cli: create an option for wasm dev backend stack size

This commit is contained in:
Brian Carroll 2022-08-08 22:28:58 +01:00
parent dd040d5f73
commit 91489ce6bd
No known key found for this signature in database
GPG key ID: 9CF4E3BF9C4722C7
3 changed files with 37 additions and 7 deletions

View file

@ -48,6 +48,7 @@ pub fn build_file<'a>(
precompiled: bool,
target_valgrind: bool,
threading: Threading,
wasm_dev_stack_bytes: Option<u32>,
) -> Result<BuiltFile, LoadingProblem<'a>> {
let compilation_start = Instant::now();
let target_info = TargetInfo::from(target);
@ -246,6 +247,7 @@ pub fn build_file<'a>(
opt_level,
emit_debug_info,
&preprocessed_host_path,
wasm_dev_stack_bytes,
);
buf.push('\n');

View file

@ -59,6 +59,7 @@ pub const FLAG_LINKER: &str = "linker";
pub const FLAG_PRECOMPILED: &str = "precompiled-host";
pub const FLAG_VALGRIND: &str = "valgrind";
pub const FLAG_CHECK: &str = "check";
pub const FLAG_WASM_STACK_SIZE_KB: &str = "wasm-stack-size-kb";
pub const ROC_FILE: &str = "ROC_FILE";
pub const ROC_DIR: &str = "ROC_DIR";
pub const GLUE_FILE: &str = "GLUE_FILE";
@ -117,6 +118,13 @@ pub fn build_app<'a>() -> Command<'a> {
.possible_values(["true", "false"])
.required(false);
let flag_wasm_stack_size_kb = Arg::new(FLAG_WASM_STACK_SIZE_KB)
.long(FLAG_WASM_STACK_SIZE_KB)
.help("Stack size in kilobytes for wasm32 target. Only applies when --dev also provided.")
.takes_value(true)
.validator(|s| s.parse::<u32>())
.required(false);
let roc_file_to_run = Arg::new(ROC_FILE)
.help("The .roc file of an app to run")
.allow_invalid_utf8(true)
@ -145,6 +153,7 @@ pub fn build_app<'a>() -> Command<'a> {
.arg(flag_linker.clone())
.arg(flag_precompiled.clone())
.arg(flag_valgrind.clone())
.arg(flag_wasm_stack_size_kb.clone())
.arg(
Arg::new(FLAG_TARGET)
.long(FLAG_TARGET)
@ -515,6 +524,11 @@ pub fn build(
process::exit(1);
}
let wasm_dev_stack_bytes: Option<u32> = matches
.value_of(FLAG_WASM_STACK_SIZE_KB)
.and_then(|s| s.parse::<u32>().ok())
.map(|x| x * 1024);
let target_valgrind = matches.is_present(FLAG_VALGRIND);
let res_binary_path = build_file(
&arena,
@ -528,6 +542,7 @@ pub fn build(
precompiled,
target_valgrind,
threading,
wasm_dev_stack_bytes,
);
match res_binary_path {