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fix stray dbg limiting single Thread, causes stack overflow Windows
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1 changed files with 1 additions and 4 deletions
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@ -1467,7 +1467,6 @@ pub fn load<'a>(
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Many(usize),
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}
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/*
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let threads = {
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if cfg!(target_family = "wasm") {
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// When compiling to wasm, we cannot spawn extra threads
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@ -1485,9 +1484,7 @@ pub fn load<'a>(
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},
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}
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}
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};*/
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// TODO temp for debugging
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let threads = Threads::Single;
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};
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match threads {
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Threads::Single => load_single_threaded(
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