forgot to submit cmd_queue

This commit is contained in:
Anton-4 2020-12-12 17:55:11 +01:00
parent 8ca09dae73
commit ea3f15f950
2 changed files with 78 additions and 58 deletions

View file

@ -39,10 +39,6 @@ impl QuadBufferBuilder {
max_y: f32,
color: [f32; 3],
) -> Self {
// println!("min_x {:?}", min_x);
// println!("min_y {:?}", min_y);
// println!("max_x {:?}", max_x);
// println!("max_y {:?}", max_y);
self.vertex_data.extend(&[
Vertex {
position: (min_x, min_y).into(),
@ -99,6 +95,12 @@ pub fn create_rect_buffers(
height: 300.0,
color: [1.0, 0.0, 0.0],
};
let test_rect_2 = Rect {
top_left_coords: (400.0, 300.0).into(),
width: 400.0,
height: 300.0,
color: [0.0, 0.0, 1.0],
};
let vertex_buffer = gpu_device.create_buffer(&wgpu::BufferDescriptor {
label: None,
@ -119,6 +121,7 @@ pub fn create_rect_buffers(
let num_rects = {
let (stg_vertex, stg_index, num_indices) = QuadBufferBuilder::new()
.push_rect(&test_rect_1)
.push_rect(&test_rect_2)
.build(&gpu_device);
stg_vertex.copy_to_buffer(encoder, &vertex_buffer);

