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Rename State::pos -> xyzlcol, temporarily
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10 changed files with 82 additions and 82 deletions
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@ -160,10 +160,10 @@ where
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E: 'a,
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{
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move |_, state: State<'a>| {
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if state.pos.column >= min_indent {
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if state.xyzlcol.column >= min_indent {
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Ok((NoProgress, (), state))
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} else {
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Err((NoProgress, indent_problem(state.pos), state))
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Err((NoProgress, indent_problem(state.xyzlcol), state))
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}
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}
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}
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@ -193,11 +193,11 @@ where
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move |arena, mut state: State<'a>| {
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let comments_and_newlines = Vec::new_in(arena);
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match eat_spaces(state.bytes(), state.pos, comments_and_newlines) {
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match eat_spaces(state.bytes(), state.xyzlcol, comments_and_newlines) {
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HasTab(pos) => {
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// there was a tab character
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let mut state = state;
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state.pos = pos;
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state.xyzlcol = pos;
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// TODO: it _seems_ like if we're changing the line/column, we should also be
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// advancing the state by the corresponding number of bytes.
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// Not doing this is likely a bug!
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@ -215,21 +215,21 @@ where
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} => {
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if bytes == state.bytes() {
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Ok((NoProgress, &[] as &[_], state))
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} else if state.pos.line != pos.line {
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} else if state.xyzlcol.line != pos.line {
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// we parsed at least one newline
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state.indent_column = pos.column;
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if pos.column >= min_indent {
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state.pos = pos;
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state.xyzlcol = pos;
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state = state.advance(state.bytes().len() - bytes.len());
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Ok((MadeProgress, comments_and_newlines.into_bump_slice(), state))
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} else {
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Err((MadeProgress, indent_problem(state.pos), state))
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Err((MadeProgress, indent_problem(state.xyzlcol), state))
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}
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} else {
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state.pos.column = pos.column;
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state.xyzlcol.column = pos.column;
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state = state.advance(state.bytes().len() - bytes.len());
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Ok((MadeProgress, comments_and_newlines.into_bump_slice(), state))
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