enable returning basic symbols with storage manager

This commit is contained in:
Brendan Hansknecht 2022-02-17 20:46:36 -08:00
parent bf6e825e25
commit 77120cb063
4 changed files with 275 additions and 78 deletions

View file

@ -1,4 +1,4 @@
use crate::generic64::{Assembler, CallConv, RegTrait, SymbolStorage}; use crate::generic64::{storage::StorageManager, Assembler, CallConv, RegTrait, SymbolStorage};
use crate::Relocation; use crate::Relocation;
use bumpalo::collections::Vec; use bumpalo::collections::Vec;
use packed_struct::prelude::*; use packed_struct::prelude::*;
@ -75,7 +75,7 @@ pub struct AArch64Call {}
const STACK_ALIGNMENT: u8 = 16; const STACK_ALIGNMENT: u8 = 16;
impl CallConv<AArch64GeneralReg, AArch64FloatReg> for AArch64Call { impl CallConv<AArch64GeneralReg, AArch64FloatReg, AArch64Assembler> for AArch64Call {
const BASE_PTR_REG: AArch64GeneralReg = AArch64GeneralReg::FP; const BASE_PTR_REG: AArch64GeneralReg = AArch64GeneralReg::FP;
const STACK_PTR_REG: AArch64GeneralReg = AArch64GeneralReg::ZRSP; const STACK_PTR_REG: AArch64GeneralReg = AArch64GeneralReg::ZRSP;
@ -268,6 +268,21 @@ impl CallConv<AArch64GeneralReg, AArch64FloatReg> for AArch64Call {
todo!("Storing args for AArch64"); todo!("Storing args for AArch64");
} }
fn return_complex_symbol<'a>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<
'a,
AArch64GeneralReg,
AArch64FloatReg,
AArch64Assembler,
AArch64Call,
>,
sym: &Symbol,
layout: &Layout<'a>,
) {
todo!("Returning complex symbols for AArch64");
}
fn return_struct<'a>( fn return_struct<'a>(
_buf: &mut Vec<'a, u8>, _buf: &mut Vec<'a, u8>,
_struct_offset: i32, _struct_offset: i32,

View file

@ -1,4 +1,7 @@
use crate::{Backend, Env, Relocation}; use crate::{
single_register_floats, single_register_integers, single_register_layouts, Backend, Env,
Relocation,
};
use bumpalo::collections::Vec; use bumpalo::collections::Vec;
use roc_builtins::bitcode::{FloatWidth, IntWidth}; use roc_builtins::bitcode::{FloatWidth, IntWidth};
use roc_collections::all::{MutMap, MutSet}; use roc_collections::all::{MutMap, MutSet};
@ -10,9 +13,9 @@ use roc_mono::layout::{Builtin, Layout};
use roc_target::TargetInfo; use roc_target::TargetInfo;
use std::marker::PhantomData; use std::marker::PhantomData;
pub mod aarch64; pub(crate) mod aarch64;
mod storage; pub(crate) mod storage;
pub mod x86_64; pub(crate) mod x86_64;
// TODO: StorageManager is still not fully integrated. // TODO: StorageManager is still not fully integrated.
// General pieces needed: // General pieces needed:
@ -26,7 +29,9 @@ pub mod x86_64;
// - look into fixing join to no longer use multiple backends??? // - look into fixing join to no longer use multiple backends???
use storage::StorageManager; use storage::StorageManager;
pub trait CallConv<GeneralReg: RegTrait, FloatReg: RegTrait> { pub trait CallConv<GeneralReg: RegTrait, FloatReg: RegTrait, ASM: Assembler<GeneralReg, FloatReg>>:
Sized
{
const BASE_PTR_REG: GeneralReg; const BASE_PTR_REG: GeneralReg;
const STACK_PTR_REG: GeneralReg; const STACK_PTR_REG: GeneralReg;
@ -53,12 +58,14 @@ pub trait CallConv<GeneralReg: RegTrait, FloatReg: RegTrait> {
fn setup_stack<'a>( fn setup_stack<'a>(
buf: &mut Vec<'a, u8>, buf: &mut Vec<'a, u8>,
// TODO: This should deal with float regs as well.
