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Make sure we solve all variables in all patterns before all bodies
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ceea194db4
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1 changed files with 81 additions and 52 deletions
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@ -624,33 +624,67 @@ pub fn constrain_expr(
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),
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};
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let mut branch_cons = Vec::with_capacity(branches.len());
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// Our goal is to constrain and introduce variables in all pattern when branch patterns before
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// looking at their bodies.
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//
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// pat1 -> body1
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// *^^^ +~~~~
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// pat2 -> body2
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// *^^^ +~~~~
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//
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// * solve first
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// + solve second
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//
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// For a single pattern/body pair, we must introduce variables and symbols defined in the
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// pattern before solving the body, since those definitions are effectively let-bound.
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//
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// But also, we'd like to solve all branch pattern constraints in one swoop before looking at
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// the bodies, because the patterns may have presence constraints that expect to be built up
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// together.
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//
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// For this reason, we distinguish the two - and introduce variables in the branch patterns
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// as part of the pattern constraint, solving all of those at once, and then solving the body
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// constraints.
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let mut pattern_vars = Vec::with_capacity(branches.len());
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let mut pattern_headers = SendMap::default();
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let mut pattern_cons = Vec::with_capacity(branches.len());
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let mut branch_cons = Vec::with_capacity(branches.len());
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for (index, when_branch) in branches.iter().enumerate() {
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let pattern_region =
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Region::across_all(when_branch.patterns.iter().map(|v| &v.region));
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let (pattern_con, branch_con) = constrain_when_branch(
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constraints,
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env,
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region,
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when_branch,
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PExpected::ForReason(
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PReason::WhenMatch {
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index: HumanIndex::zero_based(index),
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},
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cond_type.clone(),
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pattern_region,
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),
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branch_expr_reason(
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&expected,
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HumanIndex::zero_based(index),
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when_branch.value.region,
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),
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);
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let (new_pattern_vars, new_pattern_headers, pattern_con, branch_con) =
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constrain_when_branch_help(
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constraints,
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env,
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region,
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when_branch,
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PExpected::ForReason(
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PReason::WhenMatch {
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index: HumanIndex::zero_based(index),
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},
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cond_type.clone(),
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pattern_region,
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),
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branch_expr_reason(
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&expected,
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HumanIndex::zero_based(index),
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when_branch.value.region,
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),
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);
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pattern_vars.extend(new_pattern_vars);
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debug_assert!(
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pattern_headers
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.clone()
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.intersection(new_pattern_headers.clone())
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.is_empty(),
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"Two patterns introduce the same symbols - that's a bug!"
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);
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pattern_headers.extend(new_pattern_headers);
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pattern_cons.push(pattern_con);
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branch_cons.push(branch_con);
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}
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@ -666,8 +700,20 @@ pub fn constrain_expr(
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// branch_constraints.push(constraints.and_constraint(pattern_cons));
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let mut total_cons = Vec::with_capacity(1 + 2 * branches.len() + 1);
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total_cons.push(expr_con);
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total_cons.extend(pattern_cons);
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total_cons.extend(branch_cons);
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// Solve all the pattern constraints together, introducing variables in the pattern as
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// need be before solving the bodies.
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let pattern_constraints = constraints.and_constraint(pattern_cons);
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let body_constraints = constraints.and_constraint(branch_cons);
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let when_body_con = constraints.let_constraint(
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[],
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pattern_vars,
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pattern_headers,
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pattern_constraints,
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body_constraints,
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);
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total_cons.push(when_body_con);
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total_cons.push(constraints.equal_types_var(
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branch_var,
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expected,
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@ -1068,17 +1114,22 @@ pub fn constrain_expr(
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}
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}
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/// Constrain a when branch, returning a pair of constraints (pattern constraint, body constraint).
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/// Constrain a when branch, returning (variables in pattern, symbols introduced in pattern, pattern constraint, body constraint).
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/// We want to constraint all pattern constraints in a "when" before body constraints.
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#[inline(always)]
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fn constrain_when_branch(
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fn constrain_when_branch_help(
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constraints: &mut Constraints,
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env: &Env,
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region: Region,
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when_branch: &WhenBranch,
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pattern_expected: PExpected<Type>,
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expr_expected: Expected<Type>,
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) -> (Constraint, Constraint) {
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) -> (
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Vec<Variable>,
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SendMap<Symbol, Loc<Type>>,
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Constraint,
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Constraint,
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) {
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let ret_constraint = constrain_expr(
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constraints,
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env,
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@ -1129,34 +1180,12 @@ fn constrain_when_branch(
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(state_constraints, ret_constraint)
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};
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// Our goal is to constrain and introduce variables in all pattern when branch patterns before
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// looking at their bodies.
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//
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// pat1 -> body1
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// *^^^ +~~~~
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// pat2 -> body2
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// *^^^ +~~~~
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//
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// * solve first
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// + solve second
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//
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// For a single pattern/body pair, we must introduce variables and symbols defined in the
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// pattern before solving the body, since those definitions are effectively let-bound.
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//
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// But also, we'd like to solve all branch pattern constraints in one swoop before looking at
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// the bodies, because the patterns may have presence constraints that expect to be built up
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// together.
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//
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// For this reason, we distinguish the two - and introduce variables in the branch patterns
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// as part of the pattern constraint, while only binding those variables during solving of the
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// bodies.
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let pattern_introduction_constraints =
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constraints.let_constraint([], state.vars, [], pattern_constraints, Constraint::True);
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let branch_body_constraints =
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constraints.let_constraint([], [], state.headers, Constraint::True, body_constraints);
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(pattern_introduction_constraints, branch_body_constraints)
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(
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state.vars,
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state.headers,
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pattern_constraints,
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body_constraints,
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)
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}
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fn constrain_field(
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