Refactor Wasm equality operator

This commit is contained in:
Brian Carroll 2021-12-19 21:06:57 +00:00
parent c510226c15
commit e0ffaca3df

View file

@ -16,7 +16,7 @@ use roc_reporting::internal_error;
use crate::layout::{CallConv, ReturnMethod, StackMemoryFormat, WasmLayout};
use crate::low_level::{dispatch_low_level, LowlevelBuildResult};
use crate::storage::{Storage, StoredValue, StoredValueKind};
use crate::storage::{StackMemoryLocation, Storage, StoredValue, StoredValueKind};
use crate::wasm_module::linking::{
DataSymbol, LinkingSection, RelocationSection, WasmObjectSymbol, WASM_SYM_BINDING_WEAK,
WASM_SYM_UNDEFINED,
@ -1081,24 +1081,17 @@ impl<'a> WasmBackend<'a> {
return_layout: WasmLayout,
storage: &StoredValue,
) {
// Load the arguments using Zig calling convention
let (param_types, ret_type) = self.storage.load_symbols_for_call(
self.env.arena,
&mut self.code_builder,
arguments,
return_sym,
&return_layout,
CallConv::Zig,
);
use StoredValue::*;
match self.storage.get(&arguments[0]).to_owned() {
VirtualMachineStack { value_type, .. } | Local { value_type, .. } => match value_type {
VirtualMachineStack { value_type, .. } | Local { value_type, .. } => {
self.storage.load_symbols(&mut self.code_builder, arguments);
match value_type {
ValueType::I32 => self.code_builder.i32_eq(),
ValueType::I64 => self.code_builder.i64_eq(),
ValueType::F32 => self.code_builder.f32_eq(),
ValueType::F64 => self.code_builder.f64_eq(),
},
}
}
StackMemory {
format,
location: location0,
@ -1109,26 +1102,29 @@ impl<'a> WasmBackend<'a> {
..
} = self.storage.get(&arguments[1]).to_owned()
{
let stack_frame_pointer = self.storage.stack_frame_pointer;
let compare_bytes = |code_builder: &mut CodeBuilder| {
let (local0, offset0) = location0.local_and_offset(stack_frame_pointer);
let (local1, offset1) = location1.local_and_offset(stack_frame_pointer);
code_builder.get_local(local0);
code_builder.i64_load(Align::Bytes8, offset0);
code_builder.get_local(local1);
code_builder.i64_load(Align::Bytes8, offset1);
code_builder.i64_eq();
code_builder.get_local(local0);
code_builder.i64_load(Align::Bytes8, offset0 + 8);
code_builder.get_local(local1);
code_builder.i64_load(Align::Bytes8, offset1 + 8);
code_builder.i64_eq();
code_builder.i32_and();
self.build_eq_memory(
format,
[location0, location1],
arguments,
return_sym,
return_layout,
storage,
)
}
}
};
}
// Equality for values in memory (as opposed to VM stack)
fn build_eq_memory(
&mut self,
format: StackMemoryFormat,
locations: [StackMemoryLocation; 2],
arguments: &'a [Symbol],
return_sym: Symbol,
return_layout: WasmLayout,
storage: &StoredValue,
) {
match format {
StackMemoryFormat::Decimal => {
// Both args are finite
@ -1151,11 +1147,14 @@ impl<'a> WasmBackend<'a> {
self.code_builder.i32_and();
// AND they have the same bytes
compare_bytes(&mut self.code_builder);
self.build_eq_help_128bit(locations);
self.code_builder.i32_and();
}
StackMemoryFormat::Int128 => compare_bytes(&mut self.code_builder),
StackMemoryFormat::Int128 => self.build_eq_help_128bit(locations),
StackMemoryFormat::Float128 => todo!("equality for f128"),
StackMemoryFormat::DataStructure => {
let layout = self.symbol_layouts[&arguments[0]];
let layout_rhs = self.symbol_layouts[&arguments[1]];
@ -1165,6 +1164,14 @@ impl<'a> WasmBackend<'a> {
);
if layout == Layout::Builtin(Builtin::Str) {
let (param_types, ret_type) = self.storage.load_symbols_for_call(
self.env.arena,
&mut self.code_builder,
arguments,
return_sym,
&return_layout,
CallConv::Zig,
);
self.call_zig_builtin(bitcode::STR_EQUAL, param_types, ret_type);
} else if layout.stack_size(PTR_SIZE) == 0 {
// Always true: `Unit == Unit`, or `{} == {}`
@ -1186,18 +1193,30 @@ impl<'a> WasmBackend<'a> {
}
let bool_layout = Layout::Builtin(Builtin::Bool);
self.build_expr(
&return_sym,
replacement_expr,
&bool_layout,
storage,
);
}
}
self.build_expr(&return_sym, replacement_expr, &bool_layout, storage);
}
}
}
}
/// Equality helper for 128-bit numbers
fn build_eq_help_128bit(&mut self, locations: [StackMemoryLocation; 2]) {
let (local0, offset0) = locations[0].local_and_offset(self.storage.stack_frame_pointer);
let (local1, offset1) = locations[1].local_and_offset(self.storage.stack_frame_pointer);
self.code_builder.get_local(local0);
self.code_builder.i64_load(Align::Bytes8, offset0);
self.code_builder.get_local(local1);
self.code_builder.i64_load(Align::Bytes8, offset1);
self.code_builder.i64_eq();
self.code_builder.get_local(local0);
self.code_builder.i64_load(Align::Bytes8, offset0 + 8);
self.code_builder.get_local(local1);
self.code_builder.i64_load(Align::Bytes8, offset1 + 8);
self.code_builder.i64_eq();
self.code_builder.i32_and();
}
fn load_literal(