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zig 0.9 change
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1 changed files with 1 additions and 1 deletions
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@ -5,7 +5,7 @@ const CrossTarget = std.zig.CrossTarget;
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const Arch = std.Target.Cpu.Arch;
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const Arch = std.Target.Cpu.Arch;
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pub fn build(b: *Builder) void {
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pub fn build(b: *Builder) void {
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// b.setPreferredReleaseMode(builtin.Mode.Debug
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// b.setPreferredReleaseMode(.Debug);
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b.setPreferredReleaseMode(.ReleaseFast);
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b.setPreferredReleaseMode(.ReleaseFast);
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const mode = b.standardReleaseOptions();
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const mode = b.standardReleaseOptions();
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