mirror of
https://github.com/roc-lang/roc.git
synced 2025-08-04 04:08:19 +00:00
Add all fns in compiler-rt that builtins are known to depend on
Also removes the workaround in the surigical linker. This should mean we should get clear errors if we missed a function instead of crashes/segfaults.
This commit is contained in:
parent
8c23053c1a
commit
81e8812f38
3 changed files with 330 additions and 72 deletions
321
crates/compiler/builtins/bitcode/src/compiler_rt.zig
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321
crates/compiler/builtins/bitcode/src/compiler_rt.zig
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@ -0,0 +1,321 @@
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const std = @import("std");
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const builtin = @import("builtin");
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const math = std.math;
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// Eventaully, we need to statically ingest compiler-rt and get it working with the surgical linker, then these should not be needed anymore.
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// Until then, we are manually ingesting used parts of compiler-rt here.
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//
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// Taken from
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// https://github.com/ziglang/zig/tree/4976b58ab16069f8d3267b69ed030f29685c1abe/lib/compiler_rt//
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// Thank you Zig Contributors!
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// Libcalls that involve u128 on Windows x86-64 are expected by LLVM to use the
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// calling convention of @Vector(2, u64), rather than what's standard.
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pub const want_windows_v2u64_abi = builtin.os.tag == .windows and builtin.cpu.arch == .x86_64 and @import("builtin").object_format != .c;
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const v2u64 = @Vector(2, u64);
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// Export it as weak incase it is already linked in by something else.
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comptime {
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@export(__muloti4, .{ .name = "__muloti4", .linkage = .Weak });
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if (want_windows_v2u64_abi) {
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@export(__divti3_windows_x86_64, .{ .name = "__divti3", .linkage = .Weak });
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@export(__modti3_windows_x86_64, .{ .name = "__modti3", .linkage = .Weak });
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@export(__udivti3_windows_x86_64, .{ .name = "__udivti3", .linkage = .Weak });
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} else {
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@export(__divti3, .{ .name = "__divti3", .linkage = .Weak });
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@export(__modti3, .{ .name = "__modti3", .linkage = .Weak });
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@export(__udivti3, .{ .name = "__udivti3", .linkage = .Weak });
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}
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}
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pub fn __muloti4(a: i128, b: i128, overflow: *c_int) callconv(.C) i128 {
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if (2 * @bitSizeOf(i128) <= @bitSizeOf(usize)) {
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return muloXi4_genericFast(i128, a, b, overflow);
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} else {
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return muloXi4_genericSmall(i128, a, b, overflow);
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}
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}
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pub fn __divti3(a: i128, b: i128) callconv(.C) i128 {
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return div(a, b);
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}
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fn __divti3_windows_x86_64(a: v2u64, b: v2u64) callconv(.C) v2u64 {
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return @bitCast(v2u64, div(@bitCast(i128, a), @bitCast(i128, b)));
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}
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inline fn div(a: i128, b: i128) i128 {
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const s_a = a >> (128 - 1);
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const s_b = b >> (128 - 1);
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const an = (a ^ s_a) -% s_a;
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const bn = (b ^ s_b) -% s_b;
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const r = udivmod(u128, @bitCast(u128, an), @bitCast(u128, bn), null);
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const s = s_a ^ s_b;
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return (@bitCast(i128, r) ^ s) -% s;
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}
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pub fn __udivti3(a: u128, b: u128) callconv(.C) u128 {
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return udivmod(u128, a, b, null);
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}
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fn __udivti3_windows_x86_64(a: v2u64, b: v2u64) callconv(.C) v2u64 {
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return @bitCast(v2u64, udivmod(u128, @bitCast(u128, a), @bitCast(u128, b), null));
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}
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pub fn __modti3(a: i128, b: i128) callconv(.C) i128 {
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return mod(a, b);
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}
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fn __modti3_windows_x86_64(a: v2u64, b: v2u64) callconv(.C) v2u64 {
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return @bitCast(v2u64, mod(@bitCast(i128, a), @bitCast(i128, b)));
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}
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inline fn mod(a: i128, b: i128) i128 {
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const s_a = a >> (128 - 1); // s = a < 0 ? -1 : 0
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const s_b = b >> (128 - 1); // s = b < 0 ? -1 : 0
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const an = (a ^ s_a) -% s_a; // negate if s == -1
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const bn = (b ^ s_b) -% s_b; // negate if s == -1
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var r: u128 = undefined;
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_ = udivmod(u128, @bitCast(u128, an), @bitCast(u128, bn), &r);
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return (@bitCast(i128, r) ^ s_a) -% s_a; // negate if s == -1
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}
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// mulo - multiplication overflow
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// * return a*%b.
