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an attempt
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11bd8445b2
commit
968fc04d93
1 changed files with 8 additions and 18 deletions
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@ -437,21 +437,18 @@ impl CallConv<AArch64GeneralReg, AArch64FloatReg, AArch64Assembler> for AArch64C
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);
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// All the following stores could be optimized by using `STP` to store pairs.
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let mut offset = aligned_stack_size;
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offset -= 8;
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AArch64Assembler::mov_stack32_reg64(buf, offset, AArch64GeneralReg::LR);
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offset -= 8;
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AArch64Assembler::mov_stack32_reg64(buf, offset, AArch64GeneralReg::FP);
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AArch64Assembler::mov_stack32_reg64(buf, 0x00, AArch64GeneralReg::LR);
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AArch64Assembler::mov_stack32_reg64(buf, 0x08, AArch64GeneralReg::FP);
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// update the frame pointer
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AArch64Assembler::add_reg64_reg64_imm32(
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buf,
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AArch64GeneralReg::FP,
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AArch64GeneralReg::ZRSP,
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offset,
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0,
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);
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offset = aligned_stack_size - fn_call_stack_size;
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let mut offset = aligned_stack_size - fn_call_stack_size;
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for reg in saved_general_regs {
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offset -= 8;
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AArch64Assembler::mov_base32_reg64(buf, offset, *reg);
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@ -479,13 +476,10 @@ impl CallConv<AArch64GeneralReg, AArch64FloatReg, AArch64Assembler> for AArch64C
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) {
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if aligned_stack_size > 0 {
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// All the following stores could be optimized by using `STP` to store pairs.
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let mut offset = aligned_stack_size;
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offset -= 8;
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AArch64Assembler::mov_reg64_stack32(buf, AArch64GeneralReg::LR, offset);
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offset -= 8;
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AArch64Assembler::mov_reg64_stack32(buf, AArch64GeneralReg::FP, offset);
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AArch64Assembler::mov_reg64_stack32(buf, AArch64GeneralReg::LR, 0x00);
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AArch64Assembler::mov_reg64_stack32(buf, AArch64GeneralReg::FP, 0x80);
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offset = aligned_stack_size - fn_call_stack_size;
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let mut offset = aligned_stack_size - fn_call_stack_size;
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for reg in saved_general_regs {
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offset -= 8;
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AArch64Assembler::mov_reg64_base32(buf, *reg, offset);
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@ -554,11 +548,7 @@ impl CallConv<AArch64GeneralReg, AArch64FloatReg, AArch64Assembler> for AArch64C
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let mut state = AArch64CallStoreArgs {
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general_i: 0,
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float_i: 0,
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// 0 makes the math work, but I think we can make the math clearer with changes to
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// setup_stack and cleanup_stack. Then we could use SHADOW_SPACE_SIZE here to mirror
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// LoadArgs
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// tmp_stack_offset: Self::SHADOW_SPACE_SIZE as i32,
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tmp_stack_offset: 0,
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tmp_stack_offset: Self::SHADOW_SPACE_SIZE as i32,
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};
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for (sym, in_layout) in args.iter().zip(arg_layouts.iter()) {
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