View file

@ -20,15 +20,15 @@
use crate::buffer::create_rect_buffers;
use crate::text::{build_glyph_brush, Text};
use crate::vertex::Vertex;
use cgmath::Ortho;
use std::error::Error;
use std::io;
use std::path::Path;
use wgpu::util::DeviceExt;
use wgpu::{BindGroup, BindGroupLayoutDescriptor, BindGroupLayoutEntry, Buffer, ShaderStage};
use winit::event;
use winit::event::{Event, ModifiersState};
use winit::event_loop::ControlFlow;
use wgpu::{BindGroupLayoutDescriptor, BindGroupLayoutEntry, BindGroup, ShaderStage};
use wgpu::util::DeviceExt;
use cgmath::{Ortho};
pub mod ast;
pub mod bucket;
@ -55,14 +55,12 @@ pub fn launch(_filepaths: &[&Path]) -> io::Result<()> {
struct Uniforms {
// We can't use cgmath with bytemuck directly so we'll have
// to convert the Matrix4 into a 4x4 f32 array
ortho: [[f32; 4]; 4]
ortho: [[f32; 4]; 4],
}
impl Uniforms {
fn new(w: u32, h: u32) -> Self {
let ortho: cgmath::Matrix4<f32> =
Ortho::<f32> {
let ortho: cgmath::Matrix4<f32> = Ortho::<f32> {
left: 0.0,
right: w as f32,
bottom: h as f32,
@ -71,14 +69,12 @@ impl Uniforms {
far: 1.0,
}
.into();
println!("{:?}", ortho);
Self {
ortho: ortho.into(),
}
}
}
fn run_event_loop() -> Result<(), Box<dyn Error>> {
env_logger::init();
@ -124,7 +120,6 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
// Prepare swap chain
let render_format = wgpu::TextureFormat::Bgra8UnormSrgb;
let mut size = window.inner_size();
println!("size: {:?}", size);
let swap_chain_descr = wgpu::SwapChainDescriptor {
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
@ -137,7 +132,8 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
let mut swap_chain = gpu_device.create_swap_chain(&surface, &swap_chain_descr);
let (rect_pipeline, ortho_bind_group) = make_rect_pipeline(&gpu_device, &swap_chain_descr);
let (rect_pipeline, ortho_bind_group, ortho_buffer) =
make_rect_pipeline(&gpu_device, &swap_chain_descr);
let mut glyph_brush = build_glyph_brush(&gpu_device, render_format)?;
@ -158,10 +154,12 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
}
match event {
//Close
Event::WindowEvent {
event: event::WindowEvent::CloseRequested,
..
} => *control_flow = winit::event_loop::ControlFlow::Exit,
//Resize
Event::WindowEvent {
event: event::WindowEvent::Resized(new_size),
..
@ -179,13 +177,42 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
present_mode: wgpu::PresentMode::Immediate,
},
);
//update orthographic buffer according to new window size
let new_uniforms = Uniforms::new(size.width, size.height);
let new_ortho_buffer =
gpu_device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("Ortho Uniform Buffer"),
contents: bytemuck::cast_slice(&[new_uniforms]),
usage: wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_SRC,
});
// Get a command encoder for the current frame
let mut encoder =
gpu_device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("Resize"),
});
encoder.copy_buffer_to_buffer(
&new_ortho_buffer,
0,
&ortho_buffer,
0,
(std::mem::size_of::<Uniforms>() * vec![new_uniforms].as_slice().len())
as wgpu::BufferAddress,
);
cmd_queue.submit(Some(encoder.finish()));
}
//Received Character
Event::WindowEvent {
event: event::WindowEvent::ReceivedCharacter(ch),
..
} => {
update_text_state(&mut text_state, &ch);
}
//Keyboard Input
Event::WindowEvent {
event: event::WindowEvent::KeyboardInput { input, .. },
..
@ -198,6 +225,7 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
);
}
}
//Modifiers Changed
Event::WindowEvent {
event: event::WindowEvent::ModifiersChanged(modifiers),
..
@ -270,21 +298,17 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
fn make_rect_pipeline(
gpu_device: &wgpu::Device,
swap_chain_descr: &wgpu::SwapChainDescriptor,
) -> (wgpu::RenderPipeline, BindGroup) {
) -> (wgpu::RenderPipeline, BindGroup, Buffer) {
let uniforms = Uniforms::new(swap_chain_descr.width, swap_chain_descr.height);
let ortho_buffer = gpu_device.create_buffer_init(
&wgpu::util::BufferInitDescriptor {
let ortho_buffer = gpu_device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("Ortho Uniform Buffer"),
contents: bytemuck::cast_slice(&[uniforms]),
usage: wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST,
}
);
});
let ortho_bind_group_layout =
gpu_device.create_bind_group_layout(&BindGroupLayoutDescriptor {
entries: &[
BindGroupLayoutEntry {
let ortho_bind_group_layout = gpu_device.create_bind_group_layout(&BindGroupLayoutDescriptor {
entries: &[BindGroupLayoutEntry {
binding: 0,
visibility: ShaderStage::VERTEX,
ty: wgpu::BindingType::UniformBuffer {
@ -292,28 +316,21 @@ fn make_rect_pipeline(
min_binding_size: None,
},
count: None,
}
],
label: None
}],
label: None,
});
let ortho_bind_group = gpu_device.create_bind_group(&wgpu::BindGroupDescriptor {
layout: &ortho_bind_group_layout,
entries: &[
wgpu::BindGroupEntry {
entries: &[wgpu::BindGroupEntry {
binding: 0,
resource: wgpu::BindingResource::Buffer(ortho_buffer.slice(..))
}
],
resource: wgpu::BindingResource::Buffer(ortho_buffer.slice(..)),
}],
label: Some("ortho_bind_group"),
});
let pipeline_layout = gpu_device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
bind_group_layouts: &[
&ortho_bind_group_layout
],
bind_group_layouts: &[&ortho_bind_group_layout],
push_constant_ranges: &[],
label: Some("Rectangle Pipeline Layout"),
});
@ -326,7 +343,7 @@ fn make_rect_pipeline(
wgpu::include_spirv!("shaders/rect.frag.spv"),
);
(pipeline, ortho_bind_group)
(pipeline, ortho_bind_group, ortho_buffer)
}
fn create_render_pipeline(