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// * return if a*b overflows => 1 else => 0
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// - muloXi4_genericSmall as default
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// - muloXi4_genericFast for 2*bitsize <= usize
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inline fn muloXi4_genericSmall(comptime ST: type, a: ST, b: ST, overflow: *c_int) ST {
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overflow.* = 0;
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const min = math.minInt(ST);
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var res: ST = a *% b;
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// Hacker's Delight section Overflow subsection Multiplication
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// case a=-2^{31}, b=-1 problem, because
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// on some machines a*b = -2^{31} with overflow
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// Then -2^{31}/-1 overflows and any result is possible.
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// => check with a<0 and b=-2^{31}
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if ((a < 0 and b == min) or (a != 0 and @divTrunc(res, a) != b))
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overflow.* = 1;
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return res;
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}
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inline fn muloXi4_genericFast(comptime ST: type, a: ST, b: ST, overflow: *c_int) ST {
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overflow.* = 0;
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const EST = switch (ST) {
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i32 => i64,
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i64 => i128,
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i128 => i256,
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else => unreachable,
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};
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const min = math.minInt(ST);
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const max = math.maxInt(ST);
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var res: EST = @as(EST, a) * @as(EST, b);
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//invariant: -2^{bitwidth(EST)} < res < 2^{bitwidth(EST)-1}
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if (res < min or max < res)
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overflow.* = 1;
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return @truncate(ST, res);
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}
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const native_endian = builtin.cpu.arch.endian();
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const low = switch (native_endian) {
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.Big => 1,
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.Little => 0,
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};
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const high = 1 - low;
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pub fn udivmod(comptime DoubleInt: type, a: DoubleInt, b: DoubleInt, maybe_rem: ?*DoubleInt) DoubleInt {
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// @setRuntimeSafety(builtin.is_test);
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const double_int_bits = @typeInfo(DoubleInt).Int.bits;
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const single_int_bits = @divExact(double_int_bits, 2);
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const SingleInt = std.meta.Int(.unsigned, single_int_bits);
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const SignedDoubleInt = std.meta.Int(.signed, double_int_bits);
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const Log2SingleInt = std.math.Log2Int(SingleInt);
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const n = @bitCast([2]SingleInt, a);
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const d = @bitCast([2]SingleInt, b);
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var q: [2]SingleInt = undefined;
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var r: [2]SingleInt = undefined;
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var sr: c_uint = undefined;
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// special cases, X is unknown, K != 0
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if (n[high] == 0) {
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if (d[high] == 0) {
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// 0 X
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// ---
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// 0 X
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if (maybe_rem) |rem| {
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rem.* = n[low] % d[low];
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}
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return n[low] / d[low];
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}
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// 0 X
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// ---
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// K X
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if (maybe_rem) |rem| {
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rem.* = n[low];
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}
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return 0;
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}
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// n[high] != 0
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if (d[low] == 0) {
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if (d[high] == 0) {
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// K X
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// ---
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// 0 0
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if (maybe_rem) |rem| {
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rem.* = n[high] % d[low];
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}
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return n[high] / d[low];
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}
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// d[high] != 0
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if (n[low] == 0) {
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// K 0
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// ---
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// K 0
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if (maybe_rem) |rem| {
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r[high] = n[high] % d[high];
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r[low] = 0;
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rem.* = @bitCast(DoubleInt, r);
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}
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return n[high] / d[high];
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}
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// K K
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// ---
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// K 0
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if ((d[high] & (d[high] - 1)) == 0) {
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// d is a power of 2
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if (maybe_rem) |rem| {
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r[low] = n[low];
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r[high] = n[high] & (d[high] - 1);
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rem.* = @bitCast(DoubleInt, r);
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}
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return n[high] >> @intCast(Log2SingleInt, @ctz(SingleInt, d[high]));
