glue getters in mono

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Folkert 2022-11-02 21:36:32 +01:00
parent c4016547af
commit c9aedff3e8
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4 changed files with 205 additions and 4 deletions

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@ -10761,3 +10761,169 @@ where
remainder: env.arena.alloc(switch),
}
}
pub fn layout_contains_function(arena: &Bump, layout: Layout) -> bool {
let mut stack = Vec::new_in(arena);
stack.push(layout);
while let Some(layout) = stack.pop() {
match layout {
Layout::Builtin(builtin) => match builtin {
Builtin::Int(_)
| Builtin::Float(_)
| Builtin::Bool
| Builtin::Decimal
| Builtin::Str => { /* do nothing */ }
Builtin::List(element) => stack.push(*element),
},
Layout::Struct { field_layouts, .. } => stack.extend(field_layouts),
Layout::Boxed(boxed) => stack.push(*boxed),
Layout::Union(tag_union) => match tag_union {
UnionLayout::NonRecursive(tags) | UnionLayout::Recursive(tags) => {
for tag in tags {
stack.extend(tag.iter());
}
}
UnionLayout::NonNullableUnwrapped(fields) => {
stack.extend(fields);
}
UnionLayout::NullableWrapped { other_tags, .. } => {
for tag in other_tags {
stack.extend(tag.iter());
}
}
UnionLayout::NullableUnwrapped { other_fields, .. } => {
stack.extend(other_fields);
}
},
Layout::LambdaSet(_) => return true,
Layout::RecursivePointer => {
/* do nothing, we've already generated for this type through the Union(_) */
}
}
}
false
}
pub struct GlueProcs<'a> {
pub procs: Vec<'a, ((Symbol, ProcLayout<'a>), Proc<'a>)>,
pub layouts: Vec<'a, Layout<'a>>,
}
pub fn generate_glue_procs<'a>(
home: ModuleId,
ident_ids: &mut IdentIds,
arena: &'a Bump,
layout_interner: &mut STLayoutInterner<'a>,
layout: Layout<'a>,
) -> GlueProcs<'a> {
let mut stack = Vec::new_in(arena);
let mut procs = Vec::new_in(arena);
let mut layouts = Vec::new_in(arena);
stack.push(layout);
while let Some(layout) = stack.pop() {
match layout {
Layout::Builtin(builtin) => match builtin {
Builtin::Int(_)
| Builtin::Float(_)
| Builtin::Bool
| Builtin::Decimal
| Builtin::Str => { /* do nothing */ }
Builtin::List(element) => stack.push(*element),
},
Layout::Struct { field_layouts, .. } => {
if layout_contains_function(arena, layout) {
layouts.push(layout);
generate_glue_procs_for_fields(
home,
ident_ids,
arena,
layout,
field_layouts,
&mut procs,
);
stack.extend(field_layouts);
}
}
Layout::Boxed(boxed) => stack.push(*boxed),
Layout::Union(tag_union) => match tag_union {
UnionLayout::NonRecursive(tags) | UnionLayout::Recursive(tags) => {
for tag in tags {
stack.extend(tag.iter());
}
}
UnionLayout::NonNullableUnwrapped(fields) => {
stack.extend(fields);
}
UnionLayout::NullableWrapped { other_tags, .. } => {
for tag in other_tags {
stack.extend(tag.iter());
}
}
UnionLayout::NullableUnwrapped { other_fields, .. } => {
stack.extend(other_fields);
}
},
Layout::LambdaSet(lambda_set) => {
stack.push(lambda_set.runtime_representation(layout_interner))
}
Layout::RecursivePointer => {
/* do nothing, we've already generated for this type through the Union(_) */
}
}
}
GlueProcs { procs, layouts }
}
fn generate_glue_procs_for_fields<'a>(
home: ModuleId,
ident_ids: &mut IdentIds,
arena: &'a Bump,
struct_layout: Layout<'a>,
field_layouts: &'a [Layout<'a>],
output: &mut Vec<'a, ((Symbol, ProcLayout<'a>), Proc<'a>)>,
) {
output.reserve(field_layouts.len());
for (index, field) in field_layouts.iter().enumerate() {
let symbol = Symbol::new(home, ident_ids.gen_unique());
let argument = Symbol::new(home, ident_ids.gen_unique());
let result = Symbol::new(home, ident_ids.gen_unique());
let proc_layout = ProcLayout {
arguments: arena.alloc([struct_layout]),
result: *field,
captures_niche: CapturesNiche::no_niche(),
};
let expr = Expr::StructAtIndex {
index: index as u64,
field_layouts,
structure: argument,
};
let ret_stmt = arena.alloc(Stmt::Ret(result));
let body = Stmt::Let(result, expr, *field, ret_stmt);
let proc = Proc {
name: LambdaName::no_niche(symbol),
args: arena.alloc([(struct_layout, argument)]),
body,
closure_data_layout: None,
ret_layout: *field,
is_self_recursive: SelfRecursive::NotSelfRecursive,
must_own_arguments: false,
host_exposed_layouts: HostExposedLayouts::NotHostExposed,
};
output.push(((symbol, proc_layout), proc));
}
}