general_saved_regs: &[GeneralReg], general_saved_regs: &[GeneralReg],
requested_stack_size: i32, requested_stack_size: i32,
fn_call_stack_size: i32, fn_call_stack_size: i32,
) -> i32; ) -> i32;
fn cleanup_stack<'a>( fn cleanup_stack<'a>(
buf: &mut Vec<'a, u8>, buf: &mut Vec<'a, u8>,
// TODO: This should deal with float regs as well.
general_saved_regs: &[GeneralReg], general_saved_regs: &[GeneralReg],
aligned_stack_size: i32, aligned_stack_size: i32,
fn_call_stack_size: i32, fn_call_stack_size: i32,
@ -86,6 +93,15 @@ pub trait CallConv<GeneralReg: RegTrait, FloatReg: RegTrait> {
ret_layout: &Layout<'a>, ret_layout: &Layout<'a>,
) -> u32; ) -> u32;
/// return_complex_symbol returns the specified complex/non-primative symbol.
/// It uses the layout to determine how the data should be returned.
fn return_complex_symbol<'a>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, GeneralReg, FloatReg, ASM, Self>,
sym: &Symbol,
layout: &Layout<'a>,
);
// return_struct returns a struct currently on the stack at `struct_offset`. // return_struct returns a struct currently on the stack at `struct_offset`.
// It does so using registers and stack as necessary. // It does so using registers and stack as necessary.
fn return_struct<'a>( fn return_struct<'a>(
@ -106,7 +122,7 @@ pub trait CallConv<GeneralReg: RegTrait, FloatReg: RegTrait> {
/// Thus, some backends will need to use mulitiple instructions to preform a single one of this calls. /// Thus, some backends will need to use mulitiple instructions to preform a single one of this calls.
/// Generally, I prefer explicit sources, as opposed to dst being one of the sources. Ex: `x = x + y` would be `add x, x, y` instead of `add x, y`. /// Generally, I prefer explicit sources, as opposed to dst being one of the sources. Ex: `x = x + y` would be `add x, x, y` instead of `add x, y`.
/// dst should always come before sources. /// dst should always come before sources.
pub trait Assembler<GeneralReg: RegTrait, FloatReg: RegTrait> { pub trait Assembler<GeneralReg: RegTrait, FloatReg: RegTrait>: Sized {
fn abs_reg64_reg64(buf: &mut Vec<'_, u8>, dst: GeneralReg, src: GeneralReg); fn abs_reg64_reg64(buf: &mut Vec<'_, u8>, dst: GeneralReg, src: GeneralReg);
fn abs_freg64_freg64( fn abs_freg64_freg64(
buf: &mut Vec<'_, u8>, buf: &mut Vec<'_, u8>,
@ -262,7 +278,7 @@ pub struct Backend64Bit<
GeneralReg: RegTrait, GeneralReg: RegTrait,
FloatReg: RegTrait, FloatReg: RegTrait,
ASM: Assembler<GeneralReg, FloatReg>, ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg>, CC: CallConv<GeneralReg, FloatReg, ASM>,
> { > {
phantom_asm: PhantomData<ASM>, phantom_asm: PhantomData<ASM>,
phantom_cc: PhantomData<CC>, phantom_cc: PhantomData<CC>,
@ -313,7 +329,7 @@ pub fn new_backend_64bit<
GeneralReg: RegTrait, GeneralReg: RegTrait,
FloatReg: RegTrait, FloatReg: RegTrait,
ASM: Assembler<GeneralReg, FloatReg>, ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg>, CC: CallConv<GeneralReg, FloatReg, ASM>,
>( >(
env: &'a Env, env: &'a Env,
target_info: TargetInfo, target_info: TargetInfo,
@ -355,7 +371,7 @@ impl<
GeneralReg: RegTrait, GeneralReg: RegTrait,
FloatReg: RegTrait, FloatReg: RegTrait,
ASM: Assembler<GeneralReg, FloatReg>, ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg>, CC: CallConv<GeneralReg, FloatReg, ASM>,
> Backend<'a> for Backend64Bit<'a, GeneralReg, FloatReg, ASM, CC> > Backend<'a> for Backend64Bit<'a, GeneralReg, FloatReg, ASM, CC>
{ {
fn env(&self) -> &Env<'a> { fn env(&self) -> &Env<'a> {
@ -1104,71 +1120,30 @@ impl<
} }
fn return_symbol(&mut self, sym: &Symbol, layout: &Layout<'a>) { fn return_symbol(&mut self, sym: &Symbol, layout: &Layout<'a>) {
let val = self.symbol_storage_map.get(sym); if self.storage_manager.is_stored_primitive(sym) {
match val { // Just load it to the correct type of reg as a stand alone value.