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}
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// K K
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// ---
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// K 0
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sr = @bitCast(c_uint, @as(c_int, @clz(SingleInt, d[high])) - @as(c_int, @clz(SingleInt, n[high])));
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// 0 <= sr <= single_int_bits - 2 or sr large
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if (sr > single_int_bits - 2) {
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if (maybe_rem) |rem| {
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rem.* = a;
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}
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return 0;
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}
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sr += 1;
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// 1 <= sr <= single_int_bits - 1
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// q.all = a << (double_int_bits - sr);
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q[low] = 0;
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q[high] = n[low] << @intCast(Log2SingleInt, single_int_bits - sr);
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// r.all = a >> sr;
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r[high] = n[high] >> @intCast(Log2SingleInt, sr);
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r[low] = (n[high] << @intCast(Log2SingleInt, single_int_bits - sr)) | (n[low] >> @intCast(Log2SingleInt, sr));
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} else {
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// d[low] != 0
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if (d[high] == 0) {
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// K X
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// ---
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// 0 K
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if ((d[low] & (d[low] - 1)) == 0) {
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// d is a power of 2
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if (maybe_rem) |rem| {
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rem.* = n[low] & (d[low] - 1);
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}
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if (d[low] == 1) {
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return a;
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}
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sr = @ctz(SingleInt, d[low]);
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q[high] = n[high] >> @intCast(Log2SingleInt, sr);
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q[low] = (n[high] << @intCast(Log2SingleInt, single_int_bits - sr)) | (n[low] >> @intCast(Log2SingleInt, sr));
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return @bitCast(DoubleInt, q);
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}
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// K X
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// ---
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// 0 K
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sr = 1 + single_int_bits + @as(c_uint, @clz(SingleInt, d[low])) - @as(c_uint, @clz(SingleInt, n[high]));
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// 2 <= sr <= double_int_bits - 1
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// q.all = a << (double_int_bits - sr);
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// r.all = a >> sr;
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if (sr == single_int_bits) {
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q[low] = 0;
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q[high] = n[low];
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r[high] = 0;
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r[low] = n[high];
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} else if (sr < single_int_bits) {
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// 2 <= sr <= single_int_bits - 1
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q[low] = 0;
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q[high] = n[low] << @intCast(Log2SingleInt, single_int_bits - sr);
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r[high] = n[high] >> @intCast(Log2SingleInt, sr);
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r[low] = (n[high] << @intCast(Log2SingleInt, single_int_bits - sr)) | (n[low] >> @intCast(Log2SingleInt, sr));
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} else {
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// single_int_bits + 1 <= sr <= double_int_bits - 1
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q[low] = n[low] << @intCast(Log2SingleInt, double_int_bits - sr);
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q[high] = (n[high] << @intCast(Log2SingleInt, double_int_bits - sr)) | (n[low] >> @intCast(Log2SingleInt, sr - single_int_bits));
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r[high] = 0;
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r[low] = n[high] >> @intCast(Log2SingleInt, sr - single_int_bits);
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}
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} else {
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// K X
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// ---
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// K K
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sr = @bitCast(c_uint, @as(c_int, @clz(SingleInt, d[high])) - @as(c_int, @clz(SingleInt, n[high])));
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// 0 <= sr <= single_int_bits - 1 or sr large
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if (sr > single_int_bits - 1) {
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if (maybe_rem) |rem| {
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rem.* = a;
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}
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return 0;
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}
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sr += 1;
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// 1 <= sr <= single_int_bits
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// q.all = a << (double_int_bits - sr);
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// r.all = a >> sr;
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q[low] = 0;
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if (sr == single_int_bits) {
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q[high] = n[low];
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r[high] = 0;
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r[low] = n[high];
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} else {
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r[high] = n[high] >> @intCast(Log2SingleInt, sr);
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r[low] = (n[high] << @intCast(Log2SingleInt, single_int_bits - sr)) | (n[low] >> @intCast(Log2SingleInt, sr));
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q[high] = n[low] << @intCast(Log2SingleInt, single_int_bits - sr);
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}
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}
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}
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// Not a special case
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// q and r are initialized with:
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// q.all = a << (double_int_bits - sr);
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// r.all = a >> sr;
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// 1 <= sr <= double_int_bits - 1
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var carry: u32 = 0;
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var r_all: DoubleInt = undefined;
