Move WasmLayout to its own module

This commit is contained in:
Brian Carroll 2021-09-14 08:31:32 +02:00
parent 258513a57c
commit 866d9f47a0
3 changed files with 139 additions and 134 deletions

View file

@ -0,0 +1,136 @@
use parity_wasm::elements::{Instruction, Instruction::*, ValueType};
use roc_mono::layout::{Layout, UnionLayout};
use crate::{ALIGN_1, ALIGN_2, ALIGN_4, ALIGN_8, PTR_SIZE, PTR_TYPE};
// See README for background information on Wasm locals, memory and function calls
#[derive(Debug)]
pub enum WasmLayout {
// Most number types can fit in a Wasm local without any stack memory.
// Roc i8 is represented as an i32 local. Store the type and the original size.
LocalOnly(ValueType, u32),
// A `local` pointing to stack memory
StackMemory(u32),
// A `local` pointing to heap memory
HeapMemory,
}
impl WasmLayout {
pub fn new(layout: &Layout) -> Self {
use roc_mono::layout::Builtin::*;
use UnionLayout::*;
use ValueType::*;
let size = layout.stack_size(PTR_SIZE);
match layout {
Layout::Builtin(Int32 | Int16 | Int8 | Int1 | Usize) => Self::LocalOnly(I32, size),
Layout::Builtin(Int64) => Self::LocalOnly(I64, size),
Layout::Builtin(Float32 | Float16) => Self::LocalOnly(F32, size),
Layout::Builtin(Float64) => Self::LocalOnly(F64, size),
Layout::Builtin(
Int128
| Decimal
| Float128
| Str
| Dict(_, _)
| Set(_)
| List(_)
| EmptyStr
| EmptyList
| EmptyDict
| EmptySet,
)
| Layout::Struct(_)
| Layout::Union(NonRecursive(_)) => Self::StackMemory(size),
Layout::Union(
Recursive(_)
| NonNullableUnwrapped(_)
| NullableWrapped { .. }
| NullableUnwrapped { .. },
)
| Layout::RecursivePointer => Self::HeapMemory,
}
}
pub fn value_type(&self) -> ValueType {
match self {
Self::LocalOnly(type_, _) => *type_,
_ => PTR_TYPE,
}
}
pub fn stack_memory(&self) -> u32 {
match self {
Self::StackMemory(size) => *size,
_ => 0,
}
}
#[allow(dead_code)]
fn load(&self, offset: u32) -> Result<Instruction, String> {
use crate::layout::WasmLayout::*;
use ValueType::*;
match self {
LocalOnly(I32, 4) => Ok(I32Load(ALIGN_4, offset)),
LocalOnly(I32, 2) => Ok(I32Load16S(ALIGN_2, offset)),
LocalOnly(I32, 1) => Ok(I32Load8S(ALIGN_1, offset)),
LocalOnly(I64, 8) => Ok(I64Load(ALIGN_8, offset)),
LocalOnly(F64, 8) => Ok(F64Load(ALIGN_8, offset)),
LocalOnly(F32, 4) => Ok(F32Load(ALIGN_4, offset)),
// LocalOnly(F32, 2) => Ok(), // convert F16 to F32 (lowlevel function? Wasm-only?)
// StackMemory(size) => Ok(), // would this be some kind of memcpy in the IR?
HeapMemory => {
if PTR_TYPE == I64 {
Ok(I64Load(ALIGN_8, offset))
} else {
Ok(I32Load(ALIGN_4, offset))
}
}
_ => Err(format!(
"Failed to generate load instruction for WasmLayout {:?}",
self
)),
}
}
#[allow(dead_code)]
fn store(&self, offset: u32) -> Result<Instruction, String> {
use crate::layout::WasmLayout::*;
use ValueType::*;
match self {
LocalOnly(I32, 4) => Ok(I32Store(ALIGN_4, offset)),
LocalOnly(I32, 2) => Ok(I32Store16(ALIGN_2, offset)),
LocalOnly(I32, 1) => Ok(I32Store8(ALIGN_1, offset)),
LocalOnly(I64, 8) => Ok(I64Store(ALIGN_8, offset)),
LocalOnly(F64, 8) => Ok(F64Store(ALIGN_8, offset)),
LocalOnly(F32, 4) => Ok(F32Store(ALIGN_4, offset)),
// LocalOnly(F32, 2) => Ok(), // convert F32 to F16 (lowlevel function? Wasm-only?)
// StackMemory(size) => Ok(), // would this be some kind of memcpy in the IR?
HeapMemory => {
if PTR_TYPE == I64 {
Ok(I64Store(ALIGN_8, offset))
} else {
Ok(I32Store(ALIGN_4, offset))
}
}
_ => Err(format!(
"Failed to generate store instruction for WasmLayout {:?}",
self
)),
}
}
}