut self.buf, &mut self.storage_manager, sym, layout)
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}
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}
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@ -1179,7 +1154,7 @@ impl<
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FloatReg: RegTrait,
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GeneralReg: RegTrait,
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ASM: Assembler<GeneralReg, FloatReg>,
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CC: CallConv<GeneralReg, FloatReg>,
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CC: CallConv<GeneralReg, FloatReg, ASM>,
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> Backend64Bit<'a, GeneralReg, FloatReg, ASM, CC>
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{
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// Updates a jump instruction to a new offset and returns the number of bytes written.
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