Some(SymbolStorage::GeneralReg(reg)) if *reg == CC::GENERAL_RETURN_REGS[0] => {} match layout {
Some(SymbolStorage::GeneralReg(reg)) => { single_register_integers!() => {
// If it fits in a general purpose register, just copy it over to. self.storage_manager.load_to_specified_general_reg(
// Technically this can be optimized to produce shorter instructions if less than 64bits. &mut self.buf,
ASM::mov_reg64_reg64(&mut self.buf, CC::GENERAL_RETURN_REGS[0], *reg); sym,
} CC::GENERAL_RETURN_REGS[0],
Some(SymbolStorage::FloatReg(reg)) if *reg == CC::FLOAT_RETURN_REGS[0] => {} );
Some(SymbolStorage::FloatReg(reg)) => {
ASM::mov_freg64_freg64(&mut self.buf, CC::FLOAT_RETURN_REGS[0], *reg);
}
Some(SymbolStorage::Base { offset, size, .. }) => match layout {
Layout::Builtin(Builtin::Int(IntWidth::I64 | IntWidth::U64)) => {
ASM::mov_reg64_base32(&mut self.buf, CC::GENERAL_RETURN_REGS[0], *offset);
} }
Layout::Builtin(Builtin::Float(FloatWidth::F64)) => { single_register_floats!() => {
ASM::mov_freg64_base32(&mut self.buf, CC::FLOAT_RETURN_REGS[0], *offset); self.storage_manager.load_to_specified_float_reg(
&mut self.buf,
sym,
CC::FLOAT_RETURN_REGS[0],
);
} }
Layout::Builtin(Builtin::Str) => { _ => {
if self.symbol_storage_map.contains_key(&Symbol::RET_POINTER) { internal_error!("All primitive valuse should fit in a single register");
// This will happen on windows, return via pointer here.
todo!("Returning strings via pointer");
} else {
ASM::mov_reg64_base32(&mut self.buf, CC::GENERAL_RETURN_REGS[0], *offset);
ASM::mov_reg64_base32(
&mut self.buf,
CC::GENERAL_RETURN_REGS[1],
*offset + 8,
);
}
} }
Layout::Struct(field_layouts) => {
let (offset, size) = (*offset, *size);
// Nothing to do for empty struct
if size > 0 {
let ret_reg = if self.symbol_storage_map.contains_key(&Symbol::RET_POINTER)
{
Some(
self.storage_manager
.load_to_general_reg(&mut self.buf, &Symbol::RET_POINTER),
)
} else {
None
};
CC::return_struct(&mut self.buf, offset, size, field_layouts, ret_reg);
}
}
x => todo!("returning symbol with layout, {:?}", x),
},
Some(x) => todo!("returning symbol storage, {:?}", x),
None if layout == &Layout::Struct(&[]) => {
// Empty struct is not defined and does nothing.
}
None => {
internal_error!("Unknown return symbol: {:?}", sym);
} }
return;
} }
let inst_loc = self.buf.len() as u64; CC::return_complex_symbol(&mut self.buf, &mut self.storage_manager, sym, layout)
let offset = ASM::jmp_imm32(&mut self.buf, 0x1234_5678) as u64;
self.relocs.push(Relocation::JmpToReturn {
inst_loc,
inst_size: self.buf.len() as u64 - inst_loc,
offset,
});
} }
} }
@ -1179,7 +1154,7 @@ impl<
FloatReg: RegTrait, FloatReg: RegTrait,
GeneralReg: RegTrait, GeneralReg: RegTrait,
ASM: Assembler<GeneralReg, FloatReg>, ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg>, CC: CallConv<GeneralReg, FloatReg, ASM>,
> Backend64Bit<'a, GeneralReg, FloatReg, ASM, CC> > Backend64Bit<'a, GeneralReg, FloatReg, ASM, CC>
{ {
// Updates a jump instruction to a new offset and returns the number of bytes written. // Updates a jump instruction to a new offset and returns the number of bytes written.