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while (sr > 0) : (sr -= 1) {
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// r:q = ((r:q) << 1) | carry
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r[high] = (r[high] << 1) | (r[low] >> (single_int_bits - 1));
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r[low] = (r[low] << 1) | (q[high] >> (single_int_bits - 1));
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q[high] = (q[high] << 1) | (q[low] >> (single_int_bits - 1));
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q[low] = (q[low] << 1) | carry;
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// carry = 0;
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// if (r.all >= b)
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// {
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// r.all -= b;
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// carry = 1;
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// }
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r_all = @bitCast(DoubleInt, r);
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const s: SignedDoubleInt = @bitCast(SignedDoubleInt, b -% r_all -% 1) >> (double_int_bits - 1);
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carry = @intCast(u32, s & 1);
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r_all -= b & @bitCast(DoubleInt, s);
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r = @bitCast([2]SingleInt, r_all);
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}
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const q_all = (@bitCast(DoubleInt, q) << 1) | carry;
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if (maybe_rem) |rem| {
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rem.* = r_all;
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}
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return q_all;
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}
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@ -5,6 +5,10 @@ const utils = @import("utils.zig");
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const expect = @import("expect.zig");
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const panic_utils = @import("panic.zig");
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comptime {
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_ = @import("compiler_rt.zig");
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}
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const ROC_BUILTINS = "roc_builtins";
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const NUM = "num";
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const STR = "str";
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@ -274,60 +278,3 @@ test "" {
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testing.refAllDecls(@This());
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}
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// For unclear reasons, sometimes this function is not linked in on some machines.
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// Therefore we provide it as LLVM bitcode and mark it as externally linked during our LLVM codegen
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//
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// Taken from
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// https://github.com/ziglang/zig/blob/85755c51d529e7d9b406c6bdf69ce0a0f33f3353/lib/std/special/compiler_rt/muloti4.zig
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//
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// Thank you Zig Contributors!
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// Export it as weak incase it is already linked in by something else.
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comptime {
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if (builtin.target.os.tag != .windows) {
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@export(__muloti4, .{ .name = "__muloti4", .linkage = .Weak });
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}
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}
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fn __muloti4(a: i128, b: i128, overflow: *c_int) callconv(.C) i128 {
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// @setRuntimeSafety(std.builtin.is_test);
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const min = @bitCast(i128, @as(u128, 1 << (128 - 1)));
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const max = ~min;
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overflow.* = 0;
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const r = a *% b;
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if (a == min) {
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if (b != 0 and b != 1) {
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overflow.* = 1;
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}
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return r;
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}
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if (b == min) {
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if (a != 0 and a != 1) {
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overflow.* = 1;
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}
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return r;
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}
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const sa = a >> (128 - 1);
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const abs_a = (a ^ sa) -% sa;
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const sb = b >> (128 - 1);
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const abs_b = (b ^ sb) -% sb;
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if (abs_a < 2 or abs_b < 2) {
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return r;
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}
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if (sa == sb) {
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if (abs_a > @divTrunc(max, abs_b)) {
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overflow.* = 1;
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}
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} else {
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if (abs_a > @divTrunc(min, -abs_b)) {
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overflow.* = 1;
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}
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}
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return r;
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}
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@ -1471,21 +1471,11 @@ fn surgery_elf_help(
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}
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}
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} else {
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// Explicitly ignore some symbols that are currently always linked.
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const ALWAYS_LINKED: &[&str] = &["__divti3", "__udivti3"];
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match app_obj.symbol_by_index(index) {
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Ok(sym) if ALWAYS_LINKED.contains(&sym.name().unwrap_or_default()) => {
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continue
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}
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_ => {
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internal_error!(
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"Undefined Symbol in relocation, {:+x?}: {:+x?}",
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rel,
|
||||
app_obj.symbol_by_index(index)
|
||||
);
|
||||
}
|
||||
}
|
||||
internal_error!(
|
||||
"Undefined Symbol in relocation, {:+x?}: {:+x?}",
|
||||
rel,
|
||||
app_obj.symbol_by_index(index)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue