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add x86_64 subtraction support for gen_dev
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5 changed files with 87 additions and 2 deletions
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@ -24,7 +24,7 @@ pub struct Env<'a> {
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}
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// INLINED_SYMBOLS is a set of all of the functions we automatically inline if seen.
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const INLINED_SYMBOLS: [Symbol; 2] = [Symbol::NUM_ABS, Symbol::NUM_ADD];
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const INLINED_SYMBOLS: [Symbol; 3] = [Symbol::NUM_ABS, Symbol::NUM_ADD, Symbol::NUM_SUB];
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// These relocations likely will need a length.
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// They may even need more definition, but this should be at least good enough for how we will use elf.
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@ -130,6 +130,10 @@ where
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// Instead of calling the function, just inline it.
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self.build_run_low_level(sym, &LowLevel::NumAdd, arguments, layout)
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}
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Symbol::NUM_SUB => {
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// Instead of calling the function, just inline it.
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self.build_run_low_level(sym, &LowLevel::NumSub, arguments, layout)
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}
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x => Err(format!("the function, {:?}, is not yet implemented", x)),
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}
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}
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@ -172,6 +176,15 @@ where
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x => Err(format!("layout, {:?}, not implemented yet", x)),
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}
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}
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LowLevel::NumSub => {
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// TODO: when this is expanded to floats. deal with typecasting here, and then call correct low level method.
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match layout {
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Layout::Builtin(Builtin::Int64) => {
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self.build_num_sub_i64(sym, &args[0], &args[1])
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}
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x => Err(format!("layout, {:?}, not implemented yet", x)),
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}
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}
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x => Err(format!("low level, {:?}. is not yet implemented", x)),
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}
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}
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@ -180,7 +193,7 @@ where
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/// It only deals with inputs and outputs of i64 type.
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fn build_num_abs_i64(&mut self, dst: &Symbol, src: &Symbol) -> Result<(), String>;
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/// build_num_add_i64 stores the absolute value of src into dst.
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/// build_num_add_i64 stores the sum of src1 and src2 into dst.
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/// It only deals with inputs and outputs of i64 type.
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fn build_num_add_i64(
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&mut self,
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@ -189,6 +202,15 @@ where
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src2: &Symbol,
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) -> Result<(), String>;
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/// build_num_sub_i64 stores the `src1 - src2` difference into dst.
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/// It only deals with inputs and outputs of i64 type.
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fn build_num_sub_i64(
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&mut self,
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dst: &Symbol,
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src1: &Symbol,
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src2: &Symbol,
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) -> Result<(), String>;
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/// literal_map gets the map from symbol to literal, used for lazy loading and literal folding.
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fn literal_map(&mut self) -> &mut MutMap<Symbol, Literal<'a>>;
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