View file

@ -72,7 +72,7 @@ pub struct StorageManager<
GeneralReg: RegTrait, GeneralReg: RegTrait,
FloatReg: RegTrait, FloatReg: RegTrait,
ASM: Assembler<GeneralReg, FloatReg>, ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg>, CC: CallConv<GeneralReg, FloatReg, ASM>,
> { > {
phantom_cc: PhantomData<CC>, phantom_cc: PhantomData<CC>,
phantom_asm: PhantomData<ASM>, phantom_asm: PhantomData<ASM>,
@ -112,7 +112,7 @@ pub fn new_storage_manager<
GeneralReg: RegTrait, GeneralReg: RegTrait,
FloatReg: RegTrait, FloatReg: RegTrait,
ASM: Assembler<GeneralReg, FloatReg>, ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg>, CC: CallConv<GeneralReg, FloatReg, ASM>,
>( >(
env: &'a Env, env: &'a Env,
target_info: TargetInfo, target_info: TargetInfo,
@ -140,7 +140,7 @@ impl<
FloatReg: RegTrait, FloatReg: RegTrait,
GeneralReg: RegTrait, GeneralReg: RegTrait,
ASM: Assembler<GeneralReg, FloatReg>, ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg>, CC: CallConv<GeneralReg, FloatReg, ASM>,
> StorageManager<'a, GeneralReg, FloatReg, ASM, CC> > StorageManager<'a, GeneralReg, FloatReg, ASM, CC>
{ {
pub fn reset(&mut self) { pub fn reset(&mut self) {
@ -160,6 +160,19 @@ impl<
self.stack_size = 0; self.stack_size = 0;
} }
// Returns true if the symbol is storing a primitive value.
pub fn is_stored_primitive(&self, sym: &Symbol) -> bool {
let storage = if let Some(storage) = self.symbol_storage_map.get(sym) {
storage
} else {
internal_error!("Unknown symbol: {}", sym);
};
matches!(
storage,
Reg(_) | Stack(Primitive { .. } | ReferencedPrimitive { .. })
)
}
// Get a general register from the free list. // Get a general register from the free list.
// Will free data to the stack if necessary to get the register. // Will free data to the stack if necessary to get the register.
fn get_general_reg(&mut self, buf: &mut Vec<'a, u8>) -> GeneralReg { fn get_general_reg(&mut self, buf: &mut Vec<'a, u8>) -> GeneralReg {
@ -348,6 +361,103 @@ impl<
} }
} }
// Loads the symbol to the specified register.
// It will fail if the symbol is stored in a float register.
// This is only made to be used in special cases where exact regs are needed (function args and returns).
// It will not try to free the register first.
// This will not track the symbol change (it makes no assumptions about the new reg).
pub fn load_to_specified_general_reg(
&self,
buf: &mut Vec<'a, u8>,
sym: &Symbol,
reg: GeneralReg,
) {
let storage = if let Some(storage) = self.symbol_storage_map.get(sym) {
storage
} else {
internal_error!("Unknown symbol: {}", sym);
};
match storage {
Reg(General(old_reg))
| Stack(Primitive {
reg: Some(General(old_reg)),
..
}) => {
debug_assert_ne!(*old_reg, reg);
ASM::mov_reg64_reg64(buf, reg, *old_reg);
}
Reg(Float(_))
| Stack(Primitive {
reg: Some(Float(_)),
..
}) => {
internal_error!("Cannot load floating point symbol into GeneralReg: {}", sym)
}
Stack(Primitive {
reg: None,
base_offset,
}) => {
debug_assert_eq!(base_offset % 8, 0);
ASM::mov_reg64_base32(buf, reg, *base_offset);
}
Stack(ReferencedPrimitive { .. }) => {
todo!("loading referenced primitives")
}
Stack(Complex { .. }) => {
internal_error!("Cannot load large values into general registers: {}", sym)
}
NoData => {
internal_error!("Cannot load no data into general registers: {}", sym)
}
}
}
// Loads the symbol to the specified register.
