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fix refcount bug
closures were not incremented, but were decremented. This lead to memory corruption
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30e3f3bd25
commit
f00bd9ba01
5 changed files with 217 additions and 23 deletions
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@ -2067,7 +2067,7 @@ pub fn allocate_list<'a, 'ctx, 'env>(
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env: &Env<'a, 'ctx, 'env>,
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inplace: InPlace,
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elem_layout: &Layout<'a>,
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length: IntValue<'ctx>,
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number_of_elements: IntValue<'ctx>,
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) -> PointerValue<'ctx> {
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let builder = env.builder;
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let ctx = env.context;
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@ -2075,10 +2075,11 @@ pub fn allocate_list<'a, 'ctx, 'env>(
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let len_type = env.ptr_int();
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let elem_bytes = elem_layout.stack_size(env.ptr_bytes) as u64;
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let bytes_per_element = len_type.const_int(elem_bytes, false);
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let number_of_data_bytes = builder.build_int_mul(bytes_per_element, length, "data_length");
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let number_of_data_bytes =
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builder.build_int_mul(bytes_per_element, number_of_elements, "data_length");
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let rc1 = match inplace {
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InPlace::InPlace => length,
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InPlace::InPlace => number_of_elements,
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InPlace::Clone => {
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// the refcount of a new list is initially 1
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// we assume that the list is indeed used (dead variables are eliminated)
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