// It will fail if the symbol is stored in a general register.
// This is only made to be used in special cases where exact regs are needed (function args and returns).
// It will not try to free the register first.
// This will not track the symbol change (it makes no assumptions about the new reg).
pub fn load_to_specified_float_reg(&self, buf: &mut Vec<'a, u8>, sym: &Symbol, reg: FloatReg) {
let storage = if let Some(storage) = self.symbol_storage_map.get(sym) {
storage
} else {
internal_error!("Unknown symbol: {}", sym);
};
match storage {
Reg(Float(old_reg))
| Stack(Primitive {
reg: Some(Float(old_reg)),
..
}) => {
debug_assert_ne!(*old_reg, reg);
ASM::mov_freg64_freg64(buf, reg, *old_reg);
}
Reg(General(_))
| Stack(Primitive {
reg: Some(General(_)),
..
}) => {
internal_error!("Cannot load general symbol into FloatReg: {}", sym)
}
Stack(Primitive {
reg: None,
base_offset,
}) => {
debug_assert_eq!(base_offset % 8, 0);
ASM::mov_freg64_base32(buf, reg, *base_offset);
}
Stack(ReferencedPrimitive { .. }) => {
todo!("loading referenced primitives")
}
Stack(Complex { .. }) => {
internal_error!("Cannot load large values into float registers: {}", sym)
}
NoData => {
internal_error!("Cannot load no data into general registers: {}", sym)
}
}
}
// Loads a field from a struct or tag union. // Loads a field from a struct or tag union.
// This is lazy by default. It will not copy anything around. // This is lazy by default. It will not copy anything around.
pub fn load_field_at_index( pub fn load_field_at_index(

View file

@ -1,4 +1,4 @@
use crate::generic64::{Assembler, CallConv, RegTrait, SymbolStorage}; use crate::generic64::{storage::StorageManager, Assembler, CallConv, RegTrait, SymbolStorage};
use crate::{ use crate::{
single_register_floats, single_register_integers, single_register_layouts, Relocation, single_register_floats, single_register_integers, single_register_layouts, Relocation,
}; };
@ -70,7 +70,7 @@ pub struct X86_64SystemV {}
const STACK_ALIGNMENT: u8 = 16; const STACK_ALIGNMENT: u8 = 16;
impl CallConv<X86_64GeneralReg, X86_64FloatReg> for X86_64SystemV { impl CallConv<X86_64GeneralReg, X86_64FloatReg, X86_64Assembler> for X86_64SystemV {
const BASE_PTR_REG: X86_64GeneralReg = X86_64GeneralReg::RBP; const BASE_PTR_REG: X86_64GeneralReg = X86_64GeneralReg::RBP;
const STACK_PTR_REG: X86_64GeneralReg = X86_64GeneralReg::RSP; const STACK_PTR_REG: X86_64GeneralReg = X86_64GeneralReg::RSP;
@ -441,6 +441,88 @@ impl CallConv<X86_64GeneralReg, X86_64FloatReg> for X86_64SystemV {
stack_offset as u32 stack_offset as u32
} }
fn return_complex_symbol<'a>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<
'a,
X86_64GeneralReg,
X86_64FloatReg,
X86_64Assembler,
X86_64SystemV,
>,
sym: &Symbol,
layout: &Layout<'a>,
) {
// Complex types.
// let val = self.symbol_storage_map.get(sym);
// match val {
// Some(SymbolStorage::GeneralReg(reg)) if *reg == CC::GENERAL_RETURN_REGS[0] => {}
// Some(SymbolStorage::GeneralReg(reg)) => {
// // If it fits in a general purpose register, just copy it over to.
// // Technically this can be optimized to produce shorter instructions if less than 64bits.
// ASM::mov_reg64_reg64(&mut self.buf, CC::GENERAL_RETURN_REGS[0], *reg);
// }
// Some(SymbolStorage::FloatReg(reg)) if *reg == CC::FLOAT_RETURN_REGS[0] => {}
// Some(SymbolStorage::FloatReg(reg)) => {
// ASM::mov_freg64_freg64(&mut self.buf, CC::FLOAT_RETURN_REGS[0], *reg);
// }
// Some(SymbolStorage::Base { offset, size, .. }) => match layout {
// Layout::Builtin(Builtin::Int(IntWidth::I64 | IntWidth::U64)) => {
// ASM::mov_reg64_base32(&mut self.buf, CC::GENERAL_RETURN_REGS[0], *offset);
// }
// Layout::Builtin(Builtin::Float(FloatWidth::F64)) => {
// ASM::mov_freg64_base32(&mut self.buf, CC::FLOAT_RETURN_REGS[0], *offset);
// }
// Layout::Builtin(Builtin::Str) => {
// if self.symbol_storage_map.contains_key(&Symbol::RET_POINTER) {
// // This will happen on windows, return via pointer here.
// todo!("Returning strings via pointer");
// } else {
// ASM::mov_reg64_base32(&mut self.buf, CC::GENERAL_RETURN_REGS[0], *offset);
// ASM::mov_reg64_base32(
// &mut self.buf,
// CC::GENERAL_RETURN_REGS[1],
// *offset + 8,
// );
// }
// }
// Layout::Struct(field_layouts) => {
// let (offset, size) = (*offset, *size);
// // Nothing to do for empty struct
// if size > 0 {
// let ret_reg = if self.symbol_storage_map.contains_key(&Symbol::RET_POINTER)
// {
// Some(
// self.storage_manager
// .load_to_general_reg(&mut self.buf, &Symbol::RET_POINTER),
// )
// } else {
// None
// };
// CC::return_struct(&mut self.buf, offset, size, field_layouts, ret_reg);
// }
// }
// x => todo!("returning symbol with layout, {:?}", x),
// },
// Some(x) => todo!("returning symbol storage, {:?}", x),
// None if layout == &Layout::Struct(&[]) => {
// // Empty struct is not defined and does nothing.
// }
// None => {
// internal_error!("Unknown return symbol: {:?}", sym);
// }
// }
// let inst_loc = self.buf.len() as u64;
// let offset = ASM::jmp_imm32(&mut self.buf, 0x1234_5678) as u64;
// self.relocs.push(Relocation::JmpToReturn {
// inst_loc,
// inst_size: self.buf.len() as u64 - inst_loc,
// offset,
// });
// }
todo!("Returning complex symbols for X86_64");
}
fn return_struct<'a>( fn return_struct<'a>(
_buf: &mut Vec<'a, u8>, _buf: &mut Vec<'a, u8>,
_struct_offset: i32, _struct_offset: i32,
@ -458,7 +540,7 @@ impl CallConv<X86_64GeneralReg, X86_64FloatReg> for X86_64SystemV {
} }
} }
impl CallConv<X86_64GeneralReg, X86_64FloatReg> for X86_64WindowsFastcall { impl CallConv<X86_64GeneralReg, X86_64FloatReg, X86_64Assembler> for X86_64WindowsFastcall {
const BASE_PTR_REG: X86_64GeneralReg = X86_64GeneralReg::RBP; const BASE_PTR_REG: X86_64GeneralReg = X86_64GeneralReg::RBP;
const STACK_PTR_REG: X86_64GeneralReg = X86_64GeneralReg::RSP; const STACK_PTR_REG: X86_64GeneralReg = X86_64GeneralReg::RSP;
@ -765,6 +847,21 @@ impl CallConv<X86_64GeneralReg, X86_64FloatReg> for X86_64WindowsFastcall {
stack_offset as u32 stack_offset as u32
} }
fn return_complex_symbol<'a>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<
'a,
X86_64GeneralReg,
X86_64FloatReg,
X86_64Assembler,
X86_64WindowsFastcall,
>,
sym: &Symbol,
layout: &Layout<'a>,
) {
todo!("Returning symbols for X86_64");
}
fn return_struct<'a>( fn return_struct<'a>(
_buf: &mut Vec<'a, u8>, _buf: &mut Vec<'a, u8>,
_struct_offset: i32, _struct_